Fallout 4

Fallout 4

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Zawarudo Aug 22, 2018 @ 4:20pm
The vault-tec-rep guy just died...
So I told this vault-tec-rep to go to Sanctuary. Was happy to have a new inhabitant, maybe a new follower who knows?

Twenty minutes later I found his corpse... he met his end at the "hands" of a mean sentry bot who was just the other side of a bridge...

Its survival mode so those precious 20 minutes were just wasted :~~

Im thinking of reloading and sleeping in the hotel for a couple days... maybe he will travel safe this way? What do you guys think?

I cant baby sit him all the way to Sanctuary.
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Showing 1-9 of 9 comments
Ilja Aug 22, 2018 @ 4:24pm 
Vault Tec rep is not set as protected. You don't need to babysit his walk to settlement, but you do need to make sure that such characters are not attacked within your character vision.

Game loads a set number of cells around your character. Unprotected NPCs are fine, if they walk out of the range unharmed. Otherwise you will indeed have to protect them all the way.
Slade Aug 22, 2018 @ 5:06pm 
AD VICTORIAM THE BROTHERHOOD HAS SUCCSESSFULLY TAKEN OUT ANOTHER FILTHY GHOUL!
Originally posted by Sir Badargo:
So I told this vault-tec-rep to go to Sanctuary. Was happy to have a new inhabitant, maybe a new follower who knows?

Twenty minutes later I found his corpse... he met his end at the "hands" of a mean sentry bot who was just the other side of a bridge...

Its survival mode so those precious 20 minutes were just wasted :~~

Im thinking of reloading and sleeping in the hotel for a couple days... maybe he will travel safe this way? What do you guys think?

I cant baby sit him all the way to Sanctuary.

A solution to this would be to sent him to the settlement and travel away until he has enough time to reach the place. To avoid his death, I employed him as a provisioner for one of my supply caravans, provisioners are set as protected by default, so he gains this flag if you employ him as such.
ronr42 Aug 23, 2018 @ 6:53am 
Originally posted by Supreme Overlord of PRERIGO:
Originally posted by Sir Badargo:
So I told this vault-tec-rep to go to Sanctuary. Was happy to have a new inhabitant, maybe a new follower who knows?

Twenty minutes later I found his corpse... he met his end at the "hands" of a mean sentry bot who was just the other side of a bridge...

Its survival mode so those precious 20 minutes were just wasted :~~

Im thinking of reloading and sleeping in the hotel for a couple days... maybe he will travel safe this way? What do you guys think?

I cant baby sit him all the way to Sanctuary.

A solution to this would be to sent him to the settlement and travel away until he has enough time to reach the place. To avoid his death, I employed him as a provisioner for one of my supply caravans, provisioners are set as protected by default, so he gains this flag if you employ him as such.


I don't do much with settlers and have only had a provisioner once. So, I had to double check because your post didn't seem right. Provisioners are not marked as essential.

http://fallout.wikia.com/wiki/Provisioner
Black Album Aug 23, 2018 @ 6:56am 
The thing is .... You can babysit him all the way to Sanctuary ... you just can't be bothered
Originally posted by ronr42:
Originally posted by Supreme Overlord of PRERIGO:

A solution to this would be to sent him to the settlement and travel away until he has enough time to reach the place. To avoid his death, I employed him as a provisioner for one of my supply caravans, provisioners are set as protected by default, so he gains this flag if you employ him as such.


I don't do much with settlers and have only had a provisioner once. So, I had to double check because your post didn't seem right. Provisioners are not marked as essential.

http://fallout.wikia.com/wiki/Provisioner

What I said is that provisioners are flagged as PROTECTED, not essential. The protected flag prevents NPCs from dying to hostile NPC attacks, but does not when the source of attack is the player. The essential flag is different in that it prevents them from dying from any attack, including the player's, this flag is usually set to story-relevant characters.
Last edited by DEVOLVE MINHA CACHAÇA!; Aug 23, 2018 @ 7:03am
craigsters Aug 23, 2018 @ 7:02am 
If you want to autorun console commands at game launch there is an option in This PC Documents My Games and Fallout 4 folder open the Fallout4 ini text file add or change sStartingConsoleCommand as follows

[General]
sStartingConsoleCommand=bat autoexec

Then create a startup.txt file in the game directory and name it autoexec you can add multiple lines of console commands, one command per line, or reference

I have over 30 or more NPC set to essential in my autoexec text file by my games exe

here's my autoexec file, didn't show all NPC set essential, just a example

tgm
gr off
tg
setfog 6000 600000
setessential 00031fb3 1


The long's aren't set essential in my game
Last edited by craigsters; Aug 23, 2018 @ 7:05am
White Knight Aug 23, 2018 @ 8:19am 
I just had the same thing happen for the first time today. He was lying dead in the middle of Sanctuary...sniff...I didn't even get to say hello:(

So I looted his corpse and carried on.

My last save was from the Starlight but making that walk again seemed like more trouble than he was worth.

If he is that fragile, then it seems bizarre that in all my previous games, he has never failed to get to Sanctuary, and until today, he had never been killed in a raid?

Things that make you go "hmm"?
=EGC= kansasterry Aug 23, 2018 @ 8:59am 
Originally posted by White Knight:
I just had the same thing happen for the first time today. He was lying dead in the middle of Sanctuary...sniff...I didn't even get to say hello:(

So I looted his corpse and carried on.

My last save was from the Starlight but making that walk again seemed like more trouble than he was worth.

If he is that fragile, then it seems bizarre that in all my previous games, he has never failed to get to Sanctuary, and until today, he had never been killed in a raid?

Things that make you go "hmm"?

Lots of things that make us go "hmm". For example finding dead provisioners near Quency , lexington, and floating near spectical island when they are supposed to be "protected" from other npc's and you were not even close enough to see what happened much less have caused it. I suspect the SI one drowned.



Originally posted by Sir Badargo:
So I told this vault-tec-rep to go to Sanctuary. Was happy to have a new inhabitant, maybe a new follower who knows?

Twenty minutes later I found his corpse... he met his end at the "hands" of a mean sentry bot who was just the other side of a bridge...

Its survival mode so those precious 20 minutes were just wasted :~~

Im thinking of reloading and sleeping in the hotel for a couple days... maybe he will travel safe this way? What do you guys think?

I cant baby sit him all the way to Sanctuary.

That would most likely work I have had it work before when I sent an npc that kept dying to other npcs if I followed them or was just close enough for the cell to be loaded to a settlement .
Last edited by =EGC= kansasterry; Aug 23, 2018 @ 9:00am
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Date Posted: Aug 22, 2018 @ 4:20pm
Posts: 9