Fallout 4

Fallout 4

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Flippy Aug 19, 2018 @ 10:12am
Is the player character a Synth? No. *spoilers*
This new very well done video says the player character is a synth but it is wrong.

https://www.youtube.com/watch?v=k-HJHCSPyRk

The video says the PC memories are more limited than they are and the PC memories go through the rise of nuclear fusiion and even the invention of the Pipboy.

The video says that the PC is upgraded so much because he is a synth but it is actually through the Pipboy and other means the PC is upgraded.

Many other things to.
Last edited by Flippy; Aug 19, 2018 @ 11:11am
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Showing 16-30 of 30 comments
Flippy Aug 19, 2018 @ 11:18am 
Originally posted by 「Justice」:
Originally posted by Eagle_of_Fire:
The PC is so strong versus the rest of the world because he is "unmodified" by 200 years of exposure to radiation and ultra "healthy" due to living into the "real" world before the war. That plus his obvious real life military training which explain why he can operate obscure military weapons like the minigun and more importantly power armor without any "training".

This^

When you join the BoS the doctor on the ship even says that you'rw the healthiest person on thw ship because you lived in a vault

Yes and of course quite literally using the pipboy.
Eagle_of_Fire Aug 19, 2018 @ 12:53pm 
Originally posted by raubrey:
I'm not feeling like a video now, but I will say, no one has explained this screenshot for me - one I took at character creation. One that made me question my very reality in my alternate reality in my alt-game reality world.

https://steamcommunity.com/sharedfiles/filedetails/?id=1322845443

It reminded me of that simulator neighborhood in Fallout 3 where you look for the world flaw to escape, per se.

As for mods: I *think* I was after a clean save for a mod set up, so I don't think they were active. Of those I have, I am unaware of any that affect character creation. I don't even use such mods in this game yet.
Care to even try to explain how that newspaper play any kind of role whatsoever in anything?
Eagle_of_Fire Aug 19, 2018 @ 12:56pm 
Originally posted by imperialgerman_ww1:
Originally posted by Eagle_of_Fire:
What? The intro sequence clearly show the PC wearing power armor WHILE it was getting repaired/maintenanced. Ok, I can see where you are going with Nate but she could just as well just have learned the basics from her husband.
in the cinematic intro sequence its not nate, nate is in the end scene wearing combat armor
Is Nate really the guy name? That's not a man name... O_o

Anyhow, it is extremely easy to dispute what you said. You choose your character face at creation and the only person depicted in the intro which you clearly see the face is the guy wearing that power armor. For me, Nate IS the guy wearing the power armor.
Arash The Great Aug 19, 2018 @ 2:03pm 
Well don't listen to that c u c k DIMA protagonist is not synth lmao
Von Faustien Aug 19, 2018 @ 2:27pm 
Originally posted by imperialgerman_ww1:
Originally posted by Eagle_of_Fire:
The PC is so strong versus the rest of the world because he is "unmodified" by 200 years of exposure to radiation and ultra "healthy" due to living into the "real" world before the war. That plus his obvious real life military training which explain why he can operate obscure military weapons like the minigun and more importantly power armor without any "training".
Well, the male PC could has Power Armor training
power armor training is lore braking ♥♥♥♥♥♥♥♥ added in fallout 3 for balence reasons and lore wise going of 1 and 2 a 6 year old could use power armor with no prior experence.

also flippy the institute are not an alien front.
JobeGardener Aug 19, 2018 @ 4:56pm 
They PCs may or may not be synths, but they are definitely dorks.
Flippy Aug 19, 2018 @ 8:30pm 
Originally posted by big stupid jellyfish:
I see you haven't changed a bit lol.


That is very nice of you to say i guess.
Flippy Aug 19, 2018 @ 8:32pm 
Originally posted by Mr. Nobody:
Originally posted by imperialgerman_ww1:
Well, the male PC could has Power Armor training
power armor training is lore braking ♥♥♥♥♥♥♥♥ added in fallout 3 for balence reasons and lore wise going of 1 and 2 a 6 year old could use power armor with no prior experence.

also flippy the institute are not an alien front.

Obviously you know nothing about Fallout 3 Zeta.

https://www.youtube.com/watch?v=08i-x23OvGs

The institute is trying to wipe out the human race. They have wiped out many settlements and killed many and replacing the rest as fast as possible. Only dummies dont know this. :)
Last edited by Flippy; Aug 19, 2018 @ 8:33pm
Flippy Aug 19, 2018 @ 8:35pm 
Originally posted by Arash The Great:
Well don't listen to that c u c k DIMA protagonist is not synth lmao

*spoilers* Dima is a bad guy.
MaximumEffort Aug 19, 2018 @ 10:19pm 
BGS added the 'Synth talk' to mess with the player.

According to it, every character in the game can be a synth. Thats the point they are trying to make with the Institute. Thats why the loading screen says the biggest fear is people being replaced with Synths.

Also the PC memory talk isnt fair as you can only comment on game events, not his actual life.

And the whole 'back up' talk would be useless if you were a synth.
Samurai_Skillz Aug 20, 2018 @ 12:23am 
I don't believe that the video is actually meant to be definitive proof, just saying that the player character being a synth is more possible than what we were initially led to believe.
Ominous187 Aug 20, 2018 @ 1:29am 
no
とうきょう Aug 18, 2024 @ 5:18pm 
I know its like 6 years too late but after my own investigation I do believe that MC is a Synth... No matter if you play as Nate or Nora, if we start with Vault 111.
1. Everyone is dead except you

2. Vault 111 was 1 time use only hence there was no "refrost" option (which is clear by all the other people frozen and dead when Kellog and scientists there refroze everyone including you).

3. The second you climb out of the pod, you can use VATs (In Institute logs its clearly stated that new experimental generation of Synths has augmented accuracy and insane reaction time where it appears like if they were using VATs, but no Synth has a PipBoy which means MC has ability to use VATs with or without it. Do note that this was not the case in previous Fallout games and you were unable to use VATs until you grabbed PipBoy) and when you leave Vault 111 and meet Codsworth, even he keeps saying "You aint the person I once knew"

4. Many other NPC's have dialogues or sentences pointing that you (Nate or Nora) are different

5. Nate - war hero/soldier (makese sense he would be well educated in firearms and shooting) but...
Nora - lawyer... (unreleased part of the story pointed out towards military background for Nora aswell but was never made canon)

6. MC single handedly defeats a courser (which was deemed as an impossbile tast and from Institute logs, it is clear that only superior synth can take down courser)

7. Deacon was for some reason spying on you (which everyone already knows) and for some reason he always vouches for you no matter what you do in the Commonwealth. If you do bad things and kill everything or playing it all nice with minutement or are a BOS simp, he always vouches for you (a guess here, he was about to scout Vault 111 and he saw the Institute planting you as a Synth into the Cryo pod so he was scouting Vault 111 and following you around cuz Railroad is saving Synths and Deacon wanted to fish you out. He even said it that if you did not found Railroad first, he would have found you and took you there, which ofcorse never happens but he did say that).

8. Curie, a robot scientist and for you a combat robot medic later on a synth. That being said, it is possible to extract memories fron an existing person and then put it into a different body (human or synth) and the newest generation of synths is from synthetic organs which means you never know whom is and whom aint a synth until you kill them.

9. This is kinda obvious clue where what I think was happening, Nate/Nora were dying in Vault 111 after being refrozen (same as the rest of remaining occupants) and Shaun was already old enough at that point and kept an eye on you and sent someone to grab you, then they extracted your memories (when you go to Memory Den, the only memory they could pull out was a memory of you being refrozen which is the OBVIOUS clue that you have no real memories to go to so even though you are aware of Nate and Shaun and your past life, you cant visualize anything), and then they implanted your memories to an experimental Synth body that was the mods advanced one so far, after that they put you back into cryo pod as a Synth and you were there frozen but unable to die cuz you were a synth. Then you wake up into a dead Vault with only one goal, finding shaun...

10. Institute doesnt like Minutemen, Railroad, BOS and you are or can be a part of all of those... Which means you were designed to infiltrate and destroy one or another and join the institute if proven worthy by destroying them all but there is this slight issue, if you go rogue and join a faction and destroy the Institute (or start attacking) if you were Human, you would had no chance to do anything there which means you must be a more advanced life form (a better synth than a courser) cuz if you were equal or human, you would die instantly and story ends (most likely you would never be sent there) but what you often see, characters that are "confirmed" to be Synths will send you to a clear death trap without hesitation and characters that are human will always hesitate.

11. Vault 81 and BOS doctors will take a blood sample of yours and BOS doctor says that you are the most healthiest person (despite already being irradiated by your parade walk in the glowing sea and suffering all sorts of radiation on your way to that point) which means that either your body (if human) cant be affected by radiation which is highly unlikely, or you are a Synth that can take RADS like candy (before overwhealmed and ceased to function = die) and the rads you take, you body can filter out almost instantly after you use RadAway. That means, if you were human as anyone else, your body would have the same or higher amounts of RADs than anyone else due to your journey across commonwealth and glowing sea and so on.

12. You wake up right before Father dies which can mean only one thing, he knew his time is over and he wanted to see you in action so what he did was he released you from the cryo pod by tripping a failsafe and opening only your pod, you wake up and embark on your journey.

13. When a synth excapes or deviates from his orders, a courser is sent after him... No courser was sent after you which might point out that you are not a Synth but the fact here points more towards that they did not send a courser after you cuz you are technically more advanced synth than a courser is and since you are one of a kind, they did not want to send an army to destroy you until proven hostile (which can be seen if you start blasting while inside the Institute).

So the whole conclusion here, MC is a synth with implanted memories of your "old" self... I have more proof but if I were to write it all down from all the terminal entries all the way to notes and all voicelines, I would be sitting here for like 3 hours and this comment would be as long as a Harry Potter book. So believe what you want to believe, I do believe MC is a Synth, and I do believe that Nate was supposed to hold Shaun (a father protecting his child) and Nora is supposed to be the original MC in the story because despite everyone saying that "Fallout 4 is Nates story so it makes no sense to play as Nora" means nothing. And why I think Nora is the MC here and Nate is just an add for gender swap? Cuz war never changes ofcorse... If you were in that situation, you as a man would grab the child and then ran with your wife and kept the child safe in your hands as a man. Nate was a soldier so it would make sense that he knew exactly what to do and Nora, the Lawyer would just follow him into the Vault (as it happens when playing as Nora).

So yeah, Nora is the real MC and you aint Synth in prologue before the bombs fell nor on your first wakeup sequence during your child abduction and death of your Husband, but from that point onwards, you are a Synth with implanted memories where the only strong past memory is from the time when Shaun was kidnapped and Nate killed...
Last edited by とうきょう; Aug 18, 2024 @ 5:19pm
hatta Aug 18, 2024 @ 6:49pm 
In Fallout 4 we play a "Vault Dweller".
If so many people have been confused and think the protagonist is not a "Vault Dweller" but something else, then it needs a remake, a reboot, a technical restart.
Fallout 4 is not a cookie cutter, so there is never the feeling: "I could have been a developer of this too".
I don't want to be confused by games.
STEAM achievement says that almost no one continued playing after the quest "The Molecular Level".

For me, the protagonist in FO4 makes no sense at all because of the gameplay implementation.
You feel like an ibex in "Goat Simulator" running through an editor map.
And why no building gameplay like in "Sons of the Forest 2024". (Shelters made from local building materials). The protagonist can pop up nuclear reactors out of nowhere.

Trivial:
The protagonist is not a "synth" (Bethesda did not Google this word or topic), because no "synth" can run and jump like an ibex, and no "synth" can pop up nuclear reactors or complicated constructions out of nowhere at will.


Compare with "Fallout London":
So a game where it actually makes sense to think about the story ending, or about the nature of the protagonist. because "all" players play to the end.
I think the player shouldn't be able to continue playing after the end (to build pointlessly with "workbanch Gameplay"). I liked that at the end, after the 7 days of waiting, you don't loot anymore. that had Half Life 2 vibes.
I would have celebrated it if the parlament court case had fallen, the protagonist had been switched off like a light bulb, and you were not allowed to meet the "maker" on this RPG ending. that you can't meet the "Maker" in all RPG endings.
the parliament would have an effect and power.
to align with the protagonist as a reference.
to switch off the protagonist.
to calm the protagonist down.
So:
I found the outro cutscene at the end, in the sense of a "Fallout CRPG", completely wrong.
The parliament should have been the one that draws the conclusion about the protagonist.
What I think most prominently here:
They shouldn't have called it "Fallout".
I didn't like the ghouls, they could have been left out. Replace all feral ghouls with tunnel coughing "Trogs"
the best thing to do to Bethesda would be to leave it as it is technically. Now go to SONY ("tunnel cough franchise or HOSTEL horror franchise"). And then WE can say: with the Bethesda technology engine, and the XBox support, nothing better was possible.
Last edited by hatta; Aug 18, 2024 @ 7:01pm
DouglasGrave Aug 18, 2024 @ 7:06pm 
Originally posted by totto:
In Fallout 4 we play a "Vault Dweller".
If so many people have been confused and think the protagonist is not a "Vault Dweller" but something else, then it needs a remake, a reboot, a technical restart.
It feels kind of odd every time they call the protagonist a vault dweller. since it makes it sound like they had some kind of life in there, rather than a long and frozen hiatus with only a brief break for some trauma. "Vault Popsicle", "Vault Decoration", or "Vault Prisoner" would be more apt.

Originally posted by totto:
Trivial:
The protagonist is not a "synth" (Bethesda did not Google this word or topic), because no "synth" can run and jump like an ibex, and no "synth" can pop up nuclear reactors or complicated constructions out of nowhere at will.
No natural human can do those things, either.
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Date Posted: Aug 19, 2018 @ 10:12am
Posts: 30