Fallout 4

Fallout 4

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Talia McGovern and Covenant questions
I 'saved' Talia from my Covenant massacre by recruiting her using the console commands:
Addtofaction 1c21c 1
Addkeyword workshopallowcommand
Addkeyword workshopallowmove
addkeyword WorkshopAllowCaravan
setpv bcommandable 1
setpv ballowmove 1
setpv ballowcaravan 1
resetai

I have done this before and it works fine. I sent her to Sanctuary. But she is mute. She does everything the other settlers do but when you click on her she says nothing. If I relocate her back to Covenant she gets her voice back. Any ideas to activate her voice in Sanctuary?


I cannot claim Covenant as a settlement because Talia is still alive. Can I use
SetPapyrusVar OwnedByPlayer 1
to claim it? Or some other way? Thoughts on how safe (non-game-breaking) this is? I can just leave Covenant as an empty ghost town. I have no use for it. I could kill Talia and resurrect her but I think I read that resurrecting an NPC can do odd things.
Last edited by Out Of Bubblegum; Oct 3, 2018 @ 9:21pm
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=EGC= kansasterry Oct 4, 2018 @ 12:03am 
you would need to set the stage of the quest that gives you ownership while you would be able to use the workshop changing that variable it will not be placed in the neccessary quest aliases to work propertly as a settlement when choosing where to send settlers, carvans, or companions.

As for the dialogue I suspect its a faction thing since relocating an npc changes the settlement faction the are placed into removing them from the previous settlement faction.

She gets moved from CovenantFaction (id 62030) possibly to SettlementConcordArea (id 1d567) faction.

SetStage(180) or SetStage(740) on the quest Human Error (id 22a08) MS17

in the console use

Setstage 22a08 740

To unlock covenant.

It executes the code

; Objectives CompleteAllObjectives() SetObjectiveCompleted(740) ; Make it so that Covenant is open to the PC SetStage(180) ; Make the player friends with security again pCovenantHQSecurityFaction.SetEnemy(pPlayerFaction, TRUE, TRUE) ; Add the player to the Covenant Faction Game.GetPlayer().AddToFaction(pCovenantFaction) ; Final XP ;Game.RewardPlayerXP(pXPMiscQuestFinal.GetValue() as int) ; Fail the rescue objective (and talk to Dan) SetObjectiveFailed(210) SetObjectiveFailed(400) CompleteAllObjectives() ; If you're not working with Dan, then make him go away if ( !GetStageDone(210) ) pDiscountDan.GetActorRef().Disable() endif ; Flag that Chambers has been talked to SetStage(400) ; End quest SetStage(800)


Last edited by =EGC= kansasterry; Oct 4, 2018 @ 12:09am
Out Of Bubblegum Oct 4, 2018 @ 11:30am 
Thanks for looking this up. You are going above and beyond.

I loaded a save just before attacking Covenant. My quest ID right now is 900 because I killed the doctor. But that is not listed as an option on the wiki page. I have read that you cannot go down in numbers. Also 740 will probably make the railroad think I killed Amelia.
I will just leave Covenant as a ghost town for now.
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Date Posted: Oct 3, 2018 @ 9:19pm
Posts: 2