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Skyrim does have the option to ask NPCs (specifically tavern owners) for the latest rumors....and when it came to various locations, most gave basic directions to get there, albeit, sometimes they were vague directions.
Last time I checked, people's problem with the dialogue in Fallout 4 stems from the fact that it isnt always clear what exactly your character is going to say.
Hence why the dialogue mods are so popular as they simply change the text to show what it is you are going to say.
Depending on how much you are trying to role play, those mods are great.
-Fallout 1
Ask for more information
Agree to help
Decide not to help
Accidentally say something that pisses the NPC off, failing the quest Reveal too much information about yourself, causing the Super Mutants to track your vault more easily
-Fallout 2
Ask for more information
Agree to help
Decide not to help
Accidentally say something that pisses the NPC off, failing the quest
Pop culture reference about the baby
-Fallout 3
Yes, I will save the baby
Depends on the caps
I will not save the baby
[Intelligence] The baby is drowning
-Fallout New Vegas
I will save the baby
I will not save the baby
[Barter 30] Double the caps and I'll save the baby
[Medicine 30] Thanks to my medical knowledge, I will easily be able to save the baby [Survival 15/30] Uh... yeah, I totally know how to swim
-Fallout 4
Yes
No (Yes)
Sarcastic (Yes)
Hate babies''
-From steam reviews.
Same Depth, indeed.
My response....would be to throw in another baby...wouldnt want the tyke to drown alone....
And im not even going to mention Fallout 1 and 2.
Thank you
Problem with new vegas though is that it got put on the ♥♥♥♥♥♥♥♥♥, most boring map ever created in fallout universe. Onyly 2 redeeming things about new vegas mapscape is lonesome road and dead money DLCs.
Exactly my thoughts.
Fallout 3, Nv and Fallout 4 all have terrible "Roleplay" and dialogue options.
They were never excellent pieces of work in that regard.
I'd like them to be, but theyre not.
Simply based on a lack of standards.