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Should work, don't get shot.
I dont want to be rad-sick in order to die.
Best suggestion, I could lower hp, although im not sure if that will - in all ways, be the same as enemies just doing more damage... I cant think why it wouldnt be, but it probably isnt the same.
Ill give that a try tho.
If it were the same, would there be any need for the damage mods that exist? probably not, which is why I think it wont be :D
Radiation will kill you quick, most of the time, a single shot will kill you. The warning flash of a grenade will make you run quick.
Edited to add, I've played at av 50 at level 50, it was kinda hard, so I assume 10 will be brutal. A force doesn't alow for level ups to increase them.
player.modav 2eb -x
Replace the X with numbers you confident with getting neved down DamageResist (first) and EnergyResist (secound) but be aware to save beforehand and dont overdo it - as far i remeber you can go even in to negative numbers and thru that then get massive hits from pretty mutch anything :P
AttackDamageMult or id 357 is by the way the damage multiplier, 1 is normal 2 duble - make it 0.5 and you just doing half of damage what makes fights idiotic hard :P
If you want the game to be harder, increasing the damage you take is definitely the better way to do it.
(I don't know an easy way to do it other than maybe adding the hidden survival damagemod perk and playing with the variables it uses.)