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If you do it by storing things rather than scrapping them, you can pull exactly the same item back out, drop it again, and store it again to reduce the current build level even further. It's just a way to trick the game into allowing you to build more than normal.
For example, let's imagine the build limit had a total of 1,000 points, with 200 of them already used on structures (leaving 800 free), and we have a pipe gun worth 10 points When we drop the gun, the remaining total should change to 790 points. But it doesn't; it stays at 800. Then when we store the gun, the total changes to 810. Then we drop and store the gun another three times, and the total becomes 840 points.
That tells us the build limit being reported isn't an accurate calculation based on items in the settlement, but a base value that just gets modified up and down when we build a settlement structure or use the settlement system (not crafting workbenches) to store or scrap.