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What was weird was that the quest journal kept fluctuating between saying everything was built to saying there were things still to build - totally gliched and no amount of re-jigging would sort it out. Like I would move away (from Sanctuary, where I've set up the relay) and *eventually* mid-way through another side quest I would get an update about 'The Molecular Level'. I've been experiencing a lot of weirdness in general this playthough, I must say, lots of delays in stuff like settlers being assigned, missions being acknowledged as completed etc. I'm running an un-modded game as I still have some achievements I would like to get, but I am definitely patching next time to see if that helps.
An awful lot of the 'help' offered to people stuck on this quest amounts to 'well, you must be doing it wrong, you idiot' - which, when you know full well you have done everything right, is just not welcome.
In the end I resorted to console codes: setstage mq206 600 to place the holotape in my inventory, setstage mq206 1000 to reach the quest end-stage and teleport to the institute.
Playing about with it, I noticed that setstage 500 would result in my character being stuck to the spot with no central crosshairs, but reloading my prior save sorted that out.
Then Maxon will walk slowly towards it and only when he stands there you get the dialog (if not just go to him, click him in console, walk back and "moveto player") but remember Proctor Ingram has to be around too.
BTW I'm assuming that the only purpose for the workshop at the airport is to build the relay rather than a proper settlement?
Ding - 100 Points for the candiate .. there you cant plant food, water or a settlement beacon anyway ;)
And seems weird that happens with minute man, are preston and sturges around?