Fallout 4

Fallout 4

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elikos1 Jan 30, 2018 @ 5:17pm
Question about Fusion City Rising - Quest Mod
I have a question please;

I am involved with this quest at the moment. I have met Deacon and the crowd. It appears from everything I have read that I am now supposed to meet Peter at the Railroad Headquarters.

There is no clear picture on the map of the "Railroad Headquarters"

I have combed the area dozens of times and I do not see any "Railroad Headquarters"

On my quest log it says my next task is that I must talk to the Settlers of Templine Bluffs

It doesn't feel that THAT quest is part of the "meet Peter at the Railroad Headquarters"

Are they connected?

Why am I finding it so difficult to locate the Railroad Headquarters?

thank you for helping me.
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Showing 16-30 of 39 comments
elikos1 Jan 31, 2018 @ 6:38pm 
I made a picture on MediaFire



It is here:


/file/31q6ab7093g36d0/ScreenShot2.png

It shows the console command


SetStage RR102


It shows yes I talked with Deacon...The others say Dormant but I don't think the Quest Log shows that I have even started RR102 I dont see it showing
Originally posted by elikos1:

I've tried starting Tradecraft with the console and it won't work (just with Tradecradft though)

All the others were successful using console command
Don't do that. You will end up breaking the entire main quest. Using the console to start or complete quests should be avoided unless it's absolutely necessary.
Idk why you even started installing huge quest-mods like Fusion City when you just started playing, why don't you complete the vanilla game first? You will just get a boatload of spoilers for the MQ, end up confused because you don't know basic information like the location of one of the 4 main factions in the game and die a lot because these mods are balanced for powerful late-game characters.
If you somehow manage to complete it anyway, the rest of the game will be laughably easy because of large amounts resources and overpowered gear these quests will give you.

Seriously, play the main game first.
elikos1 Jan 31, 2018 @ 6:38pm 
Yes I talked with Deacon and agreed to help
ronr42 Jan 31, 2018 @ 6:41pm 
I strongly suggest you let the quests and their progression happen naturally. Don't use the console to start or advance quests. It can MESS UP quests farther along in the questlines. WHICH may have already happened in your game.

Good Luck.
elikos1 Jan 31, 2018 @ 6:42pm 
I have a paid trainer so I'm not going to die. It works perfectly with STEAM so I'm not worrying about dying
elikos1 Jan 31, 2018 @ 6:43pm 
But ny question is,,,,,,,,,,,,,,,,I talked to Deacon.... Why isn't RR102 showing up in the quest Log?
ronr42 Jan 31, 2018 @ 6:46pm 
My question is; Do you read the posts from players trying to help you? And, if you do read them, do you understand what they are telling you?
Chef Jan 31, 2018 @ 6:51pm 
That mod requires you to have access to the RR HQ. To get that, there is some scripted stuff you have to go through. Trying to advance that or start that can mess up your game. Your best bet is to reload a save from before you used that command, then progress normally through that mission.

There are a bunch of people in this thread giving you good advice, and you should listen to them.
elikos1 Jan 31, 2018 @ 6:51pm 
Originally posted by elikos1:
So according to the console...By completing Talking with Deacon I've already started Tradecraft

So my question is.. Why isn't Tradecraft shiwing up in the Quest Log (To Do List)?
You most likely ♥♥♥♥♥♥ up your game by completing quests with console commands without fulfilling the requirements. There are a lot of hidden triggers and variables in the game, that's why console commands should be your last resort. Don't bother trying to fix it, it's more trouble than it's worth.
Reload an earlier save, one you made before you started using console commands. Then, play the main quest untill you fulfill the requirements stated on the mod page. Anything else will ♥♥♥♥ up your game even worse than it already is.
Last edited by big stupid jellyfish; Jan 31, 2018 @ 6:55pm
elikos1 Jan 31, 2018 @ 7:04pm 
And yes I use FO4Edit

and LOOT

and Wrye Bash

and F4SSE

Everythhing was cleaned and placed in the correct order before ever starting No conflicts
elikos1 Jan 31, 2018 @ 7:06pm 
I haven't been to the Institute either

That seemed to be a breaker somehow but that eliminates me from that
elikos1 Jan 31, 2018 @ 7:07pm 
Originally posted by elikos1:
I still haven't gottem an answer to this question :

Should I be seeing Tradecraft in the questlog after talking with Deacon ot not?


I don't think the game is messed up . You just have a personal objection to people using console commands. There is a BUNCH of web pages with console commands for this game and I know how to use them. But there does appear that tradecraft had it's own "unique" issues i.e. example:


https://www.gamefaqs.com/boards/164594-fallout-4/74762574
ronr42 Jan 31, 2018 @ 7:07pm 
I still haven't gottem an answer to this question :

Should I be seeing Tradecraft in the questlog after talking with Deacon ot not?


^You got your answer when I posted the wiki link for "The Road to Freedom". READ the wiki page!

*Last post from me.
elikos1 Jan 31, 2018 @ 7:09pm 
Can anyone tell me where would a person look for the Base I.D.'s of characters that are unique to the AA Fusion Mod?
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Date Posted: Jan 30, 2018 @ 5:17pm
Posts: 39