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From a rationale standpoint there are anecedotes of "hope"-- be it new growth, fresh produce and so on, so maybe the color reflects that. Also Boston wasn't hit nearly as bad as the West Coast to my understanding. I thought radiation would take longer to clear, but I'm not an expert on the topic.
That said it does rain a lot and it is dark and cloudy a LOT of the time. Also, making the game drab is rather simple, compared to adding brightness and not overdoing the bloom.
SweetFX, Reshade et al are common solutions used by players of all types of games to adjust color to taste and doesn't require significant modding knowledge either. Much hardware has similar capability to to remove vibrancy, adjust gamma and so on.
http://www.moddb.com/mods/moribund-world
Pretty much this. I personally didn't mind the drabness of Fallout 3 or the orange tint of New Vegas. Kinda gave it it's own distinct flavor, and a feeling of desolation and dirty-ness to the world. But whatever Bethesda does, they're almost always in a damned if I do, damned if I don't position.