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In either case, I think the most practical and best looking gear is combined from several other objects. For example, Michael here:
https://steamcommunity.com/sharedfiles/filedetails/?id=1357979942
https://steamcommunity.com/sharedfiles/filedetails/?id=1300523986
https://steamcommunity.com/sharedfiles/filedetails/?id=1161301028
Once you get some ranks into Stealth you can probably afford to increase the weight of your armor a bit without being a detriment to stealth and mix up some leather and metal armor for that nice badass wastelander feel.
The problem with pure sniper builds with no stealth or armor is that there are far too many indoor areas where sniping just wont work well. It is great at long range but fairly crappy in someplace like the National Guard Armory. Having stealth skills and some kind of armor will increase survivability in those areas.
You can get surprisingly close without any sneak boosts, close enough to lob grenades around corners in most cases, or mines and use your sounds to lure them.
Granted you do get caught sometimes, but while i've never used the sneak perk and rarely bother with the armour mods I can still make heavy use of sneak attacks and suppressors in the overwhelming majority of circumstances if I want.
If your sniper is dedicated to killing every target with a scoped sneak atatck then yes, you'll need them to make sure you are never found. If not then pretty much any sniper build will be able to make solid use of VATS using a cut down rifle, or you could even design improved VATS performance into your sniper weapon.
That's more a problem with sniping builds than their lack of stealth though. More often than not I play snipe builds, I just favor that gameplay, and I usually don't focus on stealth until much later in the game when I have nothing else to work on. Some locations I just avoid, they aren't worth trying to do with a sniper, but if it's a tight indoor map I have to do for some reason it still works in mostly the same way as outdoors. Even with nothing in stealth you can generally sneak through an empty room, peak through a doorway and shoot an enemy or two, then run away to a closet or something and wait from them to stop looking for you. Even with a lot of focus in stealth, that scenario doesn't play out much differently for a sniper, you can't shoot an enemy then just stand still without being detected unless that enemy was alone and the weapon was silenced (in which case your stealth ability doesn't matter anyway), having more stealth just means you don't have to move as far away to lose agro, and you can run while sneaking through the empty rooms instead of walking.
So I need good armor that protects me, but also hides me.
My first thought is a full combat armor, with some mods like shadowed or lightweight.
Shadowed Ultralight is pretty spiffy; Also with a light combat helmet you get one more shadowed bonus.
Chameleon is great of course, but hardly guaranteed to be found.
Oh, Worth remembering that there are several outfits that allow full baliisticweave outfit + full combat armor; Most (All?) of the minuteman outfits, Army/Military Fatigues, etcetera. You can also put ballistic weave on Minuteman gloves and the Militia Hat for some reason - you can even wear the gloves with a hazmat suit.