Fallout 4

Fallout 4

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You Are SPECIAL Book Trick Question
Hey guys!

I heard there was a trick to duplicate YAS book that one finds in SS's old home with help of Dogmeat. Was it patched or does it still work?

I am just curious.

Thanks!
Originally posted by ZaggRukk:
They patched it several times. This last one (in patch 1.09) made it almost impossible. The glitch relied on dogmeat's animation when he picked up items. They "altered" the animation timing so that the glitch is harder to pull off. I believe it is still possible, but barely. If you rollback your vanilla game to, say, patch 1.07, that was the hayday for this glitch. It's easier to just spawn in 42 of those books somewhere at the start, after the vault (42 will max all of your stats).
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Showing 16-22 of 22 comments
kaffekoppen May 19, 2018 @ 11:33pm 
Personally, I would pick strength if there was a remote chance of me going for melee. Or if I knew I was only going for ranged, I would probably take agility or perception.

Not that charisma isn't a valid choice, I just haven't had much of a problem with caps in FO4.
DouglasGrave May 20, 2018 @ 12:05am 
Originally posted by kaffekoppen:
Personally, I would pick strength if there was a remote chance of me going for melee. Or if I knew I was only going for ranged, I would probably take agility or perception.

Not that charisma isn't a valid choice, I just haven't had much of a problem with caps in FO4.
To be honest, if someone like the OP is looking at duplication tricks for the You're SPECIAL! book, they'll presumably be putting them everywhere. For just one point, Perception is probably the last skill I'd consider, since it's not all that useful beyond qualifying for its perk line.

I've spent a fair while playing around with that myself, seeking out all sorts of different things to temporarily penalize my SPECIAL scores (other than addiction, which doesn't count as a proper reduction). Ironically, Perception is the score you can penalize and boost the highest.
kaffekoppen May 20, 2018 @ 1:27am 
Originally posted by DouglasGrave:
For just one point, Perception is probably the last skill I'd consider, since it's not all that useful beyond qualifying for its perk line.
I'm not convinced, not for pure combat effectiveness anyway. Endurance at 11 already makes you unstoppable, intelligence and charisma don't help with combat at all, and 1 more luck hardly makes a difference. I'm not arguing that the 1 extra point in perception is good though, but it's far from my last choice.

Personally, I'd go with strength though. Carry weight and 10% extra melee damage.

DouglasGrave May 20, 2018 @ 1:59am 
Originally posted by kaffekoppen:
Originally posted by DouglasGrave:
For just one point, Perception is probably the last skill I'd consider, since it's not all that useful beyond qualifying for its perk line.
I'm not convinced, not for pure combat effectiveness anyway. Endurance at 11 already makes you unstoppable, intelligence and charisma don't help with combat at all, and 1 more luck hardly makes a difference. I'm not arguing that the 1 extra point in perception is good though, but it's far from my last choice.

Personally, I'd go with strength though. Carry weight and 10% extra melee damage.
Perception just doesn't do all that much per point, and just as 11 Endurance already makes you unstoppable, you'll see very little difference from bumping up Perception to 12 if you've already got it at 11. But while Endurance has a very concrete effect every time you get hit, Perception only sometimes makes a difference if you're specifically using a ranged weapon and also using VATS (and if you're using VATS, Agility and Luck are more useful).

Charisma and Intelligence may not offer anything in direct combat, but they're similarly useful in concrete and consistent ways otherwise, while the effect of Perception on noncombat uses (lockpicking and pickpocketing) is mostly negligible.
kaffekoppen May 20, 2018 @ 12:04pm 
It all does very little above 10 anyway. For example, my current character has a charisma of 6, is swimming in caps and can pass all speech checks due to some Sharp armor pieces. It honestly feels worthless to boost it. I'll get it to 11 eventually, but only because I can, not because I have any real use for it.

Like I said, I'd pick strength for the extra boost because it seems to have the most measurable effect. Only for a strictly non-melee and will-never-melee character would I pick something else, and I'm never going to make that character because melee is awesome in FO4.
Last edited by kaffekoppen; May 20, 2018 @ 12:05pm
DouglasGrave May 20, 2018 @ 5:03pm 
Originally posted by kaffekoppen:
It all does very little above 10 anyway. For example, my current character has a charisma of 6, is swimming in caps and can pass all speech checks due to some Sharp armor pieces. It honestly feels worthless to boost it. I'll get it to 11 eventually, but only because I can, not because I have any real use for it.

Like I said, I'd pick strength for the extra boost because it seems to have the most measurable effect. Only for a strictly non-melee and will-never-melee character would I pick something else, and I'm never going to make that character because melee is awesome in FO4.
Right, but if you didn't have Sharp pieces, you'd prefer Fortitfying ones (Strength and Endurance) to Cunning pieces (Agility and Perception) wouldn't you, and even if you did use Cunning pieces, you'd be after them for the Agility, not the Perception, no?

It's only for acquiring perks that I'd sometimes rank Perception ahead of the other SPECIAL scores.
Nite69 May 20, 2018 @ 5:29pm 
Originally posted by kaffekoppen:
Personally, I would pick strength if there was a remote chance of me going for melee. Or if I knew I was only going for ranged, I would probably take agility or perception.

Not that charisma isn't a valid choice, I just haven't had much of a problem with caps in FO4.

well its not just for caps, its one of the tricks that allows ya to have a couple more settlers in a settlement

by default can only do 20 settlers with a 10 charisma, but the game has several charisma boosting tricks to get a settlement up to 40 or more if a player is into that
Last edited by Nite69; May 20, 2018 @ 5:32pm
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Date Posted: May 19, 2018 @ 8:58am
Posts: 22