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Otherwise it depends on what sort of game you play. I am constantly buying junk to craft better weapon, armor and PA mods for myself and settlers.
Bases can use materials, like wood and concrete. This depends on settings you have chosen from holotape. For most base settings the option is set ON, but can be toggled OFF from either holotape or City Planner's Desk.
Exterior plots are not only available plots in Sim Settlements. There are also interior plots. Some settlements - like Red Rocket, Tenpines Bluff, Jamaica Plains and Oberland Station can get tricky to build with exterior plots, unless you just want very limited amount of settlers there. This is where interior plots come handy.
You can squeeze more services and settlers to each area with these 2x1 plots, by building structures for them by hand. That will of course consume building materials as well.
For example, if you build SS interior plots you´ll have to build the floors, walls and roofs around them, lay the power lines to them.. So you need wood, concrete, steel, glas or whatever depending on your choice of building.
But nothing really else... just wood and steel.. :|
One criticism toward legendary enemy system is indeed that it leaves very little use for caps. My own caps are being drained by settlements and power armor (because I finally made a PA game.) There is still a handsome surplus of caps, after setting up just few settlements correctly.
I generally buy crafting supplies and run the crafting as XP. and ammo.
Things I generally buy.
1.) Acid shipments.
2.) fertilizer/shipments
3.) Aluminum
4.) Circuitry
5.) Fiber optics
6.) weapons I can scrap for parts
7.) weapons with mods I can remove to stick on other weapons.
8.) Blood packs
9.) ammo
For instance I found a wounding ripper, so I purchased an extended ripper in the shop and removed that mod from it and placed it on my wounding ripper saving a need to purchase blacksmith
things I loot in the field.
1.) aluminum
2.) Bone
3,) adhesive
4.) ammo
5.) guns with a variety of mods I can scrap for alot of parts with scrapper.
6.) circuitry.
7.) nuclear material.
I run around use the bone to make cuttting fluid for oil, prime use of oil is turrets for defenses.
Well, thanks for tips but, i dont find anything much to buy, what you buy. I had few instances where I needed specific things for crafting but otherwise its just wood/steel when I was into settlement building. Now I am not so much.
I do run scrap one legendary item - get 1chip. 5/12 chips can add a certain mod on your item. Im playing on very hard. I wish I could play on survival but I hate inability to quicksave(dont want 30min of unsaved gameplay).
The only thing I like crafting is robots. I got a brilliant idea thought.. if there were 1chip for 2000caps that would be very very cool. Or maybe full legendary addon for 10k - 20k price.
In the beginning I used to buy purified water or drugs just to craft other drugs for XP.
Only thing preventing me from drowning in caps is the weight limit :)