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the whole thing about quick saving during the conversation doesn't help if you failed the check and just continued on playing and then decided to return later to retry.
and obviously using the console commands can have consequences.. anytime you modify the game files (via console or mods) you have a risk of screwing up your game. but its a small risk for things like this..
but the point here is that i hadn't come across anyone else who posted this info anywhere when i was looking for it so i figured i'd share it incase others wanted to know. =)
During my playthrough on survival Piper wanted to talk to me just when I finished building a pretty large vault (reloading would be a big shame), I was completely dehydrated/starving causing my charisma to have a big penalty. I failed the flirt persuation check.
I know there are more chances along the way but I really wanted to hear what she has to say when I pass it (yes I know about youtube), in my game.
So I tried this:
setav CA_WantsToTalkRetry 1 (with Piper id 0002f1f ofcourse)
And it works only partially, the conversation replays but the options you chose last time are 'grey' and the same persuation attempt keeps failing even with 10 charisma and berry mentats.
So here is the thing:
There is a flag somewhere (probably in some questvar like OP is describing. But where exactly?
I really wish I knew.
Much easier way than Youtube. The wiki has all the possible conversations listed in table format.
>We want consequences for our character's actions
>No not like that
I hate Fallout fans.
Worked for me! After for some reason I couldn't have a second go at her even though I flirted successfully the first time around. I wonder If It has something to do with some other quest I did or people I sided with. But anyways this let me just call her for a second date no persuasion check needed. Thanks very much kind sir!
Yeah....I am gonna go with that as the best answer....
Not to mention failing a speech check is kind of a noob thing to do in the first place. Simply because if you want to pass all you need to do is pop grape mentats, and chug a beer for +6 bonus, toss on some charisma clothing. Which if your charisma is less than 2 then you obviously did not care about passing speech checks in the first place.
as for this part: yes, noob... to which this post was made during my first play through after owning the game for a grand total of 1 month (i got the game for christmas). and the conversation with magnolia that had said failed speech check happened within the first two weeks of my first play through. so yes, noob. but the point still remains that in all my searches on how to reset the conversation, i hadn't found anyone posting this. and since i didn't see anyone else giving this information, i figured it out on my own and presented it so anyone else who decided they wanted the information would have at least one post they could go to for it. so i fail to see why you (and all the others who previously posted about noob mistakes and stuff) are so negative about some information being presented to help anyone who needs/wants it.
Glad I could help at least one person in need. =D
That is because you aint the one around that has to help people fix their games after they mess with console commands they shouldnt be messing with.
Your "solution" was never needed. You posted it in Jan 2018, the game came out in Nov 2015.
Everybody else just learned to load earlier saves.
When it comes to console commands, if it aint broke dont mess with it.
You obviously think very highly of your solution. It took EIGHT MONTHS before ONE person dug it up somehow find a need to use it. I definitely would not define that as "clearly needed."
You were told repeatedly just reloading a previous save or saving during the conversation was the best course of action. Simply because messing with console commands you dont understand is bad, messing with console commands that changes script values is even worse.
You mess with Magnolia's script and then what happens when you need to talk to her later finding Emogene and her script is broken?
You can keep suggesting to use your fix and I will keep suggesting not to use it and load a previous save instead.
I don't mind yours post to solve the failed speech check via console, but I rather see that people is using quick save for this. That console is - in contrary what a lot people thinks - is not a part of the game because it is there for the developers/modders and thus not a toy. The developers decided to let it be accessible to troubleshoot or fix their crappy script coding and giving modders a means to test their scripting. There are other games that has such console feature but is not shown unless you launch the game with a flag enabled or with some code injection to enable it. Albeit games that has consoles are a minority.
im not suggesting anything and i clearly stated in one of my comments (the second one in this thread, actually) but, for those who WANT to mess with the console INSTEAD of reloading and potentially losing hours of gameplay (depending on when they made their first attempt vs making a second attempt.. yes if they save before hand their good, but if they didnt or didnt reload after and just continued playing and then decided later to retry, thus loading a previous save wouldnt be in their best interest), than this is an OPTION IF THEY SO CHOOSE. personally i couldnt care less whether someone uses this or saves and reloads. its their game, their choice. you giving me crap over what someone else may or may not do is both dumb and a waste of all our time. so go away already.