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Sanctuary Hills as Raider Outpost Question
Hey guys!
First time doing things this way, and I have a question.

So, I decided to switch the order of things in my new playthrough and have NOT released Preston from his Museum tomb prior to completing NW DLC. Now, I am claiming villages for Raider outposts and supply depots, and I have noticed that Sanctuary Hills is not on the list of claimable spots.

Does it mean I can never turn it into a raider outpost or do I have to do soemthing to make it happen?

Thanks in advance!
Originally posted by Yhwach:
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
It shouldn't let you turn covenant or the airport either last time I checked.

However, the red rocket place can be.
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Showing 1-15 of 18 comments
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Yhwach Jan 24, 2018 @ 5:53pm 
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
It shouldn't let you turn covenant or the airport either last time I checked.

However, the red rocket place can be.
Last edited by Yhwach; Jan 24, 2018 @ 5:53pm
Originally posted by Meliodas:
Critical Points such as sanctuary hills cannot be turned into a raider outpost.
It shouldn't let you turn covenant or the airport either last time I checked.

However, the red rocket place can be.
RRS is my main settlement. I'm not too fond of Covenant or SH, and Airport is my home place. I was hoping to turn covenant... sucks I can't... Guess I will have to take Strong for a stroll and kill some villagers xD

THanks you!
nachedel Jan 25, 2018 @ 10:01am 
I think It can be turned just clear out all of the story settlers
Shadow The Innkeep Jan 25, 2018 @ 10:22am 
I don't quite understand why Covenant would be a critical point if you choose to kill everyone there after the main story is over... Especially since if after you kill the original peeps in it and re-populate it, settlers will ask for help just like any other angry village.

I do see why Airport cannot be turned into Raider outpost. NW gangs and BoS don't get along at all, and it makes sense... my own raiders were shooting at me when I called for air taxi to the camp. oops!

Garvey should not be essential after he gets pissy with you and is no longer a follower, so him and the crew of the museum should really be killable after that point.
nachedel Jan 25, 2018 @ 12:21pm 
the crew can be killed In a raider takeover as for ''gravey'' just steal his coat and hat and give him a dress then forget about him. thats was my ''wae'' of doing it
nachedel Jan 25, 2018 @ 12:22pm 
oh you can actually kill preston btw just make the affinity fall down to zero then he wont be your
companion then you can kill him. I did it before
nachedel Jan 25, 2018 @ 12:23pm 
this has to be before from the raiders coming in to the commonwealth
zafire063 Jan 25, 2018 @ 12:32pm 
You can turn Sanctuary Hills into a Raider Settlement. I've done it. The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.

Honestly, because you didn't do the Minutemen quest prior to claiming your first raider settlement, I don't think you can claim Sanctuary Hills as a raider settlement anymore. You'll end up in a loop. Preston wont give you any quests because you're a raider, and since you can't complete those quests, you can never turn it into a raider settlement. There may be a mod or a console command to get around this.

If you want Sanctuary Hills you have to rescue the Minutemen and do the first few quests. You also have to "rescue" the Vault-Tec rep and talk to him in Sanctuary first. Pretty sure Preston/Sturges have to be moved to a different location. You can do Nuka-World, talk to Shank, get the first quest. Preston wont gain any hostility UNTIL you plant the first raider flag at a settlement.

What I usually do is get Prestons perk, do all the Minutemen quests, then claim my first raider outpost, since I don't care if he hates me at that point.
Last edited by zafire063; Jan 25, 2018 @ 12:44pm
Also, why can't I turn Greygarden? It's shows as unavail for the taking... why?
Originally posted by The One That Knows The Wae:
oh you can actually kill preston btw just make the affinity fall down to zero then he wont be your
companion then you can kill him. I did it before
I tried, but him and Ronnie Shaw would just sit there and then get up like any essential character. I know I saw ppl literally kill him, but when I tried it didn't happen. Should I switch to survival difficulty to do that? To be clear, i attempted it in a playthrough where I saved him as usual, at the start of the game, and did all the quests. He still wouldn't die even after he disowned me xD

Originally posted by zafire063:
You can turn Sanctuary Hills into a Raider Settlement. I've done it. The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.

Honestly, because you didn't do the Minutemen quest prior to claiming your first raider settlement, I don't think you can claim Sanctuary Hills as a raider settlement anymore. You'll end up in a loop. Preston wont give you any quests because you're a raider, and since you can't complete those quests, you can never turn it into a raider settlement. There may be a mod or a console command to get around this.

If you want Sanctuary Hills you have to rescue the Minutemen and do the first few quests. You also have to "rescue" the Vault-Tec rep and talk to him in Sanctuary first. Pretty sure Preston/Sturges have to be moved to a different location. You can do Nuka-World, talk to Shank, get the first quest. Preston wont gain any hostility UNTIL you plant the first raider flag at a settlement.

What I usually do is get Prestons perk, do all the Minutemen quests, then claim my first raider outpost, since I don't care if he hates me at that point.
Oooh, gotcha! Hm, oh well, I guess I will not be releasing Mr Preston from Museum Tomb any time soon.
nachedel Jan 25, 2018 @ 1:46pm 
Originally posted by Naveena Vice:
Originally posted by The One That Knows The Wae:
oh you can actually kill preston btw just make the affinity fall down to zero then he wont be your
companion then you can kill him. I did it before
I tried, but him and Ronnie Shaw would just sit there and then get up like any essential character. I know I saw ppl literally kill him, but when I tried it didn't happen. Should I switch to survival difficulty to do that? To be clear, i attempted it in a playthrough where I saved him as usual, at the start of the game, and did all the quests. He still wouldn't die even after he disowned me xD

Originally posted by zafire063:
You can turn Sanctuary Hills into a Raider Settlement. I've done it. The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.

Honestly, because you didn't do the Minutemen quest prior to claiming your first raider settlement, I don't think you can claim Sanctuary Hills as a raider settlement anymore. You'll end up in a loop. Preston wont give you any quests because you're a raider, and since you can't complete those quests, you can never turn it into a raider settlement. There may be a mod or a console command to get around this.

If you want Sanctuary Hills you have to rescue the Minutemen and do the first few quests. You also have to "rescue" the Vault-Tec rep and talk to him in Sanctuary first. Pretty sure Preston/Sturges have to be moved to a different location. You can do Nuka-World, talk to Shank, get the first quest. Preston wont gain any hostility UNTIL you plant the first raider flag at a settlement.

What I usually do is get Prestons perk, do all the Minutemen quests, then claim my first raider outpost, since I don't care if he hates me at that point.
Oooh, gotcha! Hm, oh well, I guess I will not be releasing Mr Preston from Museum Tomb any time soon.


Originally posted by Naveena Vice:
Originally posted by The One That Knows The Wae:
oh you can actually kill preston btw just make the affinity fall down to zero then he wont be your
companion then you can kill him. I did it before
I tried, but him and Ronnie Shaw would just sit there and then get up like any essential character. I know I saw ppl literally kill him, but when I tried it didn't happen. Should I switch to survival difficulty to do that? To be clear, i attempted it in a playthrough where I saved him as usual, at the start of the game, and did all the quests. He still wouldn't die even after he disowned me xD

Originally posted by zafire063:
You can turn Sanctuary Hills into a Raider Settlement. I've done it. The reason you can't is because you still have quests that you haven't done there. For example, if Sanctuary Hills was a Raider Settlement, the Minutemen wouldn't want to go there when you rescued them.

Honestly, because you didn't do the Minutemen quest prior to claiming your first raider settlement, I don't think you can claim Sanctuary Hills as a raider settlement anymore. You'll end up in a loop. Preston wont give you any quests because you're a raider, and since you can't complete those quests, you can never turn it into a raider settlement. There may be a mod or a console command to get around this.

If you want Sanctuary Hills you have to rescue the Minutemen and do the first few quests. You also have to "rescue" the Vault-Tec rep and talk to him in Sanctuary first. Pretty sure Preston/Sturges have to be moved to a different location. You can do Nuka-World, talk to Shank, get the first quest. Preston wont gain any hostility UNTIL you plant the first raider flag at a settlement.

What I usually do is get Prestons perk, do all the Minutemen quests, then claim my first raider outpost, since I don't care if he hates me at that point.
Oooh, gotcha! Hm, oh well, I guess I will not be releasing Mr Preston from Museum Tomb any time soon.
you can use console commands after these methods probably It was something like ''id setessential 0 to make them unessential look it up you might find some answers
E. Grey Jan 25, 2018 @ 3:17pm 
Is there any difference between the Raiders and the Minutemen? I mean, mechanics-wise. You manage settlements and do radiant quests in both cases. Raider settlement system is a little more complicated but no less broken than that of the Minutemen. You do pretty much everything yourself as the general and as the overboss with little assistance from the faction, while Presten stays at Sanctuary (unless recruited) and the gang leaders chill in Nuka World.
Am I missing something or the style is the main different here?
Last edited by E. Grey; Jan 25, 2018 @ 3:17pm
Originally posted by E. Grey:
Is there any difference between the Raiders and the Minutemen? I mean, mechanics-wise. You manage settlements and do radiant quests in both cases. Raider settlement system is a little more complicated but no less broken than that of the Minutemen. You do pretty much everything yourself as the general and as the overboss with little assistance from the faction, while Presten stays at Sanctuary (unless recruited) and the gang leaders chill in Nuka World.
Am I missing something or the style is the main different here?
NW gangs aren't as needy, IMO. I get "help defend the post" a lot less than I would with the MM. Also, radiant quests are at your liesure, you pick them up from your gang leaders whenever u feel like it unlike you are forced into them with Garvey who as soon as sees u wants mark smth on your map.

Also, NW leaders keep order in NW itself while you are gone. It makes more sense with the raiders than with the MM. I feel like Preston gives me attitude by first forcing me to be the General and then He gives orders to ME. Like excuse me, but wtf are you? Should be the other way around. It's not the same with NW gangs. Again, it's IMO, how I feel when I'm doing their quests. They recognize your autority while MM and settlers don't. I feel like if I'm given orders by anyone it should be someone higher-ranking than myself, ergo one of the reasons I side with the BoS, at least Kells has all the right to boss me around, and when Preston tries to pull off same ♥♥♥♥ with me, I'm like, but I am YOUR commander, why am I supposed to take prders from you, you lazy arse?!

Also, raiders from NW by taking over the Commonwealth turn over a whole lot more caps and don't give u an attitude like lazy villagers do.

It's a bit trickier to keep them happy, but even though Shank says they won't be happy to do farming, mine seem to be content with it. I also set up shops and defences to keep the occupied :) Rn I'm thinking to turn Croup Manor into NW themed raider outpost, especially with Srap Everything Mod xD Will see. I am working on unlocking the Tribute Chest atm
Last edited by Shadow The Innkeep; Jan 25, 2018 @ 3:28pm
E. Grey Jan 25, 2018 @ 4:38pm 
Originally posted by Naveena Vice:
Originally posted by E. Grey:
Is there any difference between the Raiders and the Minutemen? I mean, mechanics-wise. You manage settlements and do radiant quests in both cases. Raider settlement system is a little more complicated but no less broken than that of the Minutemen. You do pretty much everything yourself as the general and as the overboss with little assistance from the faction, while Presten stays at Sanctuary (unless recruited) and the gang leaders chill in Nuka World.
Am I missing something or the style is the main different here?
NW gangs aren't as needy, IMO. I get "help defend the post" a lot less than I would with the MM. Also, radiant quests are at your liesure, you pick them up from your gang leaders whenever u feel like it unlike you are forced into them with Garvey who as soon as sees u wants mark smth on your map.

Also, NW leaders keep order in NW itself while you are gone. It makes more sense with the raiders than with the MM. I feel like Preston gives me attitude by first forcing me to be the General and then He gives orders to ME. Like excuse me, but wtf are you? Should be the other way around. It's not the same with NW gangs. Again, it's IMO, how I feel when I'm doing their quests. They recognize your autority while MM and settlers don't. I feel like if I'm given orders by anyone it should be someone higher-ranking than myself, ergo one of the reasons I side with the BoS, at least Kells has all the right to boss me around, and when Preston tries to pull off same ♥♥♥♥ with me, I'm like, but I am YOUR commander, why am I supposed to take prders from you, you lazy arse?!

Also, raiders from NW by taking over the Commonwealth turn over a whole lot more caps and don't give u an attitude like lazy villagers do.

It's a bit trickier to keep them happy, but even though Shank says they won't be happy to do farming, mine seem to be content with it. I also set up shops and defences to keep the occupied :) Rn I'm thinking to turn Croup Manor into NW themed raider outpost, especially with Srap Everything Mod xD Will see. I am working on unlocking the Tribute Chest atm

I guess I get it. The raider settlers do look and act a little less like zombies compared to the regular settlers. Still I'd hoped to be able to build something like a functioning brothel, a chem-lab or a strip club, or a porn studio with raiders (y'know, whatever was possible in the first two games), but they're just settlers. As an "overboss", I'm still taking care of the settlers, just like I am being a "general".
Originally posted by E. Grey:
Originally posted by Naveena Vice:
NW gangs aren't as needy, IMO. I get "help defend the post" a lot less than I would with the MM. Also, radiant quests are at your liesure, you pick them up from your gang leaders whenever u feel like it unlike you are forced into them with Garvey who as soon as sees u wants mark smth on your map.

Also, NW leaders keep order in NW itself while you are gone. It makes more sense with the raiders than with the MM. I feel like Preston gives me attitude by first forcing me to be the General and then He gives orders to ME. Like excuse me, but wtf are you? Should be the other way around. It's not the same with NW gangs. Again, it's IMO, how I feel when I'm doing their quests. They recognize your autority while MM and settlers don't. I feel like if I'm given orders by anyone it should be someone higher-ranking than myself, ergo one of the reasons I side with the BoS, at least Kells has all the right to boss me around, and when Preston tries to pull off same ♥♥♥♥ with me, I'm like, but I am YOUR commander, why am I supposed to take prders from you, you lazy arse?!

Also, raiders from NW by taking over the Commonwealth turn over a whole lot more caps and don't give u an attitude like lazy villagers do.

It's a bit trickier to keep them happy, but even though Shank says they won't be happy to do farming, mine seem to be content with it. I also set up shops and defences to keep the occupied :) Rn I'm thinking to turn Croup Manor into NW themed raider outpost, especially with Srap Everything Mod xD Will see. I am working on unlocking the Tribute Chest atm

I guess I get it. The raider settlers do look and act a little less like zombies compared to the regular settlers. Still I'd hoped to be able to build something like a functioning brothel, a chem-lab or a strip club, or a porn studio with raiders (y'know, whatever was possible in the first two games), but they're just settlers. As an "overboss", I'm still taking care of the settlers, just like I am being a "general".

I mean, being an OB and taking care of the settlements make more sense than far reaching goals of the MM that should be more planned out as military campaign rather than having General do the miniscule dirty work that should be done by lower ranking officers. After all, raaiders need less effort to take over a settlement than MM spread their influence across the Commonwealth and be able to fend off big guns like the Gunners. Ergo, it would require more tactcs effort, recruitement, training, etc - everything that should've been implemented to make the faction more interesting and should be overseen by the General, not the lackeys.

As far as brothels and co, guess, we'll have to wait till Creation Club gets that released, just like those ridiculous recents additions that shoud've been in base game and NW...

I wish I could build themed settlements, like if I'm with the BoS then I have access to smth like a VB landing spot (just so I know exactly where they'll land and not guess or a gym or weapon storage room even if it's purely decorative, and I wish that could be used in the Airport. I'd totally build a boot camp terminal there xD Shall we wait together till we r forced to pay up extra via CC to get what really would make sense in the Workshop? :steammocking:
Last edited by Shadow The Innkeep; Jan 25, 2018 @ 4:49pm
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Date Posted: Jan 24, 2018 @ 5:49pm
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