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It shouldn't let you turn covenant or the airport either last time I checked.
However, the red rocket place can be.
THanks you!
I do see why Airport cannot be turned into Raider outpost. NW gangs and BoS don't get along at all, and it makes sense... my own raiders were shooting at me when I called for air taxi to the camp. oops!
Garvey should not be essential after he gets pissy with you and is no longer a follower, so him and the crew of the museum should really be killable after that point.
companion then you can kill him. I did it before
Honestly, because you didn't do the Minutemen quest prior to claiming your first raider settlement, I don't think you can claim Sanctuary Hills as a raider settlement anymore. You'll end up in a loop. Preston wont give you any quests because you're a raider, and since you can't complete those quests, you can never turn it into a raider settlement. There may be a mod or a console command to get around this.
If you want Sanctuary Hills you have to rescue the Minutemen and do the first few quests. You also have to "rescue" the Vault-Tec rep and talk to him in Sanctuary first. Pretty sure Preston/Sturges have to be moved to a different location. You can do Nuka-World, talk to Shank, get the first quest. Preston wont gain any hostility UNTIL you plant the first raider flag at a settlement.
What I usually do is get Prestons perk, do all the Minutemen quests, then claim my first raider outpost, since I don't care if he hates me at that point.
Oooh, gotcha! Hm, oh well, I guess I will not be releasing Mr Preston from Museum Tomb any time soon.
you can use console commands after these methods probably It was something like ''id setessential 0 to make them unessential look it up you might find some answers
Am I missing something or the style is the main different here?
Also, NW leaders keep order in NW itself while you are gone. It makes more sense with the raiders than with the MM. I feel like Preston gives me attitude by first forcing me to be the General and then He gives orders to ME. Like excuse me, but wtf are you? Should be the other way around. It's not the same with NW gangs. Again, it's IMO, how I feel when I'm doing their quests. They recognize your autority while MM and settlers don't. I feel like if I'm given orders by anyone it should be someone higher-ranking than myself, ergo one of the reasons I side with the BoS, at least Kells has all the right to boss me around, and when Preston tries to pull off same ♥♥♥♥ with me, I'm like, but I am YOUR commander, why am I supposed to take prders from you, you lazy arse?!
Also, raiders from NW by taking over the Commonwealth turn over a whole lot more caps and don't give u an attitude like lazy villagers do.
It's a bit trickier to keep them happy, but even though Shank says they won't be happy to do farming, mine seem to be content with it. I also set up shops and defences to keep the occupied :) Rn I'm thinking to turn Croup Manor into NW themed raider outpost, especially with Srap Everything Mod xD Will see. I am working on unlocking the Tribute Chest atm
I guess I get it. The raider settlers do look and act a little less like zombies compared to the regular settlers. Still I'd hoped to be able to build something like a functioning brothel, a chem-lab or a strip club, or a porn studio with raiders (y'know, whatever was possible in the first two games), but they're just settlers. As an "overboss", I'm still taking care of the settlers, just like I am being a "general".
I mean, being an OB and taking care of the settlements make more sense than far reaching goals of the MM that should be more planned out as military campaign rather than having General do the miniscule dirty work that should be done by lower ranking officers. After all, raaiders need less effort to take over a settlement than MM spread their influence across the Commonwealth and be able to fend off big guns like the Gunners. Ergo, it would require more tactcs effort, recruitement, training, etc - everything that should've been implemented to make the faction more interesting and should be overseen by the General, not the lackeys.
As far as brothels and co, guess, we'll have to wait till Creation Club gets that released, just like those ridiculous recents additions that shoud've been in base game and NW...
I wish I could build themed settlements, like if I'm with the BoS then I have access to smth like a VB landing spot (just so I know exactly where they'll land and not guess or a gym or weapon storage room even if it's purely decorative, and I wish that could be used in the Airport. I'd totally build a boot camp terminal there xD Shall we wait together till we r forced to pay up extra via CC to get what really would make sense in the Workshop?