Fallout 4

Fallout 4

View Stats:
Explosive or two shot on my 10mm pistol
Some says that two shot increase damage output, but it still hits like a radroach, even i fully modified it. I got an explosive 10 mm recently, is it worth that remove all the mod to the explosive one to crip the enemies easier, because i have many shots in vats when i use pistol.
< >
Showing 1-12 of 12 comments
Hobo Misanthropus Jan 22, 2018 @ 8:42pm 
Explosive 10mm is much better than two-shot for a multitude of reasons. The primary one is that pistols and two-shot effect don't work well together because of added recoil (Pistols have poor recoil control) and increased spread.

To get a Two-Shot pistol to work, you should use Long Ported Barrel, Muzzle Brake and at least a reflex sight.

Explosive gives you high damage without having to rely on direct hits, and also carries with it no penalty of accuracy.

Two Shot Western Revolvers and .44 might be the exception, as the high base damage increase and the slow ROF can more or less compensate for the two-shot drawbacks.
Last edited by Hobo Misanthropus; Jan 22, 2018 @ 8:42pm
Wolf Echo Jan 22, 2018 @ 8:45pm 
Explosive.
MaximumEffort Jan 22, 2018 @ 9:21pm 
Two Shot if you are, well, a good shot. But on a 10mm explosive might be just as good and give the added, albeit small, AoE.
AbsynthMinded Jan 22, 2018 @ 10:30pm 
By level 25 it wont much matter. You'll probably kill everything in 2 hits in general.
Yhwach Jan 22, 2018 @ 10:30pm 
Originally posted by AbsynthMinded:
By level 25 it wont much matter. You'll probably kill everything in 2 hits in general.
>>On Survival
jonnan.west Jan 23, 2018 @ 12:12am 
The nature of 'Explosive', 'Wounding', 'Crippling', and 'Poisoning' (If you've a susceptible target) make them better on shotguns and autofire weaponry. Two shot is better on heavy hit weapons like a Gauss rifle or laser musket, or a Sniper rifle.

On a 10mm, two shot is marginally superior but not by much since the second shot is base damage only, but any of an number of things are better suited, VATs Enhanced, Rapid, even things like 'Mutant Slayer' if you know your targets.
Hobo Misanthropus Jan 23, 2018 @ 12:15am 
Two-Shot is best on Hardended Piercing Automatic weapons strictly by DPS standards. The hardened Piercing armor resistance, plus the "Bug" that makes two-shot weapons much better at armor penetration results in a weapon virtually immune to all armor resistances.

That is, if you can control the recoil. Combat Rifles can become unwieldy in Full auto with two-shot, Assault Rifles aren't too bad, and the Handmade Rifle, with Improved Barrel + Muzzle Brake is extremely accurate even in full auto.

The most powerful Two-Shot weapon, however, is the Laser Musket. Six cranks can result in well over 1500 damage in one shot (though it still takes six cells)

Gauss Rifle comes in second, followed by the Railway rifle.

Two shot Plasma rifles are extremely high DPS, but also have incredible recoil problems in automatic mode, so unless you're excellent at burst control, or want it as CQC weapon only (In which it is unrivaled) don't waste your plasma.

Two Shot Laser Rifles, on the other hand, are very underwhelming. You're better off with a Freezing, or ideally, Wounding converted to a scattershot.

I left out Big Boy for obvious reasons.
Last edited by Hobo Misanthropus; Jan 23, 2018 @ 12:19am
Drakenson Jan 23, 2018 @ 12:32am 
The Two-Shot effect has a hidden effect of increasing recoil. It also only applies the base/stock damage of its weapon to its second shot, so it's not a true 2x damage multiplier. There's YT videos explaining this better than me.

I would use Explosive if you change your 10mm to an automatic variant, just because the damage output for Explosive automatic or shotgun weapons is so darn huge. Two-Shot is best used on weapons with high base damage, (Gauss Rifle, Railway Rifle, Fat Man, etc.), or other sniping weapons. Explosive and Wounding is best with automatic-firing or shotgun weapons. Instigating is also a good choice for sniper weapons.
Jesse Lingard Jan 23, 2018 @ 1:20am 
Overall, pistol is not worth to use in this game right? I didn't feel any huge different after trying out explosive, I feel the dps is similar to my marksman pipe rifle (use it because I have too many .38)
AbsynthMinded Jan 23, 2018 @ 1:27am 
The only weapon Id want a 2 Shot on is a MIRV Fat Man. Just because.
Originally posted by ABC123:
Overall, pistol is not worth to use in this game right? I didn't feel any huge different after trying out explosive, I feel the dps is similar to my marksman pipe rifle (use it because I have too many .38)
Depending perks... later game several perks get pistol with low VATS costs and many targets Gung Fu or one target and Concentrated Fire
AbsynthMinded Jan 23, 2018 @ 1:32am 
Originally posted by HunterOfPinkBunnyWabbits:
Originally posted by ABC123:
Overall, pistol is not worth to use in this game right? I didn't feel any huge different after trying out explosive, I feel the dps is similar to my marksman pipe rifle (use it because I have too many .38)
Depending perks... later game several perks get pistol with low VATS costs and many targets Gung Fu or one target and Concentrated Fire

Most OP weapon in the entire game:

http://fallout.wikia.com/wiki/Deliverer

With Full Mods and Associated Perks for One Hand Guns /w Stealth, you can kill pretty much anything in the game.
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jan 22, 2018 @ 8:32pm
Posts: 12