Fallout 4

Fallout 4

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Aki Jan 21, 2018 @ 4:23am
The Vault 88 quest is a mess
Why do I have to clean everything for her? Can't she do those damn things herself? She said it herself that she could do it if she had the workshop. I don't want to be responsible building a gigantic vault but I would like to see others make something of it.

I have to personally interview everyone acting like I'm the boss around here or something, isn't she the overseer?

Ofcourse the dialogue system shows it's true nature again too. If I just want to say no I don't wan't to get involved, my character will get angry and says she won't ever work with vault tec like she hates them (With bad acting too), quickly ending everything that was going on.
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Showing 1-8 of 8 comments
Aki Jan 21, 2018 @ 4:26am 
So I said no to her and she just leaves the vault? WHAT?
Tyrant Jan 21, 2018 @ 4:50am 
for the same reasone settlers are unable to plant their own crop build their own beds and houses not to mention the security detail, figure out how to go to a neighbour and trade items they dont need for items they do need without someone directly telling them to.
Not to mention the ♥♥♥♥♥♥♥♥ dont pay taxes either only the store keepers do and they require YOUR money to set up shop in the firstplace and the return cash is so neglible its not worth it.

Bethesda design at its finest!
Last edited by Tyrant; Jan 21, 2018 @ 4:51am
Ilja Jan 21, 2018 @ 5:04am 
Originally posted by Tyrant:
for the same reasone settlers are unable to plant their own crop build their own beds and houses not to mention the security detail, figure out how to go to a neighbour and trade items they dont need for items they do need without someone directly telling them to.
Not to mention the ♥♥♥♥♥♥♥♥ dont pay taxes either only the store keepers do and they require YOUR money to set up shop in the firstplace and the return cash is so neglible its not worth it.

Bethesda design at its finest!

Which is why Sim Settlements exist.

I am currently playing in Deficit mode and working to get taxes out from my settelements. I am slowly getting there. (Deficit mode is optional. You could just collect taxes from settlements, without that hassle, but I like the idea.)

SS doesn't yet support Vault 88, but recent update included Interior Plots. That is a good proof of concept, which will most likely develop toward Vault 88 support as well.
Bored Peon Jan 21, 2018 @ 5:37am 
Originally posted by Ilja:
SS doesn't yet support Vault 88, but recent update included Interior Plots. That is a good proof of concept, which will most likely develop toward Vault 88 support as well.

Man, that was the one settlement I was looking forward to using Sim Settlements on. I wanted to do an underground city theme, screw building an actual vault.
Ilja Jan 21, 2018 @ 6:03am 
Originally posted by Bored Peon:
Man, that was the one settlement I was looking forward to using Sim Settlements on. I wanted to do an underground city theme, screw building an actual vault.

That of course is possible. You can use standard plots in Vault 88. There just isn't support for actual vault pieces yet.
Bored Peon Jan 21, 2018 @ 6:25am 
Originally posted by Ilja:
Originally posted by Bored Peon:
Man, that was the one settlement I was looking forward to using Sim Settlements on. I wanted to do an underground city theme, screw building an actual vault.

That of course is possible. You can use standard plots in Vault 88. There just isn't support for actual vault pieces yet.

Honestly vault building kinda sucks because of the space we were given. You have multiple sections but they can not be connected or you have to go ridiculously out of your way (ie main room to water pump.)

While small rooms can vary easily, I really do not see large vault rooms being easily mixed in due to crappy connectivity, never mind trying to connect multiple levels. They get it to work then great, if not, not going to care.
Ilja Jan 21, 2018 @ 6:29am 
I haven't gotten in to Vault 88 yet. I was getting there, when my old computer broke down and Santa gave me iritis for Christmas.

I just got the quest and it is next in my to do list, once I get my current settlements to produce profit. I got so little settlers in early stages of the game that none of my settlements are yet on profit.

As mentioned, I am using Deficit mode from Sim Settlements, which causes turrets and generators - except aluminum hog wind generators - to cost daily caps. That is not an easy way to play the game, but it keep it interesting.
Bored Peon Jan 21, 2018 @ 6:35am 
Well if it is any incentive vault uses a different recruiting beacon. Instead of the standard cha+10 it is cha +20 instead.
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Date Posted: Jan 21, 2018 @ 4:23am
Posts: 8