Fallout 4

Fallout 4

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Showing 1-12 of 12 comments
Jouni Apr 20, 2019 @ 2:30am 
It's not a very effective ammo factory. You seem to have only one fixed ammo plant for each type of ammo. If I wanted make 10000 rounds of 5mm ammo for my Wounding Minigun with that factory then I would have to wait almost 3 hours. My factory on the other hand can do that in under 10 minutes. Here's the factory setup I use:
https://www.youtube.com/watch?v=BhczKZsCmUY
Fer Apr 20, 2019 @ 2:36am 
Hehe. That's pritty nice. I might actually try to build a factory in my sanctuary if i still have space.
Jouni Apr 20, 2019 @ 2:42am 
Originally posted by Fer:
Hehe. That's pritty nice. I might actually try to build a factory in my sanctuary if i still have space.
Large factories take lots of build limit so Spectacle Island and Vault 88 are pretty much the only viable places to build them. Smaller ones can be built elsewhere but you would most likely have to sacrifice something else to free space.
Last edited by Jouni; Apr 20, 2019 @ 2:42am
F.C. Apr 20, 2019 @ 2:46am 
Originally posted by Jouni:
It's not a very effective ammo factory. You seem to have only one fixed ammo plant for each type of ammo. If I wanted make 10000 rounds of 5mm ammo for my Wounding Minigun with that factory then I would have to wait almost 3 hours. My factory on the other hand can do that in under 10 minutes. Here's the factory setup I use:

Theres no way you can produce 10000 rounds of ammo unless you cheat the resources anyway. Its more focused on convenience rather than having a high output, just flip the switch with the ammo you want to produce and let the factory do the rest :P

Also, your inputs seem kinda impractical. Do you have to manually distribute all the required resources in those cabinets?
Last edited by F.C.; Apr 20, 2019 @ 2:55am
Jouni Apr 20, 2019 @ 2:56am 
Originally posted by F.Ch86:
Theres no way you can produce 10000 rounds of ammo unless you cheat the resources anyway. Its more focused on convenience rather than having a high output, just flip the switch with the ammo you want to produce and let the factory do the rest :P
I just buy fertilizer shipments whenever I can(from Connie Abernathy(2), Supervisor Greene(2) & Myrna/Percy(one each)). I usually have enough steel after scrapping some junk items so I don't need to buy it. I normally make batches of 8000-9000 rounds depending of how much Fertilizer I have managed to obtain.
Last edited by Jouni; Apr 20, 2019 @ 2:58am
Jouni Apr 20, 2019 @ 3:18am 
Originally posted by F.Ch86:
Also, your inputs seem kinda impractical. Do you have to manually distribute all the required resources in those cabinets?
Making a system to distribute resources to those 5 containers would take enormous amount of space and build limit. Doing that one part manually on the other hand requires almost no effort since containers are all in line close to each other and required math is very simple. Total amount of each component is always divisible by 20 and I just have to divide that sum by 5 when I place components.
Last edited by Jouni; Apr 20, 2019 @ 3:19am
F.C. Apr 20, 2019 @ 3:28am 
Originally posted by Jouni:
I just buy fertilizer shipments whenever I can(from Connie Abernathy(2), Supervisor Greene(2) & Myrna/Percy(one each)). I usually have enough steel after scrapping some junk items so I don't need to buy it. I normally make batches of 8000-9000 rounds depending of how much Fertilizer I have managed to obtain.

Impressive output no doubt. The one i built is more like a novelty thing i have to admit. In a practical sense there is no point building anything more than a series of ammo plants connected to a terminal, and then change the ammo types when you need to + feed it the right components (dont even need any conveyor belts since you can dump resources straight into ammo plants).

I wanted it to be fully automatic from start to finish. Extract all the components from junk produced by settlers, sort the ones needed for ammo production, feed it to whichever ammo plant is turned on and return the ammo.
Last edited by F.C.; Apr 20, 2019 @ 3:41am
Bastonix Jun 12, 2024 @ 8:15pm 
Originally posted by F.C.:
Originally posted by Jouni:
I just buy fertilizer shipments whenever I can(from Connie Abernathy(2), Supervisor Greene(2) & Myrna/Percy(one each)). I usually have enough steel after scrapping some junk items so I don't need to buy it. I normally make batches of 8000-9000 rounds depending of how much Fertilizer I have managed to obtain.

Impressive output no doubt. The one i built is more like a novelty thing i have to admit. In a practical sense there is no point building anything more than a series of ammo plants connected to a terminal, and then change the ammo types when you need to + feed it the right components (dont even need any conveyor belts since you can dump resources straight into ammo plants).

I wanted it to be fully automatic from start to finish. Extract all the components from junk produced by settlers, sort the ones needed for ammo production, feed it to whichever ammo plant is turned on and return the ammo.

I'm trying to doing the exactly same way of automated by relying junk produced by settler to the Factory, and even having a settlement focused on the Brahmin's farm in wich you could send settler to supplie your Factory settlement with Fertilizers
Then it will be a real full automated Ammunation Factory
Gorbok Apr 28 @ 8:53pm 
Originally posted by Jouni:
Originally posted by Fer:
Hehe. That's pritty nice. I might actually try to build a factory in my sanctuary if i still have space.
Large factories take lots of build limit so Spectacle Island and Vault 88 are pretty much the only viable places to build them. Smaller ones can be built elsewhere but you would most likely have to sacrifice something else to free space.
no, you can put weapons out of your inventory down, and then you go into build mode, and just collect the weapons into the settlements inventory, and you make space, out of nothing, like that you basically have infinete space, you just need to take the weapons out of the settlement into your inventory
Jouni Apr 29 @ 12:42am 
Originally posted by Gorbok:
no, you can put weapons out of your inventory down, and then you go into build mode, and just collect the weapons into the settlements inventory, and you make space, out of nothing,
And soon you start experiencing weird game behavior in your settlement like waiting taking a long time. Build limit is there for a reason. Extending it in a settlement where it is low to begin with will lead to performance issues. Spectacle Island and Vault 88 have a large build limit because there isn't much extra stuff around those settlements eating your computer's computing resources.
Last edited by Jouni; Apr 29 @ 12:45am
Originally posted by Jouni:
Build limit is there for a reason.

Because consoles can't handle as much as a decent computer can. As long as your PC isn't a potato, you won't have issues extending the build cap unless you massively over do it.
Last edited by steventirey; Apr 29 @ 4:03am
Jouni Apr 29 @ 6:48am 
Originally posted by steventirey:
As long as your PC isn't a potato, you won't have issues extending the build cap unless you massively over do it.
If you intend to build a big factory on some low build limit settlement like Starlight Drive In then going over the intended limit hard is pretty much required.
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