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https://www.youtube.com/watch?v=BhczKZsCmUY
Theres no way you can produce 10000 rounds of ammo unless you cheat the resources anyway. Its more focused on convenience rather than having a high output, just flip the switch with the ammo you want to produce and let the factory do the rest :P
Also, your inputs seem kinda impractical. Do you have to manually distribute all the required resources in those cabinets?
Impressive output no doubt. The one i built is more like a novelty thing i have to admit. In a practical sense there is no point building anything more than a series of ammo plants connected to a terminal, and then change the ammo types when you need to + feed it the right components (dont even need any conveyor belts since you can dump resources straight into ammo plants).
I wanted it to be fully automatic from start to finish. Extract all the components from junk produced by settlers, sort the ones needed for ammo production, feed it to whichever ammo plant is turned on and return the ammo.
I'm trying to doing the exactly same way of automated by relying junk produced by settler to the Factory, and even having a settlement focused on the Brahmin's farm in wich you could send settler to supplie your Factory settlement with Fertilizers
Then it will be a real full automated Ammunation Factory
Because consoles can't handle as much as a decent computer can. As long as your PC isn't a potato, you won't have issues extending the build cap unless you massively over do it.