Fallout 4

Fallout 4

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Survival mode is virtually impossible wtf
This has probably been put somewhere before but what the actual ♥♥♥♥

Even with mods that even out the damage to 2x/2x and redo weapons to be more balanced, I'm ♥♥♥♥♥♥♥ pumping people full of bullets and getting one shot every time i try to clear a place

I've spent nearly 6 hours trying to clear the ♥♥♥♥♥♥♥ triggermen from park st station coz they have this amazing ability most enemies in the commonwealth share, in that you put the sights over their head and they make their heads non corporeal for a brief moment

♥♥♥♥ like this makes me wanna give up on bethesda games in the future and fallout in general tbh

The ♥♥♥♥ am i meant to do? I got a hugely upgraded hunting rifle, and the best armour i can make/buy and they have pistols and suits and I'm still getting ♥♥♥♥♥♥♥ creamed on a starting quest to rescue nick to progress the damn game
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The truth is that the survival mode was rushly made by Bethesda about 6 months after the game was released, and only because fans kept asking for one, so Bethesda decided to throw them a bone. They made survival mode without much thought and effort.

After playing the game with and without survival mode, it becomes obvious the game was not designed for it originally, so its best to play the game in the form it was designed and treat the game for it is: an FPS with some elements of an RPG. If you want survival in post apocalypse, look for a specialised game, as Fallout 4 is not suited for that and will just leave most players frustrated.

I like how survival mode requires eating, drinking and sleeping. And medicines if you get sick. However the combat is BS and unbalanced. What happens often is you will get killed in one shot before you even get the chance to move, while a regular raider can survive 2-3 headshots despite not wearing any helmets.

There are some quests that force you to basically look for ways to cheat to get through them. Like the quest where to rescue Valentine you have to fight a boss that can take a ridiculous amount of bullets, while you can get killed with a few shots. Survival mode should have excluded nearly-invincible bosses, or at least make it possible to avoid fighting them.

And the saves restrictions are total nonsense, why would they make it mandatory in survival mode? They should have a separate option for it for those that wish to play "ironman". It leads to ridiculous game play, where you find yourself taking naps for 1 hour while fighting through enemy bases. Totally screws up any sense of role play.

So no I would not recommend playing Fallout 4 on survival mode, this is not the right game for that.
Survival mode is the best. Idk what you guys are complaining over lmao.
It's what I've played since starting the game. The needs, The crippling system, It's all damn good!

If you can't handle survival.. yeah.. k... Stop... get some help.

Level up CORRECTLY, Assign skills CORRECTLY to better suit survival and bam!

Damn fun.
Cliff Huxtable a écrit :
Survival mode is the best. Idk what you guys are complaining over lmao.
It's what I've played since starting the game. The needs, The crippling system, It's all damn good!

If you can't handle survival.. yeah.. k... Stop... get some help.

Level up CORRECTLY, Assign skills CORRECTLY to better suit survival and bam!

Damn fun.
Thats the problem with survival, it takes away all the opportunities of various play styles you can otherwise have in the game.
There is usually only one or two ways to be able to go about survival, and its getting only specific skills. And sneaking and sniping is basically the only way to ever win gun fights even against the weaker enemies like raiders. You can forget melee weapons entirely with survival mode. You can do fine with survival if you don't mind basically staying close to Sanctuary and walking around hunting radroaches repeatedly and occassionally sniping small groups of raiders, and basically role play as a post apocalypse survivor.
I myself like the idea of survival mode and the challenges it brings, but not within this game, or at least the way Bethesda has done it. There is probably a mod somewhere that offers a better survival experience.

Edit: I noticed on your profile you play Empyrion survival game. I have it but still have not tried it properly, as it seems to still be in the process of being patched. How is it?
Dernière modification de Dron; 6 aout 2019 à 4h51
Dron a écrit :
Cliff Huxtable a écrit :
Survival mode is the best. Idk what you guys are complaining over lmao.
It's what I've played since starting the game. The needs, The crippling system, It's all damn good!

If you can't handle survival.. yeah.. k... Stop... get some help.

Level up CORRECTLY, Assign skills CORRECTLY to better suit survival and bam!

Damn fun.
Thats the problem with survival, it takes away all the opportunities of various play styles you can otherwise have in the game.
There is usually only one or two ways to be able to go about survival, and its getting only specific skills. And sneaking and sniping is basically the only way to ever win gun fights even against the weaker enemies like raiders. You can forget melee weapons entirely with survival mode. You can do fine with survival if you don't mind basically staying close to Sanctuary and walking around hunting radroaches repeatedly and occassionally sniping small groups of raiders, and basically role play as a post apocalypse survivor.
I myself like the idea of survival mode and the challenges it brings, but not within this game, or at least the way Bethesda has done it. There is probably a mod somewhere that offers a better survival experience.


Plenty of ways to go about it. Just requires you to re-think an approach. Sneaking and sniping is something I rarely do, so no. Gun fights are easy. Melee is actually simple too. I can easily run up, slash 'em a few times and done, Nothing to it. I might have to take a stimpak or two but so be it. And nope, I completed all the DLC so far with zero reason to stay close to home, no fancy mods to help. It's amazing! Gotta ALWAYS have that one gun you've FULLY upgraded and kept a great skill with.
Dron a écrit :
Cliff Huxtable a écrit :
Survival mode is the best. Idk what you guys are complaining over lmao.
It's what I've played since starting the game. The needs, The crippling system, It's all damn good!

If you can't handle survival.. yeah.. k... Stop... get some help.

Level up CORRECTLY, Assign skills CORRECTLY to better suit survival and bam!

Damn fun.
Thats the problem with survival, it takes away all the opportunities of various play styles you can otherwise have in the game.
There is usually only one or two ways to be able to go about survival, and its getting only specific skills. And sneaking and sniping is basically the only way to ever win gun fights even against the weaker enemies like raiders. You can forget melee weapons entirely with survival mode. You can do fine with survival if you don't mind basically staying close to Sanctuary and walking around hunting radroaches repeatedly and occassionally sniping small groups of raiders, and basically role play as a post apocalypse survivor.
I myself like the idea of survival mode and the challenges it brings, but not within this game, or at least the way Bethesda has done it. There is probably a mod somewhere that offers a better survival experience.

It's easy for me because I come from the.. I guess you'd say... "STALKER" side of game play. lol

I've played the living hell outta the stalker series with these Hardcore mods, so. I'm used to this kind of game play and know what to do.
Cliff Huxtable a écrit :
Dron a écrit :
Thats the problem with survival, it takes away all the opportunities of various play styles you can otherwise have in the game.
There is usually only one or two ways to be able to go about survival, and its getting only specific skills. And sneaking and sniping is basically the only way to ever win gun fights even against the weaker enemies like raiders. You can forget melee weapons entirely with survival mode. You can do fine with survival if you don't mind basically staying close to Sanctuary and walking around hunting radroaches repeatedly and occassionally sniping small groups of raiders, and basically role play as a post apocalypse survivor.
I myself like the idea of survival mode and the challenges it brings, but not within this game, or at least the way Bethesda has done it. There is probably a mod somewhere that offers a better survival experience.

It's easy for me because I come from the.. I guess you'd say... "STALKER" side of game play. lol

I've played the living hell outta the stalker series with these Hardcore mods, so. I'm used to this kind of game play and know what to do.
I have not played Stalker series except the very first one like 10 years ago, even though I am from Russia lol. I don't know what you do in gun fights in Fallout 4 survival mode. I could get through most, like I cleared the Corvegga factory quite early in game, although it was quite tedious constantly sneaking around, and using hit and run when I entered a room with many raiders. I also did many trips from Corvegga to Red rocket stop to carry all the loot, but that part is fair, I don't like to fast travel much anyway.
I stopped playing when I got to the quest to rescue detective Valentine, as the boss fight is really a very difficult situation and also very unrealistic as the gangster boss can somehow absorb a ridiculous amount of damage, even though he is not wearing any armour. Stuff like that should not be in survival mode. At that point I realised this game was never designed to be played in survival mode and I stopped.
Dron a écrit :
Cliff Huxtable a écrit :

It's easy for me because I come from the.. I guess you'd say... "STALKER" side of game play. lol

I've played the living hell outta the stalker series with these Hardcore mods, so. I'm used to this kind of game play and know what to do.
I have not played Stalker series except the very first one like 10 years ago, even though I am from Russia lol. I don't know what you do in gun fights in Fallout 4 survival mode. I could get through most, like I cleared the Corvegga factory quite early in game, although it was quite tedious constantly sneaking around, and using hit and run when I entered a room with many raiders. I also did many trips from Corvegga to Red rocket stop to carry all the loot, but that part is fair, I don't like to fast travel much anyway.
I stopped playing when I got to the quest to rescue detective Valentine, as the boss fight is really a very difficult situation and also very unrealistic as the gangster boss can somehow absorb a ridiculous amount of damage, even though he is not wearing any armour. Stuff like that should not be in survival mode. At that point I realised this game was never designed to be played in survival mode and I stopped.

Best thing you can do is stop using the pipe weapons! And survival is super easy then. lol

The pipe weapons are a hassle unless you have looooooooads of ammo and a quick shooter and some kinda perk to make those things better.

Me, I actually invested in the perks to up the dmg on a few types of weaponry I use. So very early in the game my single shot rifles and pistols were doing heaps of damage, like damn good damage lol.

As for boss fights, If its too tough, get your best gun, inject some drugs! LOL thats what that junk is there for.

I mean, The boosts and drugs in normal mode just dont have a point, they barely do much and if they do its too much. In survival they work like a charm!
Dron a écrit :
Cliff Huxtable a écrit :

It's easy for me because I come from the.. I guess you'd say... "STALKER" side of game play. lol

I've played the living hell outta the stalker series with these Hardcore mods, so. I'm used to this kind of game play and know what to do.
I have not played Stalker series except the very first one like 10 years ago, even though I am from Russia lol. I don't know what you do in gun fights in Fallout 4 survival mode. I could get through most, like I cleared the Corvegga factory quite early in game, although it was quite tedious constantly sneaking around, and using hit and run when I entered a room with many raiders. I also did many trips from Corvegga to Red rocket stop to carry all the loot, but that part is fair, I don't like to fast travel much anyway.
I stopped playing when I got to the quest to rescue detective Valentine, as the boss fight is really a very difficult situation and also very unrealistic as the gangster boss can somehow absorb a ridiculous amount of damage, even though he is not wearing any armour. Stuff like that should not be in survival mode. At that point I realised this game was never designed to be played in survival mode and I stopped.

And originally, Fallout was created on this type of game play having to invest in the right skills. It was never meant to be without skills and perks. It was just taken away in fallout 3, vegas brought that back and here we are in fallout 4 with the same system.

The original fallouts relied on skills and choosing and playing smart, Survival mode was a thing then by default.
Cliff Huxtable a écrit :
Dron a écrit :
I have not played Stalker series except the very first one like 10 years ago, even though I am from Russia lol. I don't know what you do in gun fights in Fallout 4 survival mode. I could get through most, like I cleared the Corvegga factory quite early in game, although it was quite tedious constantly sneaking around, and using hit and run when I entered a room with many raiders. I also did many trips from Corvegga to Red rocket stop to carry all the loot, but that part is fair, I don't like to fast travel much anyway.
I stopped playing when I got to the quest to rescue detective Valentine, as the boss fight is really a very difficult situation and also very unrealistic as the gangster boss can somehow absorb a ridiculous amount of damage, even though he is not wearing any armour. Stuff like that should not be in survival mode. At that point I realised this game was never designed to be played in survival mode and I stopped.

And originally, Fallout was created on this type of game play having to invest in the right skills. It was never meant to be without skills and perks. It was just taken away in fallout 3, vegas brought that back and here we are in fallout 4 with the same system.

The original fallouts relied on skills and choosing and playing smart, Survival mode was a thing then by default.
Yeah I played all the Fallouts, I really only like 2 and New Vegas, the rest were ok. I don't remember much survival elements in any of them except NV. You did not have to eat, drink and sleep for example. And in early game I used mostly 10 mm pistol and pipe rifle and sniper pipe rifle. I invested in the rifleman skill, which helped a bit. I mostly stayed off drugs and used them only in tough fights like you said, but that boss fight on rescuing Valentine quest it did not make much difference, the boss was too tough to kill. I could probably eventually win after 10 tries, but it just was not fun anymore. And as I said earlier, sleeping on mattresses while in the middle of an enemy base is just ridiculous, but with survival mode you are forced to do that just to save. Totally ruins any role play, and very silly.
Dernière modification de Dron; 6 aout 2019 à 6h32
Unmodded survival is the only mode I play in now. It wasn't always that way. I started out playing normal, then hard; then I went for survival--and failed miserably. The reason was basic. I wasn't good enough. Survival is much harder than any other mode precisely because saving is difficult, travelling is difficult, and fighting is EXTREMELY difficult. If you get mods to get past the difficulties then you're not really playing survival mode.

Some basics: Until your armor class exceeds 100/100 you are basically naked. Your armor won't stop spit. Get a set of power armor ASAP. You will need it for any basic gunfight. There are sets and partial sets laying all over the place, and I usually have a complete set of T-45 before the first hour of the game ends. When you have low level armor--anything short of 100/100--the only thing that will keep you alive in a gunfight is JET, and the jet derivatives, psycho jet and buff jet. They are very easy to make. Make a bunch; I don't leave home without a couple dozen doses. You will find yourself becoming addicted an awful lot. Being addicted is better than being dead. Become an expert with long range rifles. Believe it or not you can take a basic pipe gun sniper rifle and turn it into a real killer early in the game. By gun smith level two you can mod a basic pipe gun sniper rifle into a .50 caliber cartridge, with a super scope on it, and a silencer. The silencer is there for a purpose. I begin upgrading my sneaking skills as soon as I have developed a weapon worthy of using sneak skills with it--namely that super modded pipe gun.

You need to be an opportunist to win this game. Learn when to fight--and when to run away. This should be a no brainer, but you'd be surprised. I am continually amazed by how many people take that mini gun and try to stand toe to toe with the Concord death claw, when you really should be shooting it from cover with a sniper rifle, or behind brick walls with a sawed off shotgun. That shot up set of T-45 you find on the roof of the museum is not meant to stand toe to toe with a death claw.
Personally, I say if you want 'survival mode', get one of the mods that does it. They tend to do it better, and without the crashes that happen if you open VATS at the same time as your hunger/thirst/sleep icon is changing.
That's another basic. Don't use VATS--ever. Use jet instead. When you use jet the best weapon to use with it is a combat shotgun.
What I object the most in survival is actually the saves restrictions, I would rather it was optional. Sometimes its annoying how you make a long journey and then a Yao Guay bear ambushes you in a fog and you lose an hour of your time. No thanks, I want to enjoy the game, not get frustrated having to re-do things 5 times because of an arbitrarily imposed save only when you sleep restriction. They should have instead added more survival elements, like also need to keep warm to stay healthy and a more complex wounds treatment. Instead all they did is just have the same stim packs except they take a bit longer to heal you and dehydrate you. How creative of Bethesda.
Theres an up-and-coming mod just released that puts a ton of "Survival" mechanisms to the standard game mode, so you are not fighting the issues with the vanilla Survival Mode.

Advanced Needs 2 - Customizable Survival Mode
https://www.nexusmods.com/fallout4/mods/40440

Its looking to show some promise... tons of configure-ability for how you want to play a more difficult game, without the issues enforced in the vanilla survival mode (so its not virtually impossible). Just thought I'd drop it here.
The fact this topic is still going only proves how people do not read a topic before posting in it.

The OP's issue was he used a mod that upgraded weapons, including the weapons mobs and NPCs used.

In other words it has absolutely nothing to do with how easy or hard vanilla survival is.
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Posté le 22 juil. 2019 à 9h30
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