Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
While you can also use the console commands to move her to you (or you to her), I do not remember them offhand sorry; but I mention the terminal because I've used it for this exact purpose - and this method can also be utilized if you are playing Survival Mode.
HTH a bit, GL
Edit: Thanks Tesityr.
She should teleport right in front of you from wherever she was.
If you're curious where she currently is and want to teleport to her instead then you can type in: player.moveto 00079305
Cait, leaning against a pillar down in the Combat Zone: You ready to head off? Me: Let's go. A game notification appears at upper left saying "Follower Active." (So, somehow her status as follower got modified without my having noticed it, therefore likely mod related.)
As we exit the place, she shouts "Why the hell have you brought me back here? I hate this ♥♥♥♥♥♥' place!" Then, after we go out the front door, a similar line but less heated.
Good on Bethesda, even the bugs sometimes help tell a story...
Cait left her power armor behind. She just walked away even after I said no. I'm loaded with armor and can't get her to move to me. I'm probably off with a character or two! 🤦
i think your bugs have been reported about a year ago.
https://www.nexusmods.com/fallout4/mods/14748?tab=bugs
Maybe the last pinned post is relevant?
https://www.nexusmods.com/fallout4/mods/14748?tab=posts
To have the "exit power armour" option come up, you have to make them your Companion and then Talk to them twice (top option), then it will show up (just having them as your Companion then walking up to them to chat, it won't show up right away..). GL with it
The reason she "left" was because when she entered the room it set here player state as non companion so it would control her actions and make her unable to respond to commands. When the scene had ended it went to add her back but found that you already had a companion (two actually from your statement).
So she reverted to her NPC Package which was return to the Combat Zone (since you didn't and COULDN'T specify another destination. Granted it would take her a while to get there depending on how long you shared a cell (The space the game engine has rendered).
That's my understanding of how the game works, which may or may not be correct.
On a side note: did you guys really need to necro a 4 years old thread just to add some random mumbo jumbo?
Thats just my opinion though.
https://www.nexusmods.com/fallout4/mods/13285/?tab=description