Fallout 4

Fallout 4

View Stats:
greenbc Aug 25, 2019 @ 7:37pm
Survival healing?
can someone please explain to me how the ♥♥♥♥ you are supposed to heal yourself at all during a firefight in survival difficulty? NO HEALTH FROM FOOD, THE ♥♥♥♥♥♥♥ STIMPACKS WHICH SOLE PURPOSE IS HEALING TAKE ♥♥♥♥♥♥♥ YEARS TO DO SO. WHAT THE ♥♥♥♥ AM I SUPPOSED TO DO WITH A TINY BIT OF HEALTH WHILE STILL IN A FIGHT
Originally posted by Out Of Bubblegum:
You can still get healing from food. But you can't be hungry. If it says you are hungry then the food will only make you not hungry. After that it will heal you. Yes the stimpacks heal slow. That is the point. You have to play smart. NO running-and-gunning. Not yours. You use a stimpack early, when you are first hurt. They are found everywhere. No need to ration them. If you are badly hurt then RUN AWAY! Duh. Use a stealth boy if you need to. The Medic perk will make the stimpacks heal at twice the rate. After you get 4 points into it :)
And buffout, or buffjet. Then run.
< >
Showing 31-45 of 47 comments
Out Of Bubblegum Aug 26, 2019 @ 7:36pm 
Originally posted by danconnors:
Next thing I knew I was suddenly dead. I didn't even keep track of my health. In other words I played like an idiot.
That is usually how I die too. I am paying attention to getting that last hit in and not paying attention to MY health. I looked for a mod once that would set off an alarm for very low health. I never found one. I did add the auto-stimpack to my PA. But that is too much like cheating so I don't use that anymore. The addiction is meaningless. I find more than enough addictol and I can easy make or buy more. I don't bother with the perk that makes you immune. Someday I will add it. I always use PA so that helps a lot. Someday I have to try without it. But right now I want to finish the whole game just once dam@t.


Originally posted by Spec_Ops_Ape:
Originally posted by Out Of Bubblegum:
Pffffftttttt. Cowards. :steammocking:
Really. A heavily armoured bullet sponge now takes longer to put down (especially a legendary one) because your weapon is now only doing 100% damage instead of the default 150% and your enemy gets to put more rounds into you because of the extra time.
But they also reduced the enemy damage from 4x to 1x. So that sponge is shooting a BB gun now.
Spec_Ops_Ape Aug 26, 2019 @ 8:04pm 
I don't think an enemy using the same weapon as me but doing 4x the damage as me is in any way a great thing to be.
Just started a new character (another iron man survival run) but I'm not going to take any perks that increase the characters damage out/resistance (lone wanderer / rifleman/commando etc). Very seldom use drugs so may have to change that "habit". Still refuse to use power armor though (except that one instance).
Mark_Immortell Aug 26, 2019 @ 8:12pm 
Originally posted by danconnors:
@ Out of Bubblegum: My experience with jet--and derivatives--is that if I wait till I need it, it is generally too late. In fact I just got killed by a raider in the federal storage area near Sunshine Tidings settlement. I was wearing the same T-51D armor. There was only one raider in normal armor, so I toyed with him. Next thing I knew I was suddenly dead. I didn't even keep track of my health. In other words I played like an idiot.

In battles if I wait till I need it I die. So, if the battle looks like it may be difficult I pop a jet. That's why I carry at least 2 dozen doses. It's extremely easy and cheap to make--free if you own a few cows. It's much better than using VATS, because when the jet runs out you can instantly pop another. True I do get addicted a lot, but as soon as I've upped my sneak skill, rifleman skill, charisma skill, et all. I go to work on my anti addiction perks. When I'm totally immune to getting addicted the sky's the limit as far as I'm concerned.

As for the dear children--don't follow my example. Drugs are bad for you--even if they save your life. Instead stay pure, and go to your death in a hail of gunfire. At least you'll die sober.

Even without anti addiction perks it is not much of a deal: refreshing beverage, addictol and/or a doctor in a settlement trivializes it.

I am using chems, power armor and melee (with blitz perk) and so far I havn't had any troubles in survival (except for this badass fatman guy at a certain outpost ^^ who got me at my first to be honest little idiotic approach)
Out Of Bubblegum Aug 26, 2019 @ 8:13pm 
Originally posted by Spec_Ops_Ape:
I don't think an enemy using the same weapon as me but doing 4x the damage as me is in any way a great thing to be.
Just started a new character (another iron man survival run) but I'm not going to take any perks that increase the characters damage out/resistance (lone wanderer / rifleman/commando etc). Very seldom use drugs so may have to change that "habit". Still refuse to use power armor though (except that one instance).
I do the survival iron man thing too. Sometimes. No VATS, no rifleman, mortal companion etc. But I do use PA. I am too slow to duck, so I take a lot of damage. And I leave their damage at 4x. I made it to level 60 something once. I usually die in the 50's because I get careless.

Originally posted by Doc_Holliday:
I never do melee. I assume you need a stealth boy for enemies like that.
Last edited by Out Of Bubblegum; Aug 26, 2019 @ 8:28pm
Spec_Ops_Ape Aug 26, 2019 @ 8:21pm 
I don't use VATS either except early game for mine spotting at random encounter points when there are no enemies present. I have taking to using the dog with the K9 tactical harness (for the extra carry weight) with my iron man runs (still can't stand to use the useless buggers but need the distraction they can provide now).
Mark_Immortell Aug 26, 2019 @ 8:29pm 
Originally posted by Out Of Bubblegum:

I never do melee. I assume you need a stealth boy for enemies like that.


Nah, second try buffed with bufftats, psychojet, fury and immediately using VATS when I was close enough worked well; I even saw in slow motion the nuke flying by and I guess VATS saved me from being blown up again. However, stealth boy would have been pretty good, to0.

Melee feels quite overpowered, I have much less problems during this run than before with guns and so far only have died due to that encounter (which makes me still angry ^^).
Last edited by Mark_Immortell; Aug 26, 2019 @ 8:34pm
Hidden Gunman Aug 26, 2019 @ 8:53pm 
Originally posted by Frostbite:
Literally never said i am not doing well. Its just fascinating, how zealous you are about what appears to be an obvious bad design choice.

Magical buffs and debuffs, are the widgets of a designer mind which lacks professional creativity. 'nuff said.
There's no shame in running away, and seeing Beth RPGs have always allowed players to wander into higher level enemies, it's a bit rich to call the devs on it.

Is this your first Beth RPG? Your first visit to a Beth RPG forum?
Mark_Immortell Aug 26, 2019 @ 9:04pm 
Yeah, Fallout New Vegas did this a little better by guiding you around the dangerous areas or even put some "danger signs" in front of a deathclaw area and I can't remember a lot of grenade spams like in Fallout 4.
red255 Aug 26, 2019 @ 9:34pm 
people still died and complained about it. not sure you going much notice for cazadores and nightstalkers before they killed you.

very few enemies used explosives.

there was the super mutant with anabelle and probably some boomers with missile launchers. oh and the strip protectrons might have had missles. the bigger robots probably had explosives. but mostly they didnt.

explosives were mostly the player. maybe the enemy might carry 1. but you could take hit the deck for 25 extra DT vs explosives. on top of your armor DT and mostly nullify them.

in New vegas it was the poison that I recall killing you not the grenades.
Out Of Bubblegum Aug 26, 2019 @ 9:38pm 
Originally posted by Doc_Holliday:
Yeah, Fallout New Vegas did this a little better by guiding you around the dangerous areas or even put some "danger signs" in front of a deathclaw area and I can't remember a lot of grenade spams like in Fallout 4.
Except the one biggest single excuse people make to bash New Vegas vs FO4 is that "NV is totally linear and FO4 is totally open world". NV did not have level scaling FO4 does. Both have advantages.
Jurassic Fart 1 Aug 26, 2019 @ 9:40pm 
Survival difficulty is something that OP seems to have egregiously grave misapprehensions about. It's for people that have mitigated confidence in their expertise with this game, not for unmitigatedly entitled schmucks that really have no idea whatsoever what the bloody Hell they're doing. Me, I make no such claims; I'm not "good" enough to enjoy that difficulty level…but, I don't ♥♥♥♥♥♥♥♥♥ whine and snivel at the difficulties of the presented challenges, either.

Just because one chooses a difficulty level—however hard or easy—doesn't mean one has a season pass to friggin' Easy Street. It's a story almost as old as Time itself: When you BOMB, go for the next easiest level. Anything else is for psychiatric deviants with a penchant for autocastigation.

I have never complained ONCE about Survival. Here's a solution boiled down to two constructive words: Get better. Don't whine about it—do it.
Last edited by Jurassic Fart 1; Aug 26, 2019 @ 9:42pm
Out Of Bubblegum Aug 26, 2019 @ 9:42pm 
Originally posted by Jurassic Fart 1:
Anything else is for psychiatric deviants with a penchant for autocastigation.

That's not the fun part? I resemble that remark.

PS: And you are good enough. After level 5 it gets a lot more doable. After level 10 it gets easy. Just use the Power Armor the game give you. Muck all the ones that say it is only for babies. It is always tedious. But for me, an RPG is always supposed to be tedious. You can make it much less tedious without ruining the experience.
Last edited by Out Of Bubblegum; Aug 26, 2019 @ 9:48pm
Frostbite Aug 26, 2019 @ 9:48pm 
Originally posted by Hidden Gunman:
it's a bit rich to call the devs on it.

Is this your first Beth RPG? Your first visit to a Beth RPG forum?
As a game developer, you have one job and one job only; developing a game with a near perfect manner for your fans(and possible fans) to enjoy and spend near infinite amounts of time(either unbounded, or compared to your content). If you cant manage it, if there is even a tiny little thing that i dont enjoy, and especially if your downsides dominates your upsides(according to your series' lineage or your goals about the game you have designed) it means that you didnt do your job well, and no one likes sloppy worksmanship. And you shouldnt encourage it by accepting flaws like this. Otherwise the sector would be filled with worthless garbages(which already coming too close to this, thanks to you).

By the nine, no. Not at all. If anything, i could say Beth RPGs are my speciality as a gamer, sadly(mainly because there are no other suitable alternatives, like closest thing you can name for a competitor to skyrim, is Fable for fecks sake).
Last edited by Frostbite; Aug 26, 2019 @ 9:52pm
fauxpas Aug 26, 2019 @ 9:55pm 
Hey! Fable(2) outshines Skyrim, hands down, no questions asked.
danconnors Aug 27, 2019 @ 2:00am 
One reason keeps me from using power armor constantly. I design my player characters as women, and I try to put them in the skimpiest armor possible. For instance the torso armor is generally a first level synth chest--which provides susbstancial protection for my heroine's neck. Since I have to walk everywhere--no fast travel--I set my baby up so she provides an entrancing show as she strut's along.

I always go for the ballistic weave ASAP in the game, so my girl can hit AC 150/150 while wearing practically nothing. Then I provide some ballistic underwear, so she can almost double her AC on short notice.

To Doc Holiday: I generally climb up on that bridge near the camp with the guy with the Fatman. He's in power armor i believe. I perch near a bridge girder and go to work on him with a sniper rifle. If he fires the fatman at me I duck behind the girder, which provides complete protection from the blast. Before I discovered that bridge perch I used to get killed a ridiculous number of times before I killed him. On the bridge I've discovered that in survival he usually only has 2 or 3 bombs.
< >
Showing 31-45 of 47 comments
Per page: 1530 50

Date Posted: Aug 25, 2019 @ 7:37pm
Posts: 47