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/cracks knuckles
https://www.nexusmods.com/fallout4/mods/9947
^Playable Super Mutant..haven't tried it yet so.....good luck..read the mod page
Overhauls
Start Me Up
Super Mutant Redux
Super Mutants Shall Inherit the Earth
Cannibal Reworked (optional)
Retextured Super Mutants (optional)
Crows and Creatures (includes hounds)
Settlement stuff
Super Mutant Workshop
West Everett Player Settlement
Swinging Animated Meat Bags (because why not)
Conquest (set up workshop at mutant locations, just take it easy on the scrapping)
armor/weapon
The Bumper Sword
Classic Super Sledge
Concrete Sledghammer
Jumbalaya's Power Armor for Strong (in theory it should work with Playable Super Mutant...haven't tried it yet..)
Companion
Recruit Any NPC as Follower (I had issues with this because I use UCF...I ended up using console commands for hound/mutant companions..there's a few companion mods out there you just have to test them out)
Cait as Female Super Mutant (immersive?...)
=================================
If Playable Super Mutant doesn't work as intended you can use looksmenu and console commands...I never used setrace but if that works then you can ignore the rest...
super mutant faction id is 58305
to add yourself to the faction: player.addtofaction 58305 0
replace "player" with whatever id you want to add...you'll have to do this with your companions too (including Strong) or mutants will attack them...if you want to add human settlers then the settler faction id is 337F3
mods:
Looksmenu
Looksmenu Compendium (blue/green skin)
Kaleidascope Eyes (something like that..for the mutant eyes)
check the looksmenu Description page for other mods that might help customize your character..
and then don't forget the dog merchant in far harbor has mutant hounds available to guard your settlements