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Comunicar un error de traducción
normal combat armor mod BaseID: 000184BED
sturdy combat armor mod BaseID: 000184BEC
heavy combat armor mod BaseID: 000184BEB
amod adds a mod to an item
rmod removes a mod from an item
drop the item in front of you
Hold E the grab it (not put it in your inventory, but grab like you do when you move items around)
open console:
GetPlayerGrabbedRef
RefID.amod BaseID
(RefID is whatever GetPlayerGrabbedRef returns)
(BaseID is above - whichever type of armor you want)
EDIT: my mistake - those BaseIDs are for ARMs not LEGs, see below.
I just tried it and it works, but it does changes the value to 312 instead of 352. I don't plan on selling it.
The only difference for the leg version is the value, but might as well add the right one:
Combat Armor Leg Size:
normal: 000184BE6
sturdy: 000184BE5
heavy: 000184BE4
so just repeat with that BaseID instead and you will get the right ivalue on the item.