Fallout 4

Fallout 4

View Stats:
Coltrigun Sep 8, 2019 @ 1:03pm
I would like to find a mod
Hey, I would like some help for find a patrol mod for Fallout 4. We don't see enough faction patrol in the game (BoS, Institute, Minutemen, RailRoad). I have try the NPCS Travel but iit's too random. Thanks for help ^^
< >
Showing 1-15 of 19 comments
Flippy Sep 8, 2019 @ 1:06pm 
Npc's travel also doesnt overload the game. :) Its also awsome.

Seeing npcs at the diners having coffee or explorers travelling down the roads is so great.
Last edited by Flippy; Sep 8, 2019 @ 1:10pm
Coltrigun Sep 8, 2019 @ 1:09pm 
yeah it's true :)
EolSunder Sep 8, 2019 @ 1:10pm 
Well, institute are the enemies normally in the world, they hide in their institute, they don't patrol. Only synths patrols out are hostile killing teams. BOS when they show up have plenty of patrols, they actively patrol the countryside and city, hitting enemies when they find them.

Now, we do need more minutemen since that is suppose to be YOUR faction and the main faction in the area, NOT the brotherhood. Also the Railroad is a secret organization, they aren't suppose to be out patrolling, they are hiding from the Institute and the BOS. Just patrolling in the open isn't a good thing for people being hunted.

Now, a good Minuteman mod is "We Are The Minutemen" which increases the Minutemen presence.

https://www.nexusmods.com/fallout4/mods/6443?tab=posts
Flippy Sep 8, 2019 @ 1:13pm 
Pumpspawnpoints is great to. It adds more enemy npcs everywhere. Surprising at first but not broken. Put high on load order because it can afford to be over written.
Coltrigun Sep 8, 2019 @ 1:17pm 
I try to play with the minutemen and I have the mod We are the Minutemen who is really great but I don't see a lot of patrol.
Flippy I don't want to have a war like the mod "War of the commonwealth" but thank you ^^
Flippy Sep 8, 2019 @ 1:18pm 
Originally posted by Coltrigun:
I try to play with the minutemen and I have the mod We are the Minutemen who is really great but I don't see a lot of patrol.
Flippy I don't want to have a war like the mod "War of the commonwealth" but thank you ^^

Lol War of the Commonwealth is nuts though. :)
trey Sep 8, 2019 @ 1:23pm 
Endless Warfare
War of the Commonwealth (I like this better but it can cause CTDs)

and if I remember correctly NPCs Travel has a settings holotape...normally every mod that affects NPC spawning has a holotape for you to adjust settings like the number of spawns, how often they spawn, etc etc...if its not in you pipboy you can craft it at a chem station or search console for it
Coltrigun Sep 8, 2019 @ 1:25pm 
Do you know if you can have a mod like War of the commonwealth with only faction ?
Flippy Sep 8, 2019 @ 1:28pm 
Originally posted by Coltrigun:
Do you know if you can have a mod like War of the commonwealth with only faction ?

Yes actually.

Super Mutants Shall Inherit the Earth, is actually a faction boost. Makes supermutants including Strong really really tough and dangerous.

Feral Ghoul Outbreak is lore friendly and bug free and just adds hordes down town only. Sneaking down town and being prepared to run is a good idea though. :)
Last edited by Flippy; Sep 8, 2019 @ 1:30pm
trey Sep 8, 2019 @ 1:32pm 
Originally posted by Coltrigun:
Do you know if you can have a mod like War of the commonwealth with only faction ?

heh...i shoulda refreshed before posting...

but I can't remember off the top of my head..you can increase/decrease vertibird spawns, animal spawns, robots etc. but I don't remember seeing it broken down by faction
Flippy Sep 8, 2019 @ 1:35pm 
Originally posted by eMp4th:
Endless Warfare
War of the Commonwealth (I like this better but it can cause CTDs)

and if I remember correctly NPCs Travel has a settings holotape...normally every mod that affects NPC spawning has a holotape for you to adjust settings like the number of spawns, how often they spawn, etc etc...if its not in you pipboy you can craft it at a chem station or search console for it

Yes NPC travel does have some faction options.
Coltrigun Sep 8, 2019 @ 1:35pm 
Originally posted by eMp4th:
Originally posted by Coltrigun:
Do you know if you can have a mod like War of the commonwealth with only faction ?

heh...i shoulda refreshed before posting...

but I can't remember off the top of my head..you can increase/decrease vertibird spawns, animal spawns, robots etc. but I don't remember seeing it broken down by faction

Yeah that's the problem ...
Coltrigun Sep 8, 2019 @ 1:36pm 
Originally posted by Flippy:
Originally posted by eMp4th:
Endless Warfare
War of the Commonwealth (I like this better but it can cause CTDs)

and if I remember correctly NPCs Travel has a settings holotape...normally every mod that affects NPC spawning has a holotape for you to adjust settings like the number of spawns, how often they spawn, etc etc...if its not in you pipboy you can craft it at a chem station or search console for it

Yes NPC travel does have some faction options.

I have try this mod but I like to "test" and I don't see a lot of patrol. ( On the holotap I have create 3 patrol max)
Coltrigun Sep 8, 2019 @ 1:36pm 
But it's kind of random to see one of them
Flippy Sep 8, 2019 @ 1:40pm 
Originally posted by Coltrigun:
But it's kind of random to see one of them

Its very easy to open the creation kit and drag some NPCs into the world to create guards.

Just drag any npc from the list into the world window and save and they will be there once the new mod is enabled on load.

Making patrol routes is Youtube video or figuring things out difficulty.
Last edited by Flippy; Sep 8, 2019 @ 1:41pm
< >
Showing 1-15 of 19 comments
Per page: 1530 50

Date Posted: Sep 8, 2019 @ 1:03pm
Posts: 19