Fallout 4

Fallout 4

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Main reasons why fallout 4 is un-canon and not a part of the fallout universe
Lots of lots of Lore breaking elements and dialogues. that gos against the previous games including fallout 3 in some ways.

Dumbed down mass effect dialogue system with too few choices and where we can't see the dialogues we are choosing. which is what the previous fallout games have been all about.

Missing rpg elements and repetitive quests.

Bad main story and quest line with too few endings.

Missing faction system and factions in it self.

Dumbed down compaion system without the ability to choose combat strategies.

Missing endings for factions, compaions, and characters.

Immortal characters.

All in all a good shooter and not a half bad game with a lot of good elements but a horrible fallout type of game because of the lack of freedom.
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Showing 1-15 of 28 comments
AC Denton Jan 3, 2018 @ 8:57am 
I guess you don't know what canon is.
Sad.
General Nuclear Jan 3, 2018 @ 8:59am 
The devlopers can say what ever they what because this is not the first time a fallout game have been made un-canon. several other fallout games have been made un-canon because of lore breaking elements. Fallout 3 was in fact un-canon until they patched up the ending.
Last edited by General Nuclear; Jan 3, 2018 @ 9:02am
Darth Revan Jan 3, 2018 @ 9:06am 
immortal characters, dumbed down or missing mechanics/rpg elements, the dialogue system, to few endings, bad main story, missing faction system, endings and things like this has nothing to do with a game beeing canon or not.

None of your points have anything to do with it, not even the 1st one.
Last edited by Darth Revan; Jan 3, 2018 @ 9:11am
Sidewinder Jan 3, 2018 @ 9:08am 
You do know that previous games contradicted eachother and sometimes themselves at times as well?
And no, it's the devs that dictate what's canon and what's not, just like Disney says what's canon for Star Wars and what's not for better or for worse.
Heck if Bethesda wants they may say that F1 and F2 were non-canon and remove them entirely from the story. What stops them is that doing anything like that would be not just A bad idea, it would be THE bad idea. Worst one possible.
BUT they can if they want. It's their game, their world now, they're making the decisions, not some random person on Steam forums.
Go make your own world, only then can you say what's canon and what's not.
TVMAN Jan 3, 2018 @ 9:11am 
I have my issues with the Bethesda fallout games, but that's not how canon works. Bethesda can literally dictate what's canon and what's not because they own the Fallout IP wholesale. They have complete creative control over the franchise, so for better or for worse Fallout 3 and 4 are both canon.
showler Jan 3, 2018 @ 9:18am 
♥♥♥♥♥♥♥ Fallout 1 had a companion that could only use pistols because they never gave him animations for any other weapon. Claiming that Fallout 4's companion system is inadequate is ♥♥♥♥♥♥♥♥.
jonnan.west Jan 3, 2018 @ 12:47pm 
Originally posted by showler:
♥♥♥♥♥♥♥ Fallout 1 had a companion that could only use pistols because they never gave him animations for any other weapon. Claiming that Fallout 4's companion system is inadequate is ♥♥♥♥♥♥♥♥.
God, I forgot about that!

I think my favorite is still the expanded version of Fallout 2 as far as sheer scope went. FO1 was pretty short.
Tavman (4) Jan 3, 2018 @ 12:49pm 
And here I thought you were going to talk about jet.
Tyrant Jan 3, 2018 @ 12:55pm 
op you clearly dont know what canon means...
the only thing you listed that violates canon is the lore
the rest is just bethesdas trademarked lazyness because modders will fix it.
showler Jan 3, 2018 @ 1:42pm 
Also, it's "non-canon", not "un-canon".
jonnan.west Jan 3, 2018 @ 2:01pm 
Games measuring areas in square miles, built in building systems, settlements, moddable weapons and armor, bullets that destroy cover, all under a system designed to give modders free reign to change/improve what they don't like.

Fan reaction?
Originally posted by Tyrant:
bethesdas trademarked laziness
Sidewinder Jan 3, 2018 @ 4:56pm 
Originally posted by jonnan.west:
Games measuring areas in square miles, built in building systems, settlements, moddable weapons and armor, bullets that destroy cover, all under a system designed to give modders free reign to change/improve what they don't like.

Fan reaction?
Originally posted by Tyrant:
bethesdas trademarked laziness
Because you know, if something isn't working or is just bad, then it's laziness...
Despite the fact it took tens or hundreds of hours to implement them in the first place.
Laziness would be lack of proper testing though. And sadly that includes vast majority of dev teams :<
jonnan.west Jan 3, 2018 @ 5:08pm 
Originally posted by Sidewinder:
Originally posted by jonnan.west:
Games measuring areas in square miles, built in building systems, settlements, moddable weapons and armor, bullets that destroy cover, all under a system designed to give modders free reign to change/improve what they don't like.

Fan reaction?
Because you know, if something isn't working or is just bad, then it's laziness...
Despite the fact it took tens or hundreds of hours to implement them in the first place.
Laziness would be lack of proper testing though. And sadly that includes vast majority of dev teams :<
It's true. Anything not implemented with the degree of awesomeness my imagination says I would have done with it is laziness.
showler Jan 3, 2018 @ 5:10pm 
Puts entire game budget into one thing. Thing works perfectly, but game has no other content.

People blame DLC/micro-transactions for lack of content.
[GAZArts] Jan 3, 2018 @ 5:13pm 
Originally posted by General Nuclear:
Lots of lots of Lore breaking elements and dialogues. that gos against the previous games including fallout 3 in some ways.

Dumbed down mass effect dialogue system with too few choices and where we can't see the dialogues we are choosing. which is what the previous fallout games have been all about.

Missing rpg elements and repetitive quests.

Bad main story and quest line with too few endings.

Missing faction system and factions in it self.

Dumbed down compaion system without the ability to choose combat strategies.

Missing endings for factions, compaions, and characters.

Immortal characters.

All in all a good shooter and not a half bad game with a lot of good elements but a horrible fallout type of game because of the lack of freedom.
Your reasons suggest fallout 4 is a bad game, not that it's not cannon?
Last edited by [GAZArts]; Jan 3, 2018 @ 5:14pm
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Date Posted: Jan 3, 2018 @ 8:57am
Posts: 28