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It drops to half the refresh rate when it can't maintain max fps to avoid tearing and stuttering.
Adjust your settings to be able to maintain max fps to avoit this issue, or select a different vsync mode.
I picked the old, simple Vsync mode and am playing at solid 60 fps.
the game was made to run at 60fps ,
iFPSClamp=60 added to prefs.ini [display] or in the cusom.ini [display]
should work to lock the framerate where it's supposed to be ,
my monitor is a 60hz monitor so i dont really have to tweak because of a high refreshrate , you should learn how since it's your monitor
Holy sh*t you were right, thank you! It wasn´t specifically set to that in the nvidia settings but it seems it did chose that setting automatically for FO4 if it was set to the setting that uses the program/game defaults. However it is weird that FO4 defaults to adaptive vsync(half), since when I googled that came up and multiple people had the problem.
Since I have a g-sync monitor I usually turn off v-sync for any game, but I use the game options to do that- but FO4 has no option for v-sync and I never noticed.
Anyways, I forced off v-sync in the settings now and I get uncapped fps.
I´m almost glad FO4 forced me to notice this, I honestly did NOT notice when my refresh rate got set back to 60 from 165. I did notice the 30fps instead of my usual ~60-80 immediately though.