Fallout 4

Fallout 4

View Stats:
Transfer Structures Between Settlements?
Is it possible to transfer generators, prefab buildings etc between settlements? I dont see them in the workshop inventory for items I have built and stored there.
< >
Showing 1-15 of 16 comments
Kermit Jan 3, 2017 @ 4:50am 
Nope, your best bet is to scrap them and simply re-build it at the other settlement

Unfortunately, Local Leader only works for junk items
Stone Chipper Jan 3, 2017 @ 4:52am 
Sigh. I just built I home bunch of power genration items to take elsewhere. Scraping does get you back Sweet FA.
Last edited by Stone Chipper; Jan 3, 2017 @ 4:53am
SuperSledgeNY Jan 3, 2017 @ 6:07am 
You probably built them at the first settlement because you didn't have the resources to build them at the other one, right? Get the Local Leader perk and link your settlements with supply lines.

Problem solved.
Stone Chipper Jan 3, 2017 @ 2:42pm 
Thanks. I'll do that.

EDIT: 6 Charisma Points Required. Errr.
Last edited by Stone Chipper; Jan 3, 2017 @ 3:18pm
Eagle_of_Fire Jan 4, 2017 @ 1:46am 
Why would you even think you can transfer buildings from place to place? They are _buildings_... O_o

And yes. That's probably the only reason you'll ever invest in charisma in the game. But don't worry, you'll only make this mistake of not going directly to Charisma 6 once in your very first game.
Zulu Jan 4, 2017 @ 1:52am 
Originally posted by Eagle_of_Fire:
Why would you even think you can transfer buildings from place to place? They are _buildings_... O_o

And yes. That's probably the only reason you'll ever invest in charisma in the game. But don't worry, you'll only make this mistake of not going directly to Charisma 6 once in your very first game.
Not True. More Charisma means less cost for items and a good chance to talk your way out of things AND lets you bribe people AND ask for more money AND lie to people AND control people and animals. Charisma is much more then just used in building.
Eagle_of_Fire Jan 4, 2017 @ 1:55am 
... But you'll use those options one time out of a hundred other times you'll need actual stats to fight.

And in case you didn't notice, this is an FPS type of game with a Fallout backstory.

Plus... You can't level out of "talking your way out" of anything. Which is how you get good in everything in the end. _Then_ you can pursue "useless" stats.

I certainly can't fault the OP for thinking that charisma should not be his priority in his first game.
Zulu Jan 4, 2017 @ 1:58am 
Originally posted by Eagle_of_Fire:
... But you'll use those options one time out of a hundred other times you'll need actual stats to fight.

And in case you didn't notice, this is an FPS type of game with a Fallout backstory.

Plus... You can't level out of "talking your way out" of anything. Which is how you get good in everything in the end. _Then_ you can pursue "useless" stats.

I certainly can't fault the OP for thinking that charisma should not be his priority in his first game.
I've talked my way out of fights plenty of times. There are plenty of times to use Charisma in conversations. I maxed Charisma early on, and i still haven't even maxed perception, agility or luck yet. Agility and Luck aren't that great compared to Charisma imo.
AvatarOfWar Jan 4, 2017 @ 2:00am 
Originally posted by Eagle_of_Fire:
Why would you even think you can transfer buildings from place to place? They are _buildings_... O_o

Yeah, I Know, Right? Thats just absolutely crazy! Now taking a few pencils, some glue, and a desk fan and building a working power generator... thats perfectly normal.
Eagle_of_Fire Jan 4, 2017 @ 2:08am 
Originally posted by AvatarOfWar:
Originally posted by Eagle_of_Fire:
Why would you even think you can transfer buildings from place to place? They are _buildings_... O_o

Yeah, I Know, Right? Thats just absolutely crazy! Now taking a few pencils, some glue, and a desk fan and building a working power generator... thats perfectly normal.

Are you even half serious? Why would you even think that moving something you half buried somewhere to make a base would be movable?

Also... This game is a few hundred years into the future. And most of what is Fallout cannon make absolutely no sense whatsoever. Like for example a drug or something which "cure" or "remove" radiation in a living body? If you think it's actually logical then I welcome you to read a little more on the subject...
Eagle_of_Fire Jan 4, 2017 @ 2:09am 
Originally posted by Zulu:
Originally posted by Eagle_of_Fire:
... But you'll use those options one time out of a hundred other times you'll need actual stats to fight.

And in case you didn't notice, this is an FPS type of game with a Fallout backstory.

Plus... You can't level out of "talking your way out" of anything. Which is how you get good in everything in the end. _Then_ you can pursue "useless" stats.

I certainly can't fault the OP for thinking that charisma should not be his priority in his first game.
I've talked my way out of fights plenty of times. There are plenty of times to use Charisma in conversations. I maxed Charisma early on, and i still haven't even maxed perception, agility or luck yet. Agility and Luck aren't that great compared to Charisma imo.

I am not going to tell you how to play. What I can tell you is that while you do that (and probably reload plenty of times because of failed attempts) I just draw my gun and fire a few times then loot absolutely everything on the mob and walk out. Lower trade value? Sure, but infinite resources anyways.
AvatarOfWar Jan 4, 2017 @ 2:22am 
Originally posted by Eagle_of_Fire:
Originally posted by AvatarOfWar:

Yeah, I Know, Right? Thats just absolutely crazy! Now taking a few pencils, some glue, and a desk fan and building a working power generator... thats perfectly normal.

Are you even half serious? Why would you even think that moving something you half buried somewhere to make a base would be movable?

Also... This game is a few hundred years into the future. And most of what is Fallout cannon make absolutely no sense whatsoever. Like for example a drug or something which "cure" or "remove" radiation in a living body? If you think it's actually logical then I welcome you to read a little more on the subject...

Do people not understand sarcasm anymore? If it needs to be spelled out, then I'll spell it out. Theres nothing strange about the OP thinking they can move buildings between settlements. He can't, of course, but why would anyone think thats strange when the system does several, equally strange things already? I can pick up an entire house and move it on the other side of a settlement with ease. I can transmute tin cans into steel and construct a machinegun turret, with no previous knowledge or training on how to do it, yet I need to learn how to make larger than normal pockets for leather armor.

Sheesh. Internet give me much facepalm.
Eagle_of_Fire Jan 4, 2017 @ 3:48am 
What's facepalm worthy is that you can't seem to understand the difference between a gameplay feature and common sense. Yeah, you can move templates from one side of your settlement to another but that's only a gameplay feature to allow you to see what you are doing while grasping the whole picture. In "reality" (and please understand the emphasis on the quotes here) what really happen is that your character tear off then build the structure elsewhere on the same settlement which is really not that far rather than another settlement kilometers away. Or if you start from scratch he/she just build it from the ground up. Again, in "reality" this take a whole lot of time but this is a game so nobody want to be bothered with that and it happen instantly. For you.

Now, what's actually wrong in understanding that you actually take the metal from cans (or whatever else) to build something? All you need is a wielder or whatever tools and some time and you can make a plate from those. Or whatever really. And tools can be found pretty much anywhere in this game. On the same train of thought, if you play the male character then it is spelled out for you several times at the start of the game that he's a war veteran so he should just know about those things as a makeshift machinegun turret already. I bet it is not hard at all to make in the Fallout universe considering the materials at hand. It is a little more shady about the female character since she's a lawer instead but she does live with the male character and it is implied that she knows about this stuff from him also.

It's not that I actually expect people to have much of common sense tho. That's something which is in very short supply from most people nowday... -_-
AvatarOfWar Jan 4, 2017 @ 4:29am 
Dear god man, does Bethesda pay you under the table, to be so embedded with this viewpoint? Theres not a single rational thing in your posts. You are literally saying that moving objects from one settlement to another is a mindboggling stupid idea for anyone to think is even possible, yet the dozens of mindbogglingly stupid ideas that are actually in the game are okay and justified. And before you rant on how I'm complaining about any of those features, I'm not complaining about them at all. I just wanted to make that clear, since I know you wouldn't be able to figure that out on your own.

If someone can pick up a workbench and move it somewhere else, I can easily see how that person might get the idea to move it to another settlement. It makes logical sense, within the framework of everything else they've been shown. To insult the guy (your words: "why would you even think...?) is the facepalm.

Please turn in your laptop at the nearest Best Buy.
Eagle_of_Fire Jan 4, 2017 @ 6:13am 
Yeah, like I ever used a laptop. Try using your brain for a few seconds and think about this stuff before you comment.

How hard it is to move a bench around a settlement? You just ask for someone to help you, both of you take your sides and you move it a few meters. But YOU compare that to strapping it to your own back for a few hundred kilometers and don't even wonder how that would be stupid even to mention.

Please just stop.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jan 3, 2017 @ 4:46am
Posts: 16