Fallout 4

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Fallout4 - Cannot finish "a model citizen"
Hi, i just bought the vault-tech workshop DLC for fallout 4 on the PS4. I have just reached the final objective in the "a model citizen" mission. The objective is to "Talk to the overseer". When i "talk" to her all she says "its such a delight to talk to living, breathing people". I have no speech options, all i have is the X prompt to talk to her. Every time i press X she just gives me the same dialogue. please help- i am not going to revert to old saves, as i have built a ♥♥♥♥♥-tonne of things in the vault during this mission. Thanks. If you have any questions or something didn't make sense, please ask/tell me, i really want to get this fixed!
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Showing 1-9 of 9 comments
d'arque Apr 26, 2019 @ 9:51pm 
I am having the same problem. In fact, I have had this problem on 3 separate runs. After Clem is accepted, the quest updates and "Talk to the Overseer" is the next objective. No dialogue is possible, however, she only keeps repeating "Such a delight to talk to living, breathing people." Stage 700 is shown as set, but nothing will progress the quest. Manually setting stage 800 will successfully complete the quest, but no further quests are available. Talking to the Overseer only opens the trade item screen. Is there anyone out there who knows how to fix this or what is causing it? Previously, you could sift through the dialogue files and see what condition was not being fulfilled, but not any more: in F4 the dialogue files are all stuffed into the quest - hundreds of them scrambled without a hint of sequence or triggers. So any help from someone more skilled would be appreciated.
bunny de fluff Apr 27, 2019 @ 1:33am 
You set the quest stage too far. Set it nearer to the relevant stage or else the entire quest line will stuck
d'arque May 2, 2019 @ 10:16pm 
Stage 800 is the next and only stage left after stage 700. Once Clem is selected you are supposed to talk to the overseer, which completes this quest and starts "Power to the People." Selecting Clem sets stage 700 and the quest objective pointer shifts to above the overseer's head. The pip-boy says "talk to the overseer." There's nothing else to do; this is stage 800. But no conversation with the overseer is possible. Some dialogue condition is not being met and it prevents the conversation from happening. I just can't figure out what it is.
xybolt May 3, 2019 @ 5:16am 
Originally posted by d'arque:
Stage 700 is shown as set, but nothing will progress the quest.

How did you determine that? When a quest consists of multiple stages, each stage is being set if it got done. You should check the current stage instead and compare it with the stage list of that quest in fallout 4 wikia.
Bored Peon May 3, 2019 @ 5:39pm 
1. You need to reload a cell before a setstage command takes effect.

2. You can go backwards to any stage in the quest as long as the quest is active.

Originally posted by d'arque:
Some dialogue condition is not being met and it prevents the conversation from happening. I just can't figure out what it is.

Did you use any setstage commands in the previous vault quests?

Have you tried to reset the quest and do it all again?

Did you leave the cell after setting the stage to allow it to reset?
xybolt May 4, 2019 @ 12:50am 
Originally posted by Bored Peon:
1. You need to reload a cell before a setstage command takes effect.

that is an optional requirement. It depends from quest to quest. It is only required if a new stage invokes environmental changes in the same cell as where you are when you enter the console command.
Docsprock May 4, 2019 @ 6:00am 
This happened to me just yesterday, and I researched the cause and solution.

For me, this was caused by unknowingly salvaging the pip-boy crates near the entrance.

If you salvage those, (and the vault-suit trunk), the questline gets stuck at 700 because that is when Barstow says to equip Clem like a 'real vault dweller'.

If you dont have those pip-boys and jumpsuits around, she never says that line and the quest hangs.
d'arque May 27, 2019 @ 11:30pm 
Thank you, Docsprock. That would be the answer. I cleaned up that part of the vault while I was exploring and getting ready. I have the pip-boys and the jumpsuits in my inventory but, obviously, the game doesn't check there. I'll have to go back a long way - to before I started the vault - but at least I now know what was causing the problem. Thanks.
Halifornia Jun 10, 2020 @ 1:38am 
This is EXACTLY what happened to me. I cleaned up the vault before heading deeper, and in doing so I snagged the two PipBoys near the entrance (figured it was loot). What a s**** quest design on Bethesda's part that you can break the entire DLC by picking up two items.
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Date Posted: Jan 2, 2017 @ 8:14pm
Posts: 9