Fallout 4

Fallout 4

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CapNKirkland Dec 29, 2016 @ 6:14pm
any way to get preston back as a companion?
he's all butthurt that i did the Nuka World DLC.
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Showing 1-15 of 17 comments
Theo Hardmeier Dec 29, 2016 @ 6:25pm 
Kill the raiders.
troy_cummings Dec 29, 2016 @ 6:26pm 
Speaking of which... I haven't done Nuka World yet, but if I do it, will Presto Gravy still give me Minutemen quests?
CapNKirkland Dec 29, 2016 @ 6:28pm 
Originally posted by troy_cummings:
Speaking of which... I haven't done Nuka World yet, but if I do it, will Presto Gravy still give me Minutemen quests?

from what i've been reading. when you get to the point in nuka world where you invade settlements, it looks like his trigger is putting down a flag for the raiders.. so far this is all i know but if you don't put down a raider flag for one of the missions you won't lose him.

though i haven't seen a reacharound for it yet.

edit: i guess he can give you the "open season" quest to kill all the raiders but you got to go to him BEFORE you invade a settlement for the raiders... i didn't do that.. also i shut down michelle in the nuka world market place so she can't trigger open season either... this playthrough is bust. it looks like i lost preston for good on this save.
Last edited by CapNKirkland; Dec 29, 2016 @ 6:29pm
DouglasGrave Dec 29, 2016 @ 6:46pm 
Originally posted by SirLoin of Burger:
Originally posted by troy_cummings:
Speaking of which... I haven't done Nuka World yet, but if I do it, will Presto Gravy still give me Minutemen quests?

from what i've been reading. when you get to the point in nuka world where you invade settlements, it looks like his trigger is putting down a flag for the raiders.. so far this is all i know but if you don't put down a raider flag for one of the missions you won't lose him.

though i haven't seen a reacharound for it yet.

edit: i guess he can give you the "open season" quest to kill all the raiders but you got to go to him BEFORE you invade a settlement for the raiders... i didn't do that.. also i shut down michelle in the nuka world market place so she can't trigger open season either... this playthrough is bust. it looks like i lost preston for good on this save.
It's also possible to keep Preston Garvey as a companion if you don't meet him in Concord until after you've already done all the raider stuff with invading settlements. He'll still be initially upset that you've worked with raiders, but will be able to give you Open Season and eventually be okay with being your companion because you didn't break his trust (since you hadn't met him yet).

It took me quite a while to check on this one, since I had to make a whole new character for it (none of my existing characters were usable, usually because they'd already met Preston). I haven't checked out what happens if you get the Open Season quest from someone else, but it works if you get it from Preston.

So to keep Preston as a companion, you either have to avoid invading the Commonwealth, or only invade before meeting him.
Hobo Misanthropus Dec 29, 2016 @ 6:52pm 
He still gives you open season, even if you have invaded the Commonwealth.

He goes immediately and irreperably hostile if you are part of the Minuteman Faction when you join the raiders. One of his "Triggers" is betraying the Minutemen. This precedes Nuka World, as if you kill any Minutemen in-game (Even if he's on the other side of the planet) he will attack you on sight.

So likely, the real cause of his hostility, is killing the Minutemen who guard settlements when you attack them (The flag could also be a trigger, but I've put flags down before and still got Open Season), if you are not part of the Minuteman Faction (Even if you have claimed settlements through the minuteman quests) Musket-wielding "Mercenaries" Will defend the settlements instead, and are not tied to the MM Faction.
DouglasGrave Dec 29, 2016 @ 6:59pm 
Originally posted by Hobo Misanthropus:
He still gives you open season, even if you have invaded the Commonwealth.

He goes immediately and irreperably hostile if you are part of the Minuteman Faction when you join the raiders. One of his "Triggers" is betraying the Minutemen. This precedes Nuka World, as if you kill any Minutemen in-game (Even if he's on the other side of the planet) he will attack you on sight.

So likely, the real cause of his hostility, is killing the Minutemen who guard settlements when you attack them (The flag could also be a trigger, but I've put flags down before and still got Open Season), if you are not part of the Minuteman Faction (Even if you have claimed settlements through the minuteman quests) Musket-wielding "Mercenaries" Will defend the settlements instead, and are not tied to the MM Faction.
You can still get Open Season after taking over a settlement for the raiders, it just doesn't make Preston trust you again if he's already with you. If you invade a settlement while he already knows you, he will never be your companion again (even when he's not openly hostile).

From my experience, while he'll go hostile if you kill Minutemen, this is only temporary hostility that wears off after a few in-game days (just like when you get caught pickpocketing).
Hobo Misanthropus Dec 29, 2016 @ 7:04pm 
If Preston is "With you" You've become General of the Minutemen. So yeah, he's not going to Trust you again.

The trick is never to join the faction. You can rescue everyone and lead them to Sanctuary, and even do "The first step" but you must reject the offer to Rebuild the Minutemen. Unless they patched this last time, in which case I need to hold on to my save forever since it represents a game-state that can no longer exist.
DouglasGrave Dec 29, 2016 @ 7:11pm 
Originally posted by Hobo Misanthropus:
If Preston is "With you" You've become General of the Minutemen. So yeah, he's not going to Trust you again.

The trick is never to join the faction. You can rescue everyone and lead them to Sanctuary, and even do "The first step" but you must reject the offer to Rebuild the Minutemen. Unless they patched this last time, in which case I need to hold on to my save forever since it represents a game-state that can no longer exist.
I only got around to checking it recently, and as far as I'm aware, they haven't released any additional patches since then. Just to be sure, I avoided Preston entirely until after I'd already sorted out Nuka World and enough raider settlements to access the tribute chests (plus a number of settlements bullied into supporting them).

Since it's about losing his companionship, I have a feeling it may depend on whether he's gotten to the stage of agreeing to be your companion (which happens about the same time he accepts you as the General of the Minutemen).
HankTheTank Jun 27, 2018 @ 12:46pm 
Just do removefromfaction a1b85 and then do addtofaction a1b85 1 And then talk to him
Last edited by HankTheTank; Jun 27, 2018 @ 12:47pm
raubrey Jun 27, 2018 @ 12:51pm 
Send him a Steam gift.

Sorry, done helping the ungrateful peasants (not OP) today
Last edited by raubrey; Jun 27, 2018 @ 12:52pm
DouglasGrave Jun 27, 2018 @ 10:57pm 
Originally posted by rushmypancake:
Just do removefromfaction a1b85 and then do addtofaction a1b85 1 And then talk to him
AKA "Turning him off and turning him on again." :steamhappy:
Flippy Jun 27, 2018 @ 11:41pm 
I was thinking of trying to do Nuka World before going to meet the Minutemen.

Do the raider settlements require slave settlements or?

How many settlements need to be captured? If this is done early game there shouldnt be anyone there right? Like is it possible to give empty settlments to the raiders?
Last edited by Flippy; Jun 27, 2018 @ 11:43pm
DouglasGrave Jun 27, 2018 @ 11:59pm 
Originally posted by Flippy:
I was thinking of trying to do Nuka World before going to meet the Minutemen.

Do the raider settlements require slave settlements or?

How many settlements need to be captured? If this is done early game there shouldnt be anyone there right? Like is it possible to give empty settlments to the raiders?
You have to force one initial settlement to provide food for raiders, even if you later take it over as a raider outpost. All the others can be empty settlements if you're prepared to have raider outposts grow their own food (which they won't like, but you can balance out the happiness costs with settlement objects).

You need at least 8 raider outposts in order to unlock all their buildable objects; you won't be able to keep building all of them after turning on the raiders, but you'll have use of any objects built in settlements that you take back (you can reposition them as well, just don't store or remove them). But if you're only interested in completing the main quest and getting the perks, you'll need just three raider outposts.
Last edited by DouglasGrave; Jun 27, 2018 @ 11:59pm
fmalfeas Jun 28, 2018 @ 12:31am 
There's also the option of just kicking the raiders teeth in, rather than joining them. Preston would approve.
DouglasGrave Jun 28, 2018 @ 12:39am 
Originally posted by fmalfeas:
There's also the option of just kicking the raiders teeth in, rather than joining them. Preston would approve.
Without raiders, who will ensure that another settlement needs your help?
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Date Posted: Dec 29, 2016 @ 6:14pm
Posts: 17