Fallout 4

Fallout 4

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is it better to kill the mechanist or not
in the title which is better
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Showing 31-45 of 75 comments
Nite69 Dec 15, 2022 @ 5:25pm 
Originally posted by Iron Knights:
Loading is tied to your FPS cap, remove your FPS cap or set it to your monitor's vertical refresh frequency like 120 or 144. Disable V-Sync, Enable Fast Sync/Enhanced Sync.

its actually not, I have my cap set to 75fps and I still load faster with load accelerator then I do without it
Bored Peon Dec 15, 2022 @ 6:13pm 
Sparing the Mechanist give you the Rogue Robot repeatable quests.

If the robots are attacking settlers, you can recruit the surviving settlers to any settlement. These settlers will bypass any charisma limit for population.
s_linkletter Dec 15, 2022 @ 8:37pm 
I kill her from stealth after taking the elevator down, sparing myself the torture of listening to her go instantly belly up with "oh gee I'm sorry, did I do that?" My character has been harassed and taunted the entire trip to the Mechanist and has no idea there is any redeeming value in "him" (who is a her). She shoots first and asks no questions at all. I kill Sparks first so none of the little robo-brain tippy-tappy clerks get damaged. Then I loot the place and leave, never to return. I once built a settlement there and it was a disaster.
Myr Dec 16, 2022 @ 4:09am 
About the settlement, I like making the Mechanist Lair home to a series of Mr handy robots to send as a 2nd provisioner to every settlement on top of the usual one linking the closest settlement. Sort of a "friendly face" robot of the Minutemen who will murder any raiders on their paths. I like to imagine they are equipped with radios to play music as they go.

As for saving her, I like to do it. She had good intentions and once she was forced to face what those intentions had done she stopped. In the real world she would clearly still face justice for those acts but in Fallout world she is still better than 90% of people.
DouglasGrave Dec 16, 2022 @ 4:25am 
It's my general policy to avoid killing named characters if possible, and while the other rewards are about the same either way (killing and sparing both giving the quest and the armour), Isabel also serves as a merchant, giving you one more place to sell excess loot.
globefish23 Dec 16, 2022 @ 5:40am 
Originally posted by Knight of Revan:
an old robobrain computer
Robobrains are not computers.
They are human cyborgs, pushed to the extreme maximum.
Originally posted by DouglasGrave:
Isabel also serves as a merchant, giving you one more place to sell excess loot.
This is indeed the one reason not to kill her.
For everything else (armor, unique laser, radiant quests) it makes no difference.
Tesityr Dec 16, 2022 @ 8:57am 
Originally posted by DouglasGrave:
.... Isabel also serves as a merchant, giving you one more place to sell excess loot.....
If I may 'second' this - she sells exactly what you need to make robos and is yes, another useful merchant. Up to everyone to their own, of course; have fun nomatter what :cozybethesda:
Warlock Dec 17, 2022 @ 4:21pm 
Originally posted by Iron Knights:
You get the armor & weapons anyway, no need to kill her.
Morally it's fine since she wrought a lot of death and destruction - Justice.
Redemption is ok too. If you want humanity to survive, you don't kill MORE females.
Vault 88 was a must, she was a ghoul anyways & wanted to keep experimenting on people.

I'm sure the settlers she wanted to 'help' didn't wanna die either. Her execution could provide some closure to said victims and their close relatives if they had them.
It's probably both the moral basis and that the character is simply cliche, I don't know why you should spare her over Isabel making dumb decisions and just saying "I'm sorry" suddenly makes her worthy of redemption? More so, she'll just hand the problem solving to you, she ain't gonna be fixing problems she helped create herself.

Originally posted by globefish23:
Originally posted by Knight of Revan:
an old robobrain computer
Robobrains are not computers.
They are human cyborgs, pushed to the extreme maximum.

Thanks for correction, been long since I played F4.
DouglasGrave Dec 17, 2022 @ 11:25pm 
Originally posted by Knight of Revan:
It's probably both the moral basis and that the character is simply cliche, I don't know why you should spare her over Isabel making dumb decisions and just saying "I'm sorry" suddenly makes her worthy of redemption? More so, she'll just hand the problem solving to you, she ain't gonna be fixing problems she helped create herself.
She doesn't really need to be redeemed, since she wasn't evil. She was ignorant of her robobrains' reasoning, but never malicious, always intending to help defend good people with her actions.

She does try to help fix the problems in the sense of tracking her rogue robots, but apart from her being an introvert who was relying on her Mechanist persona to take action even just from the shadows, the game is never going to waste time showing us if she manages to recall any of them on her own.
The Cure Dec 18, 2022 @ 12:24am 
It's entirely dependent on what your RP wants and needs.

There's a seven-part hierarchy of human needs, that explains and clarifies what drives us. It's the basis of writing a story or playing an RP. Understand those seven concepts and you'll know what choices you'll need to make for this particular RP.

Abe Maslow had a lot of interesting things to contribute to story writing and self inspection, self reflection and progress. Use the tools he gave us for writing your, and our own, RP's narrative.
Phoenix-King Jan 8, 2023 @ 7:47am 
Originally posted by Xenon The Noble:
Originally posted by You Ha Bach:
Spare: booty call, more quests
Kill: armor,, weapons, no more quests
Personally I get pissed off that she won't listen to SS until SS has the gun to her head, then suddenly she wants to be reasonable and not murder you (and she doesn't want to because she can't!)
And what kind of engineer writes a program for devices that could be deadly and doesn't even bother to check it to see if it works?! As an engineer IRL, this offends me greatly. Stupid woman just throws it over the fence and assumes that she's so great it all works the way she wanted. It never works the way you want. Everything that can go wrong, is going to go wrong. That's manslaughter (killing commonwealth people out of gross neglegance) and attempted murder (for try very hard to kill SS right up until he wins the battle). So, blammo!


Originally posted by Xenon The Noble:
Originally posted by You Ha Bach:
Spare: booty call, more quests
Kill: armor,, weapons, no more quests
Kill the mechanist and you get the quests from Ada instead of the mechanist. You get her armor either way. So armor and quests don't change either way.
Booty call? Maybe with a mod.
So really, it's just personal preference. Personally I get pissed off that she won't listen to SS until SS has the gun to her head, then suddenly she wants to be reasonable and not murder you (and she doesn't want to because she can't!)
And what kind of engineer writes a program for devices that could be deadly and doesn't even bother to check it to see if it works?! As an engineer IRL, this offends me greatly. Stupid woman just throws it over the fence and assumes that she's so great it all works the way she wanted. It never works the way you want. Everything that can go wrong, is going to go wrong. That's manslaughter (killing commonwealth people out of gross neglegance) and attempted murder (for try very hard to kill SS right up until he wins the battle). So, blammo!

I'm of the same mind, Usually I'm very forgiving but she really pisses me off with her ignorance.
Then when she learns the truth, she will still defend herself if you decide to go that route, refusing to take responsibility.
I'm probably late, but for anyone else who comes here late, I'm gonna say spare her because she sells shipments of damn near everything you need for robot building, stuff like circuitry, fiber optics, gears, oil, screws, and (less importantly) steel. I personally didn't even notice she sold things until I talked to her after already receiving quests and got the option to Barter. :steamhappy:
Originally posted by Dona Máxima:
Originally posted by Omni King Zen-Oh:
Spare: booty call, more quests
Kill: armor,, weapons, no more quests

Not entirely true.

If you manage to convince Isabel she's wrong on her deeds, she will give you the Mechanist outfit as well as the helmet, no need to kill here to obtain it.

There is a another benefit. If you are someone who does a lot of settlement building and build lots of Automatrons, then she is one of the best resource vendors in the game. She has shipments, oil, copper, rubber, circuitry, gears, ceramic and other common stuff used for building automatrons. I consider keeping her alive essential if building a lot of robot provisioners as most other vendors don't carry all the stuff she carries in one spot.
Xenon The Noble May 20, 2023 @ 8:10am 
Originally posted by McDonald's Employee:
I'm gonna say spare her because she sells shipments of damn near everything you need for robot building, stuff like circuitry, fiber optics, gears, oil, screws, and (less importantly) steel.
Very practical and a good reason.
I don't build bots much. Settlers are cheaper and disposable.
Originally posted by Xenon The Noble:
Originally posted by McDonald's Employee:
I'm gonna say spare her because she sells shipments of damn near everything you need for robot building, stuff like circuitry, fiber optics, gears, oil, screws, and (less importantly) steel.
Very practical and a good reason.
I don't build bots much. Settlers are cheaper and disposable.
Fair, the peasants can do equal dirty work, give them a minigun and a single 5mm bullet and they become quite deadly. :steamthumbsup:
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