Fallout 4

Fallout 4

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PromaG Nov 28, 2016 @ 12:55pm
Idiot Savant perk
When I use it on first or second level I get randomly 3x/5x exp bonus from all actions but when I bought level 3 of this perk - I get more exp but from battle and killing only...

Before when I finish cleaning area missions for BoS I get for example 230 exp points sometimes when I talk with NPC after finishing quest I get 1000+xp (with bonus 5x from this perk) but now after bought a level 3 of this perk I dont get anymore 5x bonus from missions,building in settlements and others( I get it active I hear the sound but exp is same as without this perk and I think this perk activate a bonus from kills only)...This is very rare I get a bonus from building by 5x of xp...My INT is 5 - this skill was useful before and I get real boost after finishing short missions quite often but now nothing...

Someone can explain me how its really working( level 3 of this skill)?
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Mithrals Nov 28, 2016 @ 1:48pm 
http://fallout.wikia.com/wiki/Idiot_Savant

When you trigger Idiot Savant you get a 3x bonus for all kills for 60 seconds.
When Idiot savant fires it first checks if you already have an idiot savant effect going. This means that as long as you have the 3x bonus going during this minute you will not be able to trigger the 5x bonus. or reapply rank 3 until it runs out.

Despite this however. If you do not have the 3x 60s effect going you "should" be able to trigger the 5x bonus before applying the minute long 3x bonus. Since creation kit first read and performs the perk (the xp bonus is part of the perk, not the script), then the script that applies the spell effect that gives you xp bonus for a minute.

In practice you would get a 3x xp bonus on kills, but you would NOT get the sound and UI notification during this minute. Nor would you get any other xp bonus chance for any other action until the kill bonus runs out.

This is how i read it in the creation kit anyway.

Sry for the edits, its not excactly laid out super clear when i trace the process it in the creation kit.
Last edited by Mithrals; Nov 28, 2016 @ 1:54pm
PromaG Nov 28, 2016 @ 2:01pm 
You know when I talk with NPC who give me quest after finish and when quest is over I got notification from this skill but I get normal xp (I think he make active kills bonus instead of giving me 5x bonus but before I get 1000+ exp instead of 200) - also after this notification my other actions give me also normal ammount of xp(for example building structures- 5 seconds after notification) - So I think its a better to stay on level 2 of this perk...This looks like level 3 make active killing bonus all the time and dont raise up my exp reward for finishing quests anymore...
Last edited by PromaG; Nov 28, 2016 @ 2:02pm
Mithrals Nov 28, 2016 @ 2:06pm 
Well its defenetly better to stay on rank 2. I never take rank 3.
"player.removeperk 001d2460" should solve the issue.

But you may be right. Rank 3 has a mod xp multiplier value set at 1 now that i take a closer look and it seems to superseed rank 2 that has the 5 value.
Last edited by Mithrals; Nov 28, 2016 @ 2:07pm
PromaG Nov 28, 2016 @ 2:11pm 

Originally posted by eArtist:
Well its defenetly better to stay on rank 2. I never take rank 3.
"player.removeperk 001d2460" should solve the issue.

But you may be right. Rank 3 has a mod xp multiplier value set at 1 now that i take a closer look and it seems to superseed rank 2.


Any command to add 1 losed perk point after your command? Or I must use player.addperk xxx only?
Mithrals Nov 28, 2016 @ 2:14pm 
Yes use player.addperk XXX. find the desired perk from the wiki or write "help <perkname> 4" to find the code you need ingame
Last edited by Mithrals; Nov 28, 2016 @ 2:14pm
PromaG Nov 28, 2016 @ 2:16pm 
Ok done thanks
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Date Posted: Nov 28, 2016 @ 12:55pm
Posts: 6