Fallout 4

Fallout 4

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Xenomorph Nov 26, 2016 @ 3:04am
[Far Harbor Spoilers]Problems with "The Way Life Should Be" Quest
So i managed to convince DiMA to turn himself in to the Far Harbor residents. During the conversation with the inhabitants, however, Teddy Wright steps in and says that the dregs that went to Echo Lake Lumber haven't been heard from. This seems to influence the final result regardless of what others have to say, so they storm in to Acadia.

It seems that this is a consequence of the quest "Turn Back the Fog". While i "accepted" Malcolm's offer to send in settlers for him to hunt, i immediately executed him after the conversation. However, the game still counts this as if i betrayed the citizens, thus the result above. I find this very, very unfair, if not a bug altogether.

I don't have an earlier save for the "Turn Back the Fog" quest, and even if i had, it would mean several hours of gameplay lost that i would have to redo. Is there another way to fix this situation so that Teddy Wright doesn't accuse me anymore? Maybe some console commands or game save tampering?
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Why did you convince Dima. That story wise destroy Far Harbor (not in game but Lore wise)....

Even Dima and other synth says that Far harbor needs Dimas help...

Big open world game peoples must do many Hardsaves (Move not needed saves other folder to speed up loading, too many ssaves will slow loading(loadingscreens and saving)
Xenomorph Nov 26, 2016 @ 4:08am 
I don't regret convincing DiMA to turn himself in. My plan was to let everyone know about the truth and at the same time have peace between all the main factions. The crooks (Tektus, DiMA) had to go down one way or another, but i didn't consider them fundamental to their communities at this point. Acadia and Far Harbor could prosper in peace even after DiMA stepped down. Maybe even together with Children of Atom.

Point is, i wanted peace and knowledge of truth for everyone at the same time. And up until now it didn't seem impossible, except for this pesky situation with Teddy Wright and Small Bertha, which i think is a game-breaking bug. Is there a way to circumvent it at this point?
Originally posted by Xenomorph:
I don't regret convincing DiMA to turn himself in. My plan was to let everyone know about the truth and at the same time have peace between all the main factions. The crooks (Tektus, DiMA) had to go down one way or another, but i didn't consider them fundamental to their communities at this point. Acadia and Far Harbor could prosper in peace even after DiMA stepped down. Maybe even together with Children of Atom.

Point is, i wanted peace and knowledge of truth for everyone at the same time. And up until now it didn't seem impossible, except for this pesky situation with Teddy Wright and Small Bertha, which i think is a game-breaking bug. Is there a way to circumvent it at this point?
Do you really think that Acadia give repair parts to Far harbor if the killed Dima.... Far harbor needs to keep those fog consders going... Actually there is quest where you repait those, so you know those will eventually break down. Dima invented those and speaking with acadia synth will tell that spare part come from acadia...

Byt the way I did same to malcom take caps and kill Him.. I'm Raider OVERBOSS so I'm EVIL. I may do ultimate destruction after main quest is over

I have replaced tektus, I will go tell skull is avery (Already tell murder to Alan and he sell me stuff), storm the acadia (If not possible there is always still my games BoS and Institute), use killswitch and launch key (I tested last Playtru, then I kill all of those factions after peacfully solution in FH mainquest. Then I loaded save and we all live happily ever after. Now Overboss settlemens will be ONLY ONES IN ISLAND OF FAR HARBOR MUAHAHAHAHA)
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Date Posted: Nov 26, 2016 @ 3:04am
Posts: 3