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Zgłoś problem z tłumaczeniem
I have an annoying issue that causes OCDecorator vanish from settlement menu when Smore Workshop Stuff is installed. When I change load order, OCDecorator is back, but the former disappears. Other mods, like homemaker, creative clutter or DIYU, don't have this issue. Tried various resolutions (keywords extender, F4SE) to no avail.
I don't really want to remove Smore, because it has some nice retexturing and fixed walls compared to homemaker (and also doors that can be used in Home Plate), also a nice selection of furniture.
Playing vanilla on PopOS 22.04 LTS, AMD Ryzen 5 5600X, AMD ATI Raden RX6700XT, 16GB RAM. Clocked over 350 hours of gametime by now, so the issue is quite familiar by now. Tried various GE Proton versions, all of which give me the same results.
Fallout4.esm
DLCRobot.esm
DLCworkshop01.esm
DLCCoast.esm
DLCworkshop02.esm
DLCworkshop03.esm
DLCNukaWorld.esm
01 v------- MASTERS -------v.esm
Unofficial Fallout 4 Patch.esp
WorkshopFramework.esm
ArmorKeywords.esm
AAF.esm
BakaFramework.esm
SettlementKeywords.esm
SS2.esm
SS2_XPAC_Chapter2.esm
SS2_XPAC_Chapter3.esm
MutantMenagerie.esm
MutantMenagerie_FarHarbor.esm
TrueStormsFO4.esm
HUDFramework.esm
NPCScaling.esm
Darlene.esm
XDI.esm
PPF.esm
CanarySaveFileMonitor.esl
IllumBillboardsAIO.esl
BodyTalk3-RaiderNormalsFix.esl
SSTMinutemanWatchtowers.esl
StandaloneWorkbenches.esl
lnrLMFO4AllInOne-AdditionalPubicHairOverlays.esl
HiPolyFacesCompanionPlugin.esl
CROSS_CoA.esl
ShieldBoyBalanced.esl
BigHuntBunkerHill.esl
BigHuntGoodneighbor.esl
TheBigHunt.esl
ChCl.esl
K198Recruit.esl
NukaWorldOpenSeasonExtend.esl
RecruitCora.esl
RecruitKat.esl
RecruitMac.esl
RecruitMiranda.esl
RecruitShellyTiller.esl
RecruitVirgil.esl
RRPW.esl
DiamondCityAmbience.esl
Ownership Fixes.esp
Loot Detector.esl
QuestBoard.esl
RecruitJule.esl
QuestTweaks-DLC04MS01.esl
AUR_Rebuild_Shared.esp
HoloDisplay.esl
Lunar - IAF.esp
ImmersiveAnimationFramework.esp
IAF - Far Harbor & Nuka World.esp
SS2Extended.esp
FAR.esp
Alias - Brotherhood.esp
Alias - Gunner.esp
Alias - Introduction Needed - Settler.esp
Alias - Raiders.esp
Alias - Robot.esp
Alias - Settler.esp
Alias - SuperMutants.esp
Alias - Synth.esp
Alias - Triggermen.esp
Alias.esp
AmmoCounterFramework.esp
Better_Notes.esp
LFO Difficulty Settings.esp
02 v------- FACTION AND AI OVERHAULS -------v.esp
CF_AtomicWarlord.esp
CF_AtomicWarlord_CBBE.esp
CF_AtomicWarlordNoMod.esp
Look At Me IE.esp
Look At Me RE x LNR.esp
Look At Me RE.esp
Raider Gang Extended NPC (Fixed & Cleaned).esp
Synth Overhaul.esp
W.A.T.Minutemen.esp
BWS - Automatron_ESL.esp
BWS - Far Harbor_ESL.esp
BWS - Nuka World_ESL.esp
SuperMutantRedux_ArmorSmithExtended.esp
MostlyFemale.esp
FO4 NPCs Travel.esp
RealAI.esp
Chemfluence AI Combat Dynamics.esp
Integration.esp
NPC Boss Battle Ultimate Vanilla 1.2.esp
NPC Boss Battles ALL DLC Ultimate 1.1.esp
NPCs Use Items.esp
03 v------- NEW QUESTS (COMPLETED) -------v.esp
04 v------- NEW LANDMASSES -------v.esp
America Rising - A Tale of the Enclave.esp
MaxwellsWorl.esp
0_Vault120.esp
FarHarborStory.esp
The House.esp
the library.esp
NukaWorldReborn.esp
VivaNukaWorldQuests - Depravity Integration.esp
VivaNukaWorldQuests.esp
05 v------- NEW FACTIONS -------v.esp
ConceptCentaur.esp
Floaters.esp
More Smarter Companions Mod.esp
AmazingFollowerTweaks.esp
[ARRETH] FGEP - DECAY Patch.esp
[ARRETH] FGEP.esp
FGEP-Legendary.esp
D.E.C.A.Y.esp
VeryZenFGEP_2k.esp
QuantumCreatures.esp
06 v------- UNOFFICIAL PATCHES AND BUG FIXES -------v.esp
A Forest.esp
AForest-TrueGrass.esp
FlickerFixer-eXofied.esp
AFT_AI_Priority_Boost.esp
AFT_Alt_Names_Pack1.esp
MaxwellsWorl XDI Patch.esp
MaxwellsWorl-eXoPatch.esp
AmazingFollowerTweaks_XDI_FIX.esp
NamedNPCProtect+UFOpatch.esp
SS2_DLCSettlerPatch.esp
SS2Extended_OutfitInjectionPatch.esp
TrueStormsFO4-FarHarbor.esp
TrueStormsFO4-FarHarborExtraRads.esp
TrueStormsFO4-GlowingSeaExtraRads.esp
TrueStormsFO4-NukaWorld-FH-Compat.esp
DiamondCityExpansion-eXoPatch.esp
3DNPC-eXoPatch.esp
Publick Occurrences Expanded - DLC-SS2-UFO4P Patch.esp
3DNPC_FO4-UFO4P.esp
ELFX-DCGuard_Overhaul.esp
ELFX-Firelance2.5.esp
ELFX-Hunkered Down.esp
ELFX-IntWayneGorski.esp
ELFX-OAR.esp
ELFX-Phase4DLC.esp
ELFX-PreVis.esp
ELFX-TrainBar.esp
Vault4-eXoPatch.esp
Vault4-FastTravel.esp
AB-RNS-FarHarborPatch.esp
AB-RNS-LMSE-FarHarborPatch-Basic.esp
AB-RNS-LMSE-Patch-Basic.esp
Aogaras - AE Tweaks.esp
LOST Atoms Glory Patch.esp
LOST Church of Atom Patch.esp
LOST Courser Strigidae Patch.esp
LOST Eli Compendium Patch.esp
LOST Handmaiden Patch.esp
LOST Institute Expeditionary Patch.esp
LOST Synth Overhaul Patch.esp
LOST WATM Patch.esp
Reapers Gunner Operator Patch.esp
Children of Ug Qualtoth-SrD-Patch.esp
FO4FixesAndTweaksByAurelianis.esp
HangmanArmorfix.esp
MK_Agony_Unofficial_Patch.esp
Publick Occurrences Expanded - UFO4P Patch.esp
SS2_XDI Patch.esp
TheKite_Railroad_Handmaiden AE patch.esp
Weapons of Fate.esp
RecruitableSettlers-Unbroken.esp
LSR - Automatron DLC.esp
LSR - Fallout 4 - Main.esp
LSR - Far Harbor DLC.esp
LSR - Mods Patch - No Sound Effects.esp
LSR - Nuka-World DLC.esp
LSR - Vault-Tec Workshop DLC.esp
Unofficial Fallout 4 Patch - LSR Patch.esp
DCGuard_Overhaull-3DNPC_FO4Settler.esp
StoryWealthLocation-DiamondCity.esp
LookAtMeInstitute-InstituteStory.esp
DCGuard_Overhaul-3DNPC-FO4Settler.esp
DCGuard_Overhaul-Depravity.esp
DCGuard_Overhaul-StoryWealth.esp
ELFX-eXoPatch.esp
llamaCompanionHeatherV2-VIS-G-AE Patch.esp
RotPP-eXoPatch.esp
Alex - AID Overhaul - Heather - Patch.esp
Alex - AID Overhaul - IAF.esp
Alex - AID Overhaul.esp
DSL_DCX_Abechan.esp
DSL_DCX_Optimization - SchoolhousePerformancePatch.esp
DSL_DCX_Optimization.esp
somebodysangel_NPCLevelScalingPatch_Vanilla.esp
Hangmans Alley Optimized - HAIA With Crafting - Patch.esp
SkipKelloggMemories.esp
Spare Railroad as Institute.esp
Quieter Settlements - Recommended Settings.esp
DLC Timing.esp
SkipHSH1_6.esp
AGNISNikaCola01-XDI patch.esp
YAWA_NPCS_Patch.esp
07 v------- SETTLEMENT MODS - NON-SCRIPTED MENU ADDITIONS-------v.esp
NukaRDC.esp
AUR_RebuildSettlements_Workshop.esp
Crimsomrider's Convenient Resources.esp
Domenicus Better Generators.esp
Invisible_Guard_Marker-SKE.esp
LongerPowerLines3x.esp
FunctionalDisplays.esp
FunctionalDisplays-Collectibles.esp
FunctionalDisplays-AID-Vanilla.esp
FunctionalDisplays-MISC-Vanilla.esp
FunctionalDisplays-Patch-DLC-ALL.esp
HoloDisplay_Automatron.esp
Housekeeping.esp
MagazineExt.esp
Multiple Floors Sandboxing.esp
dinomore.esp
SSEX.esp
OCDecorator.esp
OCDecoratorDLC.esp
OCDispenser.esp
mso_sms.esp
SettlementMenuManager.esp
Crafting Mastery 2 - Armor Keywords Patch.esp
Crafting Mastery 2 - Fair Nuka Mixes.esp
Crafting Mastery 2 - Syringer Upgrades.esp
Crafting Mastery 2 - Throwables in the Explosives Bench.esp
Crafting Mastery 2.esp
08 v------- SETTLEMENT MODS - SCRIPT INJECTED MENU ADDITIONS-------v.esp
LooksMirror.esp
InstituteSettlements2.esp
SS2_FDK_TinyLiving.esp
[SS2 Addon] SimSettlements SuperStructures.esp
JunkTownTwo.esp
ohSIM_Sim2_Settlements_Scrappers_Addon.esp
RecruitableSettlersLeaders2.esp
SimHomestead2.esp
SimSettlements2_AddOnPack_ApocalypticAdditions_SirLach.esp
SS2_SIMPDDDD.esp
SS2AOP_VaultTecTools.esp
Snappy_HouseK.esp
09 v------- SETTLEMENT MODS - MENU ALTERATIONS-------v.esp
10 v------- GAMEPLAY CHANGES AND TWEAKS -------v.esp
WorkshopPlus.esp
Arbitration - Automatron AI.esp
Arbitration - Recommended Core.esp
MK_Agony.esp
LunarFalloutFoodProductionIncrease.esp
LunarFalloutOverhaul.esp
ClassicRadiationPoisoning2.esp
CROSS_GoreCrits.esp
CROSS_GoreCrits_FarHarborPatch.esp
Campsite.esp
BetterNightVision.esp
LetMeUseThat.esp
Better Locational Damage - DLC_Automatron.esp
Better Locational Damage - DLC_Far_Harbor.esp
Better Locational Damage - DLC_Nuka_World.esp
Better Locational Damage - DLC_WWorkshop.esp
Better Locational Damage - Valdacil's Item Sorting - Patch.esp
Better Locational Damage.esp
BLD - AI Tweaks.esp
BLD - Leveled Lists - DLC.esp
BLD_Agony_Patch.esp
BLD_Armor_Overhaul.esp
BLD_CoA_Patch.esp
BLD_IAF_Patch.esp
BLD_LooksMenuPatch.esp
SuperMutantRedux VIS Patch.esp
SuperMutantRedux.esp
CowboyRepeater_LLInjector.esp
CROSS_InstituteExpeditionSuit_ArmorLLI.esp
FOLON_Vanilla_Bren_LLInjector.esp
Gunner_Operator_ArmorLLI.esp
K-9 Harness_ArmorLLI.esp
Quad_Accel_LLI.esp
Seiryuu_LLInjector.esp
ServiceRifle_LLInjector.esp
Bastion.esp
Dank_ArmorOverrides.esp
Dank_ArmorOverrides_DLCCoast.esp
Dank_ArmorOverrides_DLCNukaWorld.esp
Dank_ArmorOverrides_DLCRobot.esp
Dank_INNRoverride.esp
Lasers Have No Recoil.esp
SS2 Better Outfits.esp
NPCScaling - Actors.esp
Fallout Loot Overhaul.esp
BER_LeveledLists.esp
Better Explosives Redux.esp
LootableCrates.esp
RecruitableSettlers.esp
RecruitableSettlersFH.esp
FastTravelFromQuestHubs.esp
Movable Power Armor.esp
PrivateVertibird.esp
SlowTime.esp
StashAndCoFix.esp
VisibleCompanionAffinity.esp
11 v------- NEW COMPANIONS -------v.esp
InstituteStory.esp
DarleneDLC.esp
BoSStory.esp
Elizabeth_Companion.esp
CompVictoria.esp
p865_SyntheticLove.esp
12 v------- NPC & COMPANION CHANGES -------v.esp
Beautiful Female Settlers v. 2.0 - BS Compatible - VMSR - NGR.esp
BetterSettlers.esp
BetterSettlersCCAPack2.0.esp
BetterSettlersCleanFacePack.esp
BetterSettlersMostlyFemale.esp
BetterSettlersNoLollygagging.esp
BetterCompanions.esp
CompRedo.esp
PiperCaitCurieDialogueOverhaul.esp
LD50_Leaders.esp
NoAffinityCooldown.esp
NoNegativeAffinityVanilla.esp
Realistic_conversations - More_NPCs.esp
Realistic_conversations.esp
RealNameSettlers.esp
RNS Expanded.esp
RNS-WSFW-CompPatch.esp
RichMerchants.esp
13 v------- RADIO & AUDIO MODS -------v.esp
Reverb and Ambiance Overhaul.esp
14 v------- VISUAL, TEXTURE & ATMOSPHERIC IMPROVEMENTS -------v.esp
FlaconOil_BA2_1K_Part1.esp
FlaconOil_BA2_1K_Part2.esp
FlaconOil_BA2_1K_Part3.esp
Vivid Waters.esp
Vivid Weathers - FO4 - Far Harbor.esp
Vivid Weathers - FO4 - Quest.esp
Vivid Weathers - FO4.esp
Vivid Weathers - Natural Bright.esp
Vivid Weathers - Nuka World.esp
Vivid Fallout - Far Harbor LOD.esp
Vivid Fallout - Landscapes - Complex Parallax Occlusion.esp
Vivid Fallout - Nuka World LOD.esp
VividFallout - AiO - BestPerformance.esp
DarkerNights.esp
DarkerNightsDetection.esp
C-ViviWeat139-DarkNigh111p6-Patch.esp
TrueGrass.esp
Optimized Vanilla Textures.esp
lut.esp
dD - MoreBloodandBits.esp
dD - Screen Blood Duration Medium.esp
dD-Enhanced Blood Basic.esp
zzzzzzenhcancedblood.esp
GhoulBlood.esp
RAW INPUT.esp
Hangmans Alley Optimized.esp
Fixed Gobo Effects.esp
Fixed Alpha Maps.esp
Insignificant Object Remover.esp
15 v------- LIGHTING CHANGES -------v.esp
WET.esp
Wasteland Water Revival - Moody.esp
16 v------- VANILLA SETTLEMENT CHANGES & TWEAKS -------v.esp
Raze My Settlement.esp
4estGimp - Outskirts DCES Stairs Patch.esp
4estGimp - Outskirts FSD DC Security Office Door.esp
AFSSAB.esp
BetterShackBridges.esp
FemsheppingsDiamondSquareLoft.esp
Hunkered Down - No AtomCatsGarage.esp
Hunkered Down-Settlements.esp
Hunkered Down.esp
TrainBar.esp
pickmanhastalent.esp
ImmersiveVendors.esp
17 v------- SORTING & MENU CHANGES -------v.esp
AGNISNikaCola01_VIS-G_Patch.esp
ValdacilsItemSorting-00-ValsPicks-DLCVersion-VanillaWeight.esp
ValdacilsItemSorting-AidReducedWeight.esp
ValdacilsItemSorting-ArmorByClass.esp
ValdacilsItemSorting-JunkBetter.esp
ValdacilsItemSorting-MiscWeightless.esp
ValdacilsItemSorting-Perks.esp
ValdacilsItemSorting-Weapons.esp
18 v------- HUD & DEF_UI MODS -------v.esp
Colored Highlights CC.esp
CompanionStatus.esp
FIS-Naming-Weap-Armo-EN.esp
LooksMenu.esp
M8rDisablePipboyEffects.esp
Terminal Color Separator - Full.esp
LooksMenu Customization Compendium.esp
19 v------- CHARACTER MODEL REPLACERS & ENCHANCERS -------v.esp
DiscreteFemaleSkeleton.esp
CBBE.esp
Lots More Male Hairstyles.esp
Lots More Female Hairstyles.esp
Lots More Facial Hair.esp
MiscHairstyle.esp
AzarPonytailHairstyles.esp
KSHairdos.esp
KSHairdos_oel.esp
ExtendedHairColors.esp
HiPolyFaces.esp
Rusty Face Fix.esp
KSHairSettlers LMC.esp
The Eyes Of Beauty.esp
TheEyesOfBeauty.esp
HN66Fo4_EasyGirl_BS.esp
llamaCompanionHeatherv2.esp
DiverseBodies.esp
Patch AAF - DiverseBodies.esp
20 v------- PIP-BOY & MAP MODS -------v.esp
21 v------- NON-CRAFTABLE WEAPONS, ARMOR & CLOTHING -------v.esp
Eli_Armour_Compendium.esp
Buildable_PAFrames.esp
MREFoodSource.esp
22 v------- CRAFTABLE ITEMS & NEW WORKBENCHES-------v.esp
LegendaryModification.esp
LegendaryModification2LM.esp
LegendaryModification2LMAKPatch.esp
LegendaryModificationCSA.esp
LegendaryModificationGroknak.esp
LegendaryModificationMisc.esp
LegendaryModification Enhanced.esp
AnS Wearable Backpacks and Pouches - AWKCR Power Armor.esp
AnS Wearable Backpacks and Pouches - AWKCR.esp
AnS Wearable Backpacks and Pouches - Ballistic Weave.esp
AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp
AnS Wearable Backpacks and Pouches.esp
Armorsmith Extended.esp
AER15.esp
Army_Officers2.esp
ASA.esp
AtomsGloryThreads.esp
Backpacks of the Commonwealth.esp
BOCW Outfit Pack.esp
CCOCheekyCasualsCraftable.esp
CCOFoxyFactionsCraftable.esp
CCOSaucySettlersCraftable.esp
CCOVulgarVillainsCraftable.esp
CoAPowerArmor.esp
CombinedArmsEXPack.esp
CombinedArmsNV.esp
CompactGaussRifle.esp
CROSS_CourserStrigidae.esp
CROSS_InstituteExpeditionarySuit.esp
ElMudoStore.esp
EnclaveUniform.esp
EnclaveX02.esp
F4NVServiceRifleRedux.esp
FOLON_Bren.esp
GreaseGunSMG.esp
Gunner_Operator.esp
Hellfirenew.esp
K9TacticalHarness.esp
LAER.esp
LAER-Armorsmith_Patch.esp
LovingPiper_LCC.esp
MS06f_Jetpack.esp
pulsecarbine.esp
Quad_Accelerator.esp
Seiryuu Beam Katana.esp
TheKite_Railroad_Handmaiden.esp
VarmintRifle - AWKCR.esp
VarmintRifle.esp
VtawUtilityPack1.esp
VtawWardrobe4.esp
VtawWardrobe6.esp
VtawWardrobe7.esp
VtawWardrobe8.esp
WinCowbowRepeater.esp
Yona_Weapon_DefenseGun.esp
LAER_LoreFriendly.esp
pulsecarbine_LoreFriendly.esp
WinCowboyRepeater_LoreFriendly.esp
Yona_Weapon_DefenseGun_LoreFriendly.esp
CombinedArms_SMAnims.esp
CombinedArms_SmAnims_ExPack.esp
23 v------- NEW SETTLEMENTS, BUILDING CHANGES & TWEAKS -------v.esp
WZWildWasteland.esp
Rsiyo'sLocationPack.esp
Stm_DiamondCityExpansion.esp
DiamondCityExpansion-RedSeat.esp
DiamondCitySWAT.esp
AUR_Rebuild_AIO_Pt01.esp
AUR_Rebuild_AIO_Pt01_Previs.esp
AUR_Rebuild_AIO_Pt01_PRP.esp
AUR_RebuildAIO_PatchworkBridgePatch.esp
Rebuild_SanctuaryRoads.esp
Rebuild_SanctuaryRoads_PreVis.esp
AUR_RebuildCastle.esp
ImmersiveDrumlinDiner.esp
EvilViking13_PatchworkSanctuaryBridge.esp
CleanSettlement.esp
sag_ConcreteConstruction.esp
RedWave.esp
stumbleuponinteriors.esp
24 v------- NEW QUESTS (ACTIVE)-------v.esp
3DNPC_FO4.esp
3DNPC_FO4_DLC.esp
3DNPC_FO4Settler.esp
AGNISNikaCola01.esp
ellen.esp
BS NS BFS Merged Patch.esp
OutcastsAndRemnants.esp
sectorv.esp
Depravity.esp
HAIA With Crafting.esp
DiamondNewVendors.esp
CrimeTown.esp
AA FusionCityRising.esp
Vault4.esp
DCEnhancedSecurity.esp
DCGuard_Overhaul.esp
Children of Ug Qualtoth.esp
EnclaveFactionItems.esp
CSEPLoadedBases.esp
DCGuard_Overhaul-DCEPatch.esp
ProjectValkyrie.esp
LoadedBasesFSDPatch.esp
OldTimeReligion.esp
Miami Misadventures EP1.esp
ECV_Remnants.esp
OldTimeReligion-UgPatch.esp
OldTimeReligion-Legendary.esp
Publick Occurrences Expanded.esp
1ECHO.esp
_hod.esp
AA 50 Ways To Die.esp
BetterFarHarbor_Open.esp
Cannibal.esp
cat_wildlands.esp
cern.esp
CSEPAllAmericans.esp
CSEPBIARedux.esp
CSEPBountyMod.esp
CSEPHomeSick.esp
cVc Dead Wasteland 6 DLC2.esp
cVc Dead Wasteland 6.esp
FBFH_EE_Acadia_Cleanup.esp
Firelance2.5.esp
Flashy_CrimeAndPunishment_GunForHire_Addon.esp
IntGrievingRaider.esp
IntWayneGorski-Assistant.esp
IntWayneGorski.esp
KellyManor.esp
Ketaros_Treasures.esp
LimaOutpost.esp
More Where That Came From Diamond City.esp
NukaWorldPlus.esp
OWR_SFM.esp
Phase4DLC.esp
RotPP.esp
shoddymemone.esp
WilkesEstate.esp
JUStrangerThings.esp
Amelia and Dan at Bunker Hill.esp
25 v------- WEAPON & ARMOR MODIFICATIONS -------v.esp
Hidden Armor - Invisible Paint.esp
CCOVulgarVillainsReplacer.esp
CCOCheekyCasualsReplacer.esp
CCOFoxyFactionsReplacer.esp
CCOSaucySettlersReplacer.esp
10mmRemeshMicaREPLACER.esp
Energy Weapon Replacer - AER15 - Laser Guns.esp
Energy Weapon Replacer - Accelerator - Plasma Guns.esp
VWR - Service Rifle.esp
Scopes.esp
3dscopes-replacer.esp
26 v------- SCRAPPING MODS -------v.esp
EnhancedLightsandFX.esp
3DNPC_FO4[Previsibines].esp
3DNPC-CCO.esp
3DNPC_FO4-Patch.esp
eXofied Settlers.esp
PRP-SS2-Fixes-Ch1.esp
PRP-SS2-Fixes-Ch2.esp
PRP-SS2.esp
PLI_Dark_Hollow_Pond.esp
PLIDHP_AF_Patch.esp
PLIDHP_HD_Patch.esp
PLI_Roadside_Pines_Motel.esp
PLIRPM_HD_Patch.esp
PLIRPM_OCR_Patch.esp
PLI_HarbormasterHotel.esp
PLI_USAF_Satellite_Station_Olivia.esp
PLI_USAFSSO - ELFX Patch.esp
PLIUSAFSSO_SS2CH3_Patch.esp
BostonFPSFixAutomatron.esp
DiamondCity-ELFX-PreVis.esp
DiamondCity-PreVis.esp
PRP-Compat-NWR-CR.esp
PRP-Compat-NWR.esp
PRP-Compat-PointLookout.esp
PRP-Compat-VNW-CR.esp
PRP-Compat-VNW.esp
PRP-SS2-Ch3-CR.esp
PRP.esp
PRP - DCGuard_Overhaul.esp
27 v------- EVERYTHING THAT SAYS TO PLACE AT THE BOTTOM -------v.esp
AA Lots More Settlers and Enemies.esp
AA LMSE_FarHarbor.esp
YouAndWhatArmy.esp
StartMeUp.esp
StartMeUpNukaWorldPatch.esp
Weapon Scrapping Redone.esp
Clothing Scrapping Redone.esp
Better Weapon Scrap - Ultimate Edition_ESL.esp
RED-StartMeUp.esp
RED.esp
Roughly 7 times out of 10 the game will crash whenever an enemy gets dismembered.
Buffout log tells me some rough gibberish about animation/physics and then points to the actor violating these rules. All pointing to one or two Form ID's which I can't seem to locate.
I am aware that WOTC mod has problems, but seeing as though it doesn't touch animations or physics and also considering I have over 2000 hours with this setup, leads me to believe it might be save corruption. But perhaps I can disable the actor using console with the ID provided?
Any help would be greatly appreciated.
REGISTERS:
RAX 0x0 (size_t)
RCX 0x0 (size_t)
RDX 0x20ADB4C6808 (NiBlendTransformInterpolator*)
RBX 0x20ADB4CDB40 (NiControllerSequence*)
RSP 0x777FC5F508 (void*)
RBP 0x20B1ECA7C80 (hkbBehaviorGraph*)
RSI 0x777FC5F670 (void*)
RDI 0x1 (size_t)
R8 0x2 (size_t)
R9 0x20ADB4CDB40 (NiControllerSequence*)
R10 0x777FC5F6B0 (void*)
R11 0x20A745A05B8 (void*)
R12 0x20A7751A140 (void*)
R13 0x20B1ECA7C80 (hkbBehaviorGraph*)
R14 0x0 (size_t)
R15 0x0 (size_t)
STACK:
[RSP+0 ] 0x7FF63B334F24 (void* -> Fallout4.exe+1C14F24)
[RSP+8 ] 0x1 (size_t)
[RSP+10 ] 0x7FF63AFF196A (void* -> Fallout4.exe+18D196A)
[RSP+18 ] 0x0 (size_t)
[RSP+20 ] 0x0 (size_t)
[RSP+28 ] 0x0 (size_t)
[RSP+30 ] 0x0 (size_t)
[RSP+38 ] 0x0 (size_t)
[RSP+40 ] 0x0 (size_t)
[RSP+48 ] 0x3B89A028 (size_t)
[RSP+50 ] 0x0 (size_t)
[RSP+58 ] 0x0 (size_t)
[RSP+60 ] 0x0 (size_t)
[RSP+68 ] 0x3B89A028 (size_t)
[RSP+70 ] 0x0 (size_t)
[RSP+78 ] 0x3B89A028 (size_t)
[RSP+80 ] 0x0 (size_t)
[RSP+88 ] 0x20ADB5287C0 (BGSGamebryoSequenceGenerator*)
[RSP+90 ] 0x7FF639F2B04D (void* -> Fallout4.exe+080B04D)
[RSP+98 ] 0x20ADB4CDB40 (NiControllerSequence*)
[RSP+A0 ] 0x0 (size_t)
[RSP+A8 ] 0x3F800000 (size_t)
[RSP+B0 ] 0x20ADB5287C0 (BGSGamebryoSequenceGenerator*)
[RSP+B8 ] 0x777FC5F770 (void*)
[RSP+C0 ] 0x7FF63AE3DE02 (void* -> Fallout4.exe+171DE02)
[RSP+C8 ] 0x20ADB5287C0 (BGSGamebryoSequenceGenerator*)
[RSP+D0 ] 0x20ADB5287C0 (BGSGamebryoSequenceGenerator*)
[RSP+D8 ] 0x20ADB5287C0 (BGSGamebryoSequenceGenerator*)
[RSP+E0 ] 0x0 (size_t)
[RSP+E8 ] 0x20B1ECA7C80 (hkbBehaviorGraph*)
[RSP+F0 ] 0x7FF63AFDAC25 (void* -> Fallout4.exe+18BAC25)
[RSP+F8 ] 0x20B9A704D60 (hkbVariableBindingSet*)
[RSP+100] 0x777FC5F6B0 (void*)
[RSP+108] 0x20B1ECA7C80 (hkbBehaviorGraph*)
[RSP+110] 0x0 (size_t)
[RSP+118] 0x0 (size_t)
[RSP+120] 0x0 (size_t)
[RSP+128] 0x3B89A028 (size_t)
[RSP+130] 0x0 (size_t)
[RSP+138] 0x3B89A028 (size_t)
[RSP+140] 0x0 (size_t)
[RSP+148] 0x0 (size_t)
[RSP+150] 0x20ADB5287C0 (BGSGamebryoSequenceGenerator*)
[RSP+158] 0x20B1ECA7C80 (hkbBehaviorGraph*)
[RSP+160] 0x7FF63AE5B6A2 (void* -> Fallout4.exe+173B6A2)
[RSP+168] 0x7F7FFFFF (size_t)
[RSP+170] 0x777FC5F6B0 (void*)
[RSP+178] 0x777FC5F770 (void*)
[RSP+180] 0x20B01F06400 (BShkbAnimationGraph*)
[RSP+188] 0x6 (size_t)
[RSP+190] 0x0 (size_t)
[RSP+198] 0x0 (size_t)
[RSP+1A0] 0x0 (size_t)
[RSP+1A8] 0x20A745A20C0 (hkbVariableValueSet*)
[RSP+1B0] 0x20B9A46E010 (hkbVariableValueSet*)
[RSP+1B8] 0x20A54B0D6E0 (void*)
[RSP+1C0] 0x0 (size_t)
[RSP+1C8] 0x20B9A704F80 (void*)
[RSP+1D0] 0x0 (size_t)
[RSP+1D8] 0x0 (size_t)
[RSP+1E0] 0x1 (size_t)
[RSP+1E8] 0x0 (size_t)
[RSP+1F0] 0x7FF63AE54F94 (void* -> Fallout4.exe+1734F94)
[RSP+1F8] 0x3B89A028 (size_t)
[RSP+200] 0x0 (size_t)
[RSP+208] 0x9C0 (size_t)
[RSP+210] 0x209649F7320 (void*)
[RSP+218] 0x7FF63F308080 (void* -> Fallout4.exe+5BE8080)
[RSP+220] 0x7FF63F308088 (void* -> Fallout4.exe+5BE8088)
[RSP+228] 0x73 (size_t)
[RSP+230] 0x0 (size_t)
[RSP+238] 0x20B01F06758 (void*)
[RSP+240] 0x7FF63AD3CAEB (void* -> Fallout4.exe+161CAEB)
[RSP+248] 0x20B01F06400 (BShkbAnimationGraph*)
[RSP+250] 0x80 (size_t)
[RSP+258] 0x20B01F06400 (BShkbAnimationGraph*)
[RSP+260] 0x0 (size_t)
[RSP+268] 0x20B01F065C8 (hkbCharacter*)
[RSP+270] 0x0 (size_t)
[RSP+278] 0x20B1ECA7C80 (hkbBehaviorGraph*)
[RSP+280] 0x0 (size_t)
[RSP+288] 0x0 (size_t)
[RSP+290] 0x0 (size_t)
[RSP+298] 0x0 (size_t)
[RSP+2A0] 0x0 (size_t)
[RSP+2A8] 0x0 (size_t)
[RSP+2B0] 0x0 (size_t)
[RSP+2B8] 0x0 (size_t)
[RSP+2C0] 0x0 (size_t)
[RSP+2C8] 0x3B89A028 (size_t)
[RSP+2D0] 0x0 (size_t)
[RSP+2D8] 0x7FF63F308084 (void* -> Fallout4.exe+5BE8084)
[RSP+2E0] 0x0 (size_t)
[RSP+2E8] 0x777FC5F990 (void*)
[RSP+2F0] 0x7FF63AD412FB (void* -> Fallout4.exe+16212FB)
[RSP+2F8] 0x20B01F06400 (BShkbAnimationGraph*)
[RSP+300] 0x0 (size_t)
[RSP+308] 0x20AE9AF3E40 (BSAnimationGraphManager*)
[RSP+310] 0x9C0 (size_t)
[RSP+318] 0x7FFF6DCAFFFF (void* -> tbbmalloc.dll+002FFFF)
[RSP+320] 0x7FFF6DC8C4D7 (void* -> tbbmalloc.dll+000C4D7)
[RSP+328] 0x20BCCD42000 (void*)
[RSP+330] 0x20B01F06C00 (BShkbAnimationGraph*)
[RSP+338] 0x0 (size_t)
[RSP+340] 0x0 (size_t)
[RSP+348] 0x0 (size_t)
[RSP+350] 0x7FF63B2314CA (void* -> Fallout4.exe+1B114CA)
[RSP+358] 0x777FC5F8E0 (void*)
[RSP+360] 0x0 (size_t)
[RSP+368] 0x0 (size_t)
[RSP+370] 0x0 (size_t)
[RSP+378] 0x20BCCD42000 (void*)
[RSP+380] 0x7FF63AD28525 (void* -> Fallout4.exe+1608525)
[RSP+388] 0x0 (size_t)
[RSP+390] 0x0 (size_t)
[RSP+398] 0x0 (size_t)
[RSP+3A0] 0x0 (size_t)
[RSP+3A8] 0x3B89A028 (size_t)
[RSP+3B0] 0x0 (size_t)
[RSP+3B8] 0x0 (size_t)
[RSP+3C0] 0x20AE9AF3E88 (void*)
[RSP+3C8] 0x20AE9AF3F08 (void*)
[RSP+3D0] 0x7FF63AD281A0 (void* -> Fallout4.exe+16081A0)
[RSP+3D8] 0x20AE9AF3F01 (void*)
[RSP+3E0] 0x777FC5F990 (void*)
[RSP+3E8] 0x20AE9AF3E40 (BSAnimationGraphManager*)
[RSP+3F0] 0x20A00000000 (void*)
[RSP+3F8] 0x209649F7320 (void*)
[RSP+400] 0x7FF639F3CFB1 (void* -> Fallout4.exe+081CFB1)
[RSP+408] 0x9C0 (size_t)
[RSP+410] 0x20B999DE000 (void*)
[RSP+418] 0x20AD92B9FF0 (WeaponAnimationGraphManagerHolder*)
[RSP+420] 0x777FC5F990 (void*)
[RSP+428] 0x20B999DE040 (void*)
[RSP+430] 0x7FF6398DDA48 (void* -> Fallout4.exe+01BDA48)
[RSP+438] 0x2 (size_t)
[RSP+440] 0x20AE9AF3E40 (BSAnimationGraphManager*)
[RSP+448] 0x29 (size_t)
[RSP+450] 0x209E37ECF48 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF06DE38
Form Type: 45
File: "WOTC.esp"
Flags: 0x00450408
Form ID: 0x0F05FAC7
Form Type: 65
[RSP+458] 0x209E37ECF00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF06DE38
Form Type: 45
File: "WOTC.esp"
Flags: 0x00450408
Form ID: 0x0F05FAC7
Form Type: 65
[RSP+460] 0x7FF639B51B34 (void* -> Fallout4.exe+0431B34)
[RSP+468] 0x2 (size_t)
[RSP+470] 0x20AE9AF0560 (BSAnimationGraphManager*)
[RSP+478] 0x0 (size_t)
[RSP+480] 0x7FF639B5190C (void* -> Fallout4.exe+043190C)
[RSP+488] 0x3B89A028 (size_t)
[RSP+490] 0x209159EFB60 (void*)
[RSP+498] 0x0 (size_t)
[RSP+4A0] 0x1010100FFFF (size_t)
[RSP+4A8] 0x1 (size_t)
[RSP+4B0] 0x20938AED280 (void*)
[RSP+4B8] 0x0 (size_t)
[RSP+4C0] 0x7FF639B51760 (void* -> Fallout4.exe+0431760)
[RSP+4C8] 0x777FC5F990 (void*)
[RSP+4D0] 0x20900000029 (void*)
[RSP+4D8] 0x209E37ECF00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF06DE38
Form Type: 45
File: "WOTC.esp"
Flags: 0x00450408
Form ID: 0x0F05FAC7
Form Type: 65
[RSP+4E0] 0x0 (size_t)
[RSP+4E8] 0x3B89A028 (size_t)
[RSP+4F0] 0x0 (size_t)
[RSP+4F8] 0x209E37ECF00 (Actor*)
Object Reference:
File: ""
Flags: 0x00000008
Form ID: 0xFF06DE38
Form Type: 45
File: "WOTC.esp"
Flags: 0x00450408
Form ID: 0x0F05FAC7
Form Type: 65
[RSP+500] 0x7FF63A49DBE7 (void* -> Fallout4.exe+0D7DBE7)
[RSP+508] 0x0 (size_t)
[RSP+510] 0x7FF63A534900 (void* -> Fallout4.exe+0E14900)
[RSP+518] 0x0 (size_t)
[RSP+520] 0x0 (size_t)
[RSP+528] 0x0 (size_t)
[RSP+530] 0x0 (size_t)
[RSP+538] 0x0 (size_t)
[RSP+540] 0x0 (size_t)
[RSP+548] 0x209164E5C70 (void*)
[RSP+550] 0x7FF63A63B129 (void* -> Fallout4.exe+0F1B129)
[RSP+558] 0x209FF7FFFFF (void*)
[RSP+560] 0x0 (size_t)
[RSP+568] 0x20938AED280 (void*)
[RSP+570] 0x7FFF928730CE (void* -> KERNELBASE.dll+00230CE)
[RSP+578] 0x7FF63F30AB40 (void* -> Fallout4.exe+5BEAB40)
[RSP+580] 0x7FF63B270F26 (void* -> Fallout4.exe+1B50F26)
[RSP+588] 0x7FF63F30AB40 (void* -> Fallout4.exe+5BEAB40)
[RSP+590] 0x0 (size_t)
[RSP+598] 0x0 (size_t)
[RSP+5A0] 0x7FFF928A4F3D (void* -> KERNELBASE.dll+0054F3D)
[RSP+5A8] 0x0 (size_t)
[RSP+5B0] 0x0 (size_t)
[RSP+5B8] 0x7FF63F31EB80 (void* -> Fallout4.exe+5BFEB80)
[RSP+5C0] 0x2 (size_t)
[RSP+5C8] 0x7FF63F30AAB0 (BSJobs::JobThread*)
[RSP+5D0] 0x7FF63B271432 (void* -> Fallout4.exe+1B51432)
[RSP+5D8] 0x2 (size_t)
[RSP+5E0] 0x7FF63F30AAF0 (void* -> Fallout4.exe+5BEAAF0)
[RSP+5E8] 0x0 (size_t)
[RSP+5F0] 0x777FC5FB50 (char*) "pI"
[RSP+5F8] 0x0 (size_t)
[RSP+600] 0x0 (size_t)
[RSP+608] 0x0 (size_t)
[RSP+610] 0x7FF63B273F67 (void* -> Fallout4.exe+1B53F67)
[RSP+618] 0x7FF63F30AAB0 (BSJobs::JobThread*)
[RSP+620] 0x0 (size_t)
[RSP+628] 0x0 (size_t)
[RSP+630] 0x0 (size_t)
[RSP+638] 0x7FF63F30AAB0 (BSJobs::JobThread*)
[RSP+640] 0x7FF63B23CFED (void* -> Fallout4.exe+1B1CFED)
[RSP+648] 0x4970 (size_t)
[RSP+650] 0x777FC5FB70 (void*)
[RSP+658] 0x20938ACBC90 (void*)
[RSP+660] 0x0 (size_t)
[RSP+668] 0x7FF63F30AAB0 (BSJobs::JobThread*)
[RSP+670] 0x0 (size_t)
[RSP+678] 0x0 (size_t)
[RSP+680] 0x7FFF931A7344 (void* -> KERNEL32.DLL+0017344)
[RSP+688] 0x0 (size_t)
[RSP+690] 0x0 (size_t)
[RSP+698] 0x0 (size_t)
[RSP+6A0] 0x0 (size_t)
[RSP+6A8] 0x0 (size_t)
[RSP+6B0] 0x7FFF94E026B1 (void* -> ntdll.dll+00526B1)
[RSP+6B8] 0x0 (size_t)
[RSP+6C0] 0x0 (size_t)
[RSP+6C8] 0x0 (size_t)
[RSP+6D0] 0x0 (size_t)
[RSP+6D8] 0x0 (size_t)
[RSP+6E0] 0x0 (size_t)
[RSP+6E8] 0x23FD11D600000000 (size_t)
[RSP+6F0] 0x0 (size_t)
[RSP+6F8] 0x0 (size_t)
[RSP+700] 0x7FFF9297E050 (void* -> KERNELBASE.dll+012E050)
[RSP+708] 0x777FC5E680 (void*)
[RSP+710] 0xABC6180001FFFEC5 (size_t)
[RSP+718] 0x7FFFB16AF186 (size_t)
[RSP+720] 0x777FC5E680 (void*)
I still think my save is mildly corrupted, possibly ever since that one time where I save-scummed to get Nick to open a bank vault and it broke all cell transitions forcing me to load an older save.