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Also that you updated your scripts.
I've updated every mod that uses F4SE to the latest versions available.
I don't know what else to do, tbh.
The first is the F4SE error, and the other is what happens when FO4 tries to launch.
There has also been a recent report that the installer might have a misnamed older version of F4Se in it, so try the zip version.
There's what my root folder looks like currently. I do have a F4SE folder in my Data, which looks like this:
https://imgur.com/a/nKGEk
I deleted that plugins folder, though, and nothing changed.
Use the zip version and copy it into that folder.
Also, some AV programs, Norton's especially, will flag F4SE as a threat. Just add the following 3 files to your exceptions AND real time scans (SONAR in Norton's):
f4se_1_10_50.dll
f4se_loader.exe
f4se_steam_loader.dll
Keep in mind that you'll have to update these exceptions whenever F4SE is updated. As an alternative, you can exclude the entire Fallout 4 game folder if you want. Personally, I prefer the individual file route.
This is just so annoying, because Sunday it was working perfectly fine, and then it wasn't.
And they're not in that screenshot because I'd uninstalled them at that point. Even with them installed, it's not working.