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So find a good legendary machete and stick it on that ;)
Pickman's Blade has 2 different bleed effects, one from the legendary bonus and one from the weapon mod.
Try going up to a Gunner commander and say free-swinging the knife, no VATS. As you swing the knife watch for the extra chunks of the enemy's hp vanishing between each of your swings.
The enemy can often die from the stacked bleed damage before you can do enough damage from just the weapon itself.
Analytic breakdown, don't believe all you read, but my analysis is from 5,000 hours of play.
The kremvh mod doesn't carry over the legendary modifier.
The weapon the Kremvh blade is on is just a normal machete with a goofy name, it isn't legendary.
So you take it off the normal machete and put it on a legendary (like Furious or whatever).
Kremvh's_Tooth (Fallout4 wiki)[fallout.wikia.com]
Kremvh's Tooth is a unique machete with a unique mod named "sacrificial blade", which gives the weapon a large damage boost, additional poison and bleeding damage on a short duration, as well as a unique shape.
Unlike legendary weapon effects, it is possible to remove the sacrificial blade mod from the weapon at a workbench, and apply it to another machete. Thus, it is possible to install the mod on any legendary variant of the machete, giving the weapon the unique shape as well as extra effects. When the sacrificial blade mod is removed, Kremvh's Tooth becomes a regular machete, just with a different name.
It is a unique mod on a normal machete (the machete has a unique name).
You can remove the mod which has all the special effects from Kremvh's Blade (which does NOT come with a legendary weapon effect) and put it on a legendary machete (that actually has a legendary weapon ability).
The cutlass blade mod is for a Blade (Nuka World DLC weapon), not a Machete, so I don't know why you mention it in relation to Kremvh's Tooth...
Im pretty sure all one handed melee weapons benefit from scav 2 even none cutting ones
Eh I could be wrong