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Deathclaws are just super scary beasties that like to eat you and or lay eggs in your lower intestines.
So yeah.......
I understand that, lore-wise, it makes sense that dragons have hundreds of gold on them. But why wouldn't a deathclaw pelt be a super valuable item (in the same way that STALKER chimeras have the most valuable meat)?
Also, I think the main issue isn't lore. I'm saying it makes the game less fun to play when I see a deathclaw and stealth around it, not cause it's hard to kill, but because I'm losing money in bullets.
I´ll still get the exp off the deathclaw - which is more important imo.
Man the music tone upshit once it caught wind of me was great lol.
And me without my power armor too lol
Thank God I invested in Rifleman to get that armor ignoring bonus.
I also think that Fallout is plenty crazy enough to still appreciate the pelt/claws/horns of a powerful mutant as a trophy. There's one dude in Diamond City waiting for an omelette made from a deathclaw egg, and in the robot DLC there's a sentry bot with a deathclaw head mounted on it . So why wouldn't traders pay good money for deathclaw parts?
go killa behemoth if you want semi lootable tings
2. Their parts are worth more than other animal-parts - but naturally not as much as a bunch of actually usefull equipment.
3. Even if we assume, that the skin was of special worth ingame, due to some artificial use - lets say magic - it still wouldn´t be as rare, worthwhile and necessary as technical equipment, nuclear material, gold, medicine and especially the working high-tech stuff. You would have to make up some pretty ridiculous ♥♥♥♥ to make it actually worth as much as worthwhile loot.
4. I have played stalker and I guess we must have played different games. I don´t remember killing feral wild animals in stalker for the loot. Some guys gave you quests for certain animals . animals that no scientist has ever had the chance to study. The only thing worth a damn in stalker were the anomalies - and those were pretty much MAGIC in a real world - sure its worth a fortune - its not just some leather and a bunch of radiated bones.
btw why don´t you get a mod that changes the game to your liking`?
Behemoths wear all kinds of junk, so you could easily find things on them. Mirelurk Queens would go the same route as the Dragons though. Swallow something whole, some bits and pieces leftover in their digestive tract.
Might be a bit of a stretch, but it's a reasonable assumption. Would explain why they're always so angry too. None of them ever want to hold a reasonable discussion.
How is a leather coat suposed to stop mind attacks that sounds dumb
Sorry, I wasn't clear. I meant in the Misery mod for STALKER cop (which allows you to skin mutants as a source of food and parts for cash, since it also made anomalies extremely hard to access).
Other than that, you've convinced me lore-wise that deathclaws aren't on the same level as dragons (although I remember seeing tons of dragons in Skyrim, I get that they are legendary and haven't been around for milenia). I submit that it would be weird if every deathclaw dropped a pelt worth 1000 caps.
However, I still think something like an alpha albino irradiated etc etc deathclaw should have some sort of value (other than xp). It is a basic game-design principle to reward players for defeating hard-to-kill enemies. Sure, you might say "get gud deathclaws arent hard xddddd", but I think that, whether or not you personally think they're hard, they were intended to be hard enemies.
This was part of my original question. I've seen mods that alter legendary drops, but does anybody know of any that alter deathclaw drops? Or, it is the kind of thing I can change with a console command?