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In theory, it's possible anywhere you can fast travel to within the loading distance of a suitable random encounter, since the loading of the cell after fast travelling gives you the appropriate window of time in which to save (after the item has been selected but before the legendary effect is applied to it).
It depends on what rules you allow for yourself; from a pure RPG perspective, any kind of reloading that allows you to redo actions is cheating (including if your character died).
For most of my characters, I consider using the console to be cheating, and I play the characters accordingly; tolerating any bugs and taking advantage of any glitches, all within the scope of the normal game menus and controls. For other characters, I've set initial conditions through the console (like making the character effectively a ghoul), and play that way, similarly not breaking the rules I've chosen.
Not everyone can cheat the way you are proposing. I am serving the community by presenting a reliable way to exploit the game that people need.