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Dodge or block, use Rad-X/Glowing Blood Packs. Stay stealthy.
Same works for Gen2 synths too, except synths with ranged arms can still shoot when you're in front of them.
If you have all DLCs, then just build decontamination archs to hub settlements and use them as bases, when clearing areas around them.
At least that is what I do. I restarted some time ago. I have archs currently in Sanctuary and Starlight. If radiation gets way too high, then I can always run to these settlements, clear the radiation, drink some water and run right back to where I came from.
I have added some extra features to counter benefits from DLCs. Such as earlier sunset (18.00), Settlements Lights Out (mod that disables pre-placed settlement lights), added True Storms (for more rough radiation storms) and radiation from mini-nuke blasts (which for some reason was not in the game.)
Glowing ones are still a pain though. I might have to grab a RadAwy after fighting one, especially if weather is bad and storm does not set. I encountered a mother of all rad storms in my previous game. Damn thing raged for ever, while I was trying to find a safe location to hide from it. Then I encountered another Glowing One on a road and had to actually run, after wasting the RadAway I had carried with me.
The stagger effect feels OP. When you get randomly staggered and spent 4 seconds standing there unable to do anything while you get gangbanged by reavers until your did.
Also, if you enter an area, keep on pressing vats, it will highlight the ghouls that are on the ground.
Molotov cocktail work well on ghouls, Best if you have rank 2 in explosive perk.