Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It has decent damage and you get 6 shots rather than less with the hunting rifle.
Plus it uses .45 ammo which is a bit more common.
Mind you, I was a big fan of the AMR back in the day, I'd have loved for this to be more viable. And there's nothing stopping you from using it, but it is decidedly less powerful than most of your other late-game sniping tools (gauss, handmade...)
The splitters for lasers and plasmas offer trivial damage increases in return for completely gutting the weapons performance, both in open play and VATS. It may be worth it if you have a wounding variant, but not otherwise.
The automatic combat shotgun is badly gimped too. The strongest automatic receiver needing a higher gun nut rank to create, weighing more, doing far less damage with a much lower range, costing far more AP to attack all while having.... a lower RoF than the single shot advanced receiver....
Its usable, but its a slap in the face to Commando users, and you'd probably be better off with a combat rifle as a result.
That being said. If I had to choose, I'd choose between the Radium Rifle, Combat Rifle, and Handmade Rifle, for different reasons, as best all around weapon you can use.
As a sniper, I stuck with the hunting rifle for the long term. Its fire rate is slow, but I don't worry about that too much for sniping, and its ammo type is cheap and plentiful enough that I don't worry about using it. The combat rifle loses a bit of range and either damage (if you use a calibrated powerful receiver) or bonus critical damage (if you use .308).
I avoid energy weapons because they can make a messy pile out of the bodies and sometimes lead to a bug where those piles aren't ever properly cleaned out like regular corpses (it doesn't happen very frequently, but I don't want it happening at all).
Expensive yes not that rare. I use it all the time in my builds, started seeing it at level 12 in my latest game and yes I'm playing survival.
like the tesla rifle, i dotn see any of the wepaons added by automatron