Fallout 4

Fallout 4

View Stats:
Shahadem Jan 4, 2017 @ 3:58pm
Open Season the Non Quest
Why the hell was there no reward for completing the Open Season quest? Hell the quest wasn't even properly implemented. I can never bring up that I'm the general of the Minutemen, I can never ask the Traders who are left behind to join the Minutemen even though there is a Minutemen presence in Nuka World area. You don't get any perks or gear for completing Open Season. You get NOTHING. Even though Open Season is the ONLY way to do Nuka World if you are trying to role play your character.

None of my companions have conversations with the Nuka World npcs even though Curie should love talking to Bradburton and tell him that he can transfer his mind into a synth body as a means of escaping his Hell, Hancock would get along famously with the Ghoul magician who should invite him to come live at Goodneighbor, etc. I can't even invite Tarzan to bring his friends and come live with me in Sanctuary or something. The DLC doesn't want to interact with the actual game in any logical form. Nuka World isn't proper DLC for Fallout 4, it is a standalone game which completely contradicts the themes and character building of Fallout 4.
< >
Showing 1-7 of 7 comments
Tavman (4) Jan 4, 2017 @ 4:01pm 
I agree with Cito. He should have been able to be sent to a settlement where there is plenty of food and water available. Perhaps the Ghoulrillas would have provided a free +50 boost to settlement defence in the settlement of your choice.

A mod for that would be great.
Last edited by Tavman (4); Jan 4, 2017 @ 4:02pm
Originally posted by Shahadem:
Nuka World isn't proper DLC for Fallout 4, it is a standalone game which completely contradicts the themes and character building of Fallout 4.
Iit is EVIL PC sandbox. It says ITS GOOD TO BE EVIL. Did you forget that you could sell children in slaves in Fallout 3. You coul side Raiders in The Pitt. You could blow up Megaton. You could be EVIL. Now it is change to be EVIL... I have 8 Minutemen settlements, 9 Raider settlements, One settlements to Companions(OK it is Minutemen so 9 to MM too). I have even Minutemen artillery in 5 raider settlement.

I will do Open season and I will get those Raider and vassal settlements to Minutemen. As raider You must build vassals as Minutemen to MAX, if you wanna get good food prodution from vassals.
Dissodant Jan 4, 2017 @ 4:52pm 
Originally posted by HunterOfPinkBunnyWabbits:
Originally posted by Shahadem:
Nuka World isn't proper DLC for Fallout 4, it is a standalone game which completely contradicts the themes and character building of Fallout 4.
Iit is EVIL PC sandbox. It says ITS GOOD TO BE EVIL. Did you forget that you could sell children in slaves in Fallout 3. You coul side Raiders in The Pitt. You could blow up Megaton. You could be EVIL. Now it is change to be EVIL... I have 8 Minutemen settlements, 9 Raider settlements, One settlements to Companions(OK it is Minutemen so 9 to MM too). I have even Minutemen artillery in 5 raider settlement.

I will do Open season and I will get those Raider and vassal settlements to Minutemen. As raider You must build vassals as Minutemen to MAX, if you wanna get good food prodution from vassals.

its a chance to be evil that literally has no baring other than OH ♥♥♥♥ YOUR EVIL on the actual story... in all of those examples your evil choices actually mattered somewhat and you had response to those actions. Fallout 4 kinda missed that memo, or has some glaring bugs and inconsistencies
UnableRogue Jan 4, 2017 @ 4:54pm 
I totaly agree. My first playthrough was my character being a good guy so I killed all the raiders and was disappointed that my only reward was a few experience points. I was so underwhelmed that after I finished it I went back to an earlier save and became a bad guy just so I could experience what the dlc had to offer. It was a shame that my level 60 character went from being the hero of the Commonwealth to the villian.
CellNav Jan 4, 2017 @ 5:15pm 
I really don't see Minute Men being associated with both Far Harbor or Nuka World, a commonwealth faction protecting the CW, outside of their juristriction so to speak. Take a CW settlement with a gang and the MM will be upset.

Besides, being good always finishes last ... expecting material rewards all the time is something a raider would believe, not a true MM player. Some players need to question their own morals, perhaps fooled into thinking their doing good when they are just chosing the lesser of two evils.

EDIT : ... I would say that some of you guys are "crooked" MM players, mostly.
Last edited by CellNav; Jan 4, 2017 @ 5:17pm
mfree Jan 4, 2017 @ 5:18pm 
You get the doors in the power plant open so you can turn the power back on.
UnableRogue Jan 4, 2017 @ 5:51pm 
Originally posted by CellNav:
I really don't see Minute Men being associated with both Far Harbor or Nuka World, a commonwealth faction protecting the CW, outside of their juristriction so to speak. Take a CW settlement with a gang and the MM will be upset.

Besides, being good always finishes last ... expecting material rewards all the time is something a raider would believe, not a true MM player. Some players need to question their own morals, perhaps fooled into thinking their doing good when they are just chosing the lesser of two evils.

EDIT : ... I would say that some of you guys are "crooked" MM players, mostly.
Hahaha xD
< >
Showing 1-7 of 7 comments
Per page: 1530 50

Date Posted: Jan 4, 2017 @ 3:58pm
Posts: 7