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I would myself get a sense of satisfaction of getting any measure of progress with a stealth melee build on survival difficulty. I would probably have ensured I had a distance weapon for those "oh no" moments when I did not actually see that mirelurk hunter that is now showering me with poison from a distance while I am beating back a few sets of other close range claws.
Sometimes you think you have things under control, and sometimes you are re-loading a save game. And that's outside of survival mode -- I've also stupidly used automatic legendary explosive weapons in close range due to the unexpected eclipsing of a companion or friendly NPC only to have things go swiftly out of favor soon afterwards...
Anyway, survival melee stealth sounds like a worthy goal. I probably would have tried to focus on something small and fast, but those swift to swing weapons are really only good against lightly armored and unaware enemies... where the bats and hammers do a good job of pounding just about anybody.
I got so scared by survival that by lvl8 gave up on the idea of a pistol play through and went rifles.
I would love to see you go through Bedford hospital as a melee/stealth (supermutants and big dogs) as your going to always pull more than one enemy whole in a building.
If you do this.... explosives better be your BFF.
It can be very challenging, and thus, very rewarding (if not as to in game loot but as to I was able to do it) pull off getting everyone alerted and still survive in an enclosed area.
It almost seems, though, that many facets of the game were intended to be used for survival mode -- without survival mode, radiation and disease and sleep and all of that is just minor inconvenience, sleep isnt even necessary, you can run and gun and eat random foods and pop a pill for the rest.
But with survival, it pays to carefully plan to avoid the Leeroy Jenkins method I tend to use when encountering a bunch of uncooperative ghouls (which seem to use the same Leeroy tactics). For them, frag mines and stuff are so helpful, but there are more ghouls to go around than frag mines.
None of this helps deal with things in melee, but at least ghouls lose their arms quickly when those are targeted (or blasted off.... it seems that if anyone loses a leg, they die regardless, but losing an arm is but a flesh wound)
The question isn't should i or shouldint i. I am lvl 20 now. The question was intended for those that had experience of playing one versus the other.
I will go to the hospital soon...i need some fiber optics anyway.
However, if you manage to get a few kills to buff adrenaline up, you could pull it off.
A few points into melee perks and wear some Heavy Armor plus Ballistic weave and you survive and deal quick death to your foes. Thing is you're gonna have to work on watching your foes attacks and learn to attack when the time is right and block when needed.