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They're meant for close range.
If you ever use jet in combat with a 2 barrel shotgun, you will notice that about 90 percent of the time everything's slowed down you spend reloading the damned thing. It is a very bad weapon.
Explosive anything is good.
This
So I really like the Double Barreled shotgun. The upgrade I gave it has given it a fire rate of 181, so it might only have 2 shots, but its a damage of 78 that can come out very fast.
Mods are: Advanced Receiver, Long Barrel, Full Stock, Reflex Sight and no muzzle to keep the range at 71. Accuracy is only 37 though. But this way it weighs less than the combat shotgun, and the combat shotgun although it can get better damage and such, feels inadequate with a fire rate below 30.
But I found a special baseball bat. Its slow, but when you mod it to aluminum and bladed it gives 69 damage per hit, and it causes the target to bleed. The special thing about it, is it takes 40% less action points, so its pretty effective against almost anything.
Still, the double barreled shotgun, which I renamed "Super Shotgun" thanks to Doom, can aim at weak points and it does have a bit of range. If you are suddenly in a fight with people surrounding you but close to you, the Super Shotgun can often take out two of them pretty fast, or at least one. I also feel that by the time the Combat Shotgun has come to its third shot, you probably already reloaded your Super Shotgun again anyway.
But all that said, I have not found this one yet. Well, I have a never ending gun, but its a pipe kind. A never ending Super Shotgun? That could bring Hell on Earth :P
With that legendary effect, the double shotgun becomes overpowered enough to surpass even the semi-automatic combat shotgun.
Or you can attach the Explosive effect to it as well, with devastating results :D.
Semi-Automatic? That would fix the whole fire rate problem nicely I would think :)
By default, the combat shotgun is semi-auto, but you can mod it into full-auto, which is sort of useless since the fire rate doesn't help either way.
That is correct. Some legendaries will only spawn on certain enemies, at certain regions of the map. There are many different legendary item pools, so you might want to strike specific spots in order to farm specific weapons.
Not sure if the effects themselves are sorted by pools as well, though.