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- A "caps" bank (for the rich with lots of safes).
- A pawn shop (just another shop really).
- A betting shop (for a fighting arena maybe).
- A charity (i.e. run by Ann Hagraves, she's the type for it).
- A retirement home (put Sheffield in there, he doesn't have much choices at his age).
- A museum (pre-war stuff).
- A military recruitment office (i.e. for the Gunners or BoS).
- A 24h licensed liquor store (booze, booze and more booze).
- A tattoo shop (i.e. facial reconstructions, but maybe it lets you change tattoos, haven't tried yet).
- An undertaker (probably pointless, but whatever).
- A vet and a petshop (dogs and cats, and maybe molerats, too).
Hope this gives you some inspirations. In return would I like to request some screenshots, please. Thank you.
Considering what happened to the vault 88 mega build the game definitely has issues if you build to much
- Mod to use full "island"
- Wall around sanctuary (You could walk in wall and it has several guard post/houses)
- Towers each end of "island" + brigdes
- Several houses to peoples
- Barracks
- Weapon shop
- Armor Shop
- Clothing shop
- General store
- Diner
- Hospital
- Gym
- Laundry
- Bathhouse
- Water treatment
- Waste disposal (Northland diggers)
- Hunting lodge
- fish market (Northland diggers)
- Harbor
- School
- Minuteman office
- Museum (Displays etc)
- Robotics (Automatrom)
- Green house
- Powerstation
- Undertaker (Northland diggers)
- Powerarmor storage tower (Over 100 PA's)
- Farm + Farm house
- Cow shed
- Garage (Cars from mods as MM car patrol)
- Boats (Port Royal mod)