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The worst for me is just outside goodneighbor, and in the Mechanist Lair level (automatron DLC)
turning down shadows to medium helped a little for me but not much
No one has made a fix of any sort? :/ that sucks
I play on 1080p ultra with Reshade enb, but i even did a clean reinstall and had no mods or enbs running and it still had dips in cities. Only fix i found was to turn shadow distance to medium.
Yes,
1) Ignore the comments like "everyone's FPS dips" or "brute force" or "old engine"
They are just talking out their arses.
2)and most important, Swallow that pride and back those settings off.
Because the hardware to push Ultra+ settings will make you financially decline. (pardon the pun)
Failing to understand what I'm getting at here.
Buy Ghost Recon Wildlands and see how well the BEAST handles that game on ultra settings,
Its a bit more demanding than this game!
Give ya a hint; I can do ultra++ settings with FO4 @ constant 60fps, But not GRW.
Guess I should have made the comment about GRW a spoiler?
2: Remove any mods that edit cells. This includes mods like Scrap Everything and Spring Cleaning. They turn off precombined meshes for any cells where they make edits, which decreases performance severely within that cell.
3: If you're using bUseCombinedObjects=0 in your ini, reset that to 1. It severely reduces performance. If you have any mods that require this setting to be 0, you may as well just uninstall them.
4: Override Tesselation in your nVidia control panel and set it to something like 8x.
5: Download any of the various texture overhaul mods such as the Texture Optimization Pack. Bethesda's texture optimization is basically cancer and nearly all of the retextures out there from modders are lighter on VRAM and use better compression.
You can also set iPresentInterval=0 in your fallout4.ini and fallout4prefs.ini. If you do this, you MUST force v-sync back on in your GPU control panel or with ENB. I personally do this because the game's built-in v-sync causes the camera to stutter when strafing/looking left/right.
Using these settings, I get 60fps in most areas of the game. The only exceptions being typical problem areas such as the top of the Corvega plant, but that only drops into the 40s.
I used to get 25-30fps in Bunker Hill, 40fps in Hangman's Alley, and 45fps in Sanctuary. Then I learned about the damage caused by disrupting the precombined meshes, which any mods that make cell-edits will do. Such as Spring Cleaning, which I was using. That and switching back to Fullscreen mode restored my framerates to the 55-60fps range in those areas and others.
Running an i5 6600k with an R9 390 and 16 GBs of RAM here.
1) i guess a 600$ gpu isnt enough to run fallout 4 lmao. If this pc can't run fallout 4 on ultra idk what can then. 1080ti SLI with a 6950X (obviously a joke, this game is unoptimized, plain and simple)
2) It's not about my "pride" its that the with the specs i have i should without a doubt be able to run this game on ultra 1080p
3) I will try some of the fixes in the ini's these other guys are saying, already have the texture optimization mod.
Your rig should not dip below 35ish even in max environment, UNLESSSSSS you are running mods or have massive settlement builds.
Yeah like i said in original, I ran the game without any mods except for texture optimization mods. and without an enb installed and it was still dipping low.
Bit more going on than just a slapping a gpu into a system and calling it a day.
As for your specs you speak off, it is only pride, because they are actually non-existent!
I7 6700k only has 2 memory channels with a max bandwidth of 34.1GB/s
And a total of 16 PCIe lanes available that are shared via the PCH with everything that uses PCIe (and thats everything) so you are not really even running that 16 lane gpu at a full 16 lanes when say a HDD/SSD/M.2 etc is active (always) or a USB port is active etc etc etc.
http://ark.intel.com/products/88195/Intel-Core-i7-6700K-Processor-8M-Cache-up-to-4_20-GHz
Plain and simple, saying "should be able" dont = can! nor does it = unoptimized
But just so you know, I do in fact run a 6950x with 2 1080's FE in sli.
Never see drops below 60fps (59.9 actually) anywhere in FO4 with ultra++ settings.
(There's an answer for #1 and #2)
Ghost Recon Wildlands on the other hand it aint happening even with that 6950x 1080's sli.
But like many others out there,
you would say "my I7 6700k BEAST should be able to do ultra" with that game too!
It isnt happening! (I7 6700k users already went there. lol)
Unoptimized? patch just released to address preformance issues as well as a nvidia driver.
It isnt happening! Better yes, but it still isnt happening on an actual beastly machine!
#3, good plan with lowering those settings.
FO4 base game runs very well (and looks decent) on some rather old hardware.
Yes I do know this to be fact because
I've ran it with a nearly 10 year old cpu and a GTX 970 installed. That = optimized!
You can and will get much better results than that machine ever dreamed of.
But ultra with that new texture pack? Isnt happening with that beastly machine of yours!
aka pride