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Although finishing the DLC does let you spam Rogue Robot (let the last guy live) for infinite settlers and it unlocks all robot parts. (you can build infinite robots too...)
Once you level up enough Rust Devils aren't really that bad.
Much less annoying than super mutants ;)
https://www.youtube.com/watch?v=r3EVe_sS2dE
And yeah some of those combos are pretty cool.
Note that the DLC isn't low leveled -- it's just that you can start to play it after you reach a specific level, so that you can even hope to survive reaching the locations it sends you to.
Rust Devils are stronger than most, and their robots can prove a tough fight. Robotics Expert (lvl 8 intelligence, rank 3) makes these encounters very fun :p
And they have cool armor.
Like I meet a group up around the Slog composed of 3 Dust Devils, 2 Ripper Sentry Bots and some Mr. Handy abormination already at level 26.. They started by wiping out a group of 4 Gunners and then proceeded to eliminate every sentry around Saugus Ironworks afterwards. With only one casulty. Haven't seen any group do something like that before.
You must have noticed by now that scavengers and the occasional Minuteman patrols are the weakest, then you have the Raiders being somewhat stronger and the Gunners being stronger than them. Then you have Super Mutants, who often end up blowing themselves up, but also wiping out everyone else, too. I'd say they're even stronger than Gunners, but the suicides are miss'n'hit. On par with Gunners are the Synth, although those don't appear that often and so it's a bit difficult to compare them to the rest. The Forged seem thougher than the Gunners. Hard for me to tell really. It depends on luck and everyone will have made slightly different observations.
So then you have the new faction with the DLC, who appear to be stronger. It's not a bad thing when you think about it. You wouldn't want to add a weak faction to the game with a DLC, but most players would like to get a harder one usually.
The picture changes when you have to defend settlements. While the robots can be quite destructive and will come plentiful and with some tough sentry bots, too, can Raiders show up in Power Armor. The last attack by Raiders I've had was it 5 of them in PA and 2 more (without) but triple barrel missile launchers. The Super Mutants also can come with missile launchers. I still have to see a new Gunner attack (it has been a while). That's also where Feral Ghouls get stronger. You'll get mobs of like 9 with a couple of legendaries mixed in, who will try to rush you.
I wouldn't let one event make up my mind. I've reloaded several fights in the past just to get better with certain situations only to learn that it will often change in the outcome simply because the groups are random in their composition. If you then have seen one group of robots wipe out 4 Gunners and The Forged then you've seen a pretty strong compositions. They are not always like that though.
Super Mutants are tougher at high level than other encounters (ton of HP, the ones with advanced assault rifles hurt a bit).
If you have good gear then nothing in the game is actually hard though.
BoS with gatling lasers can do that as well ;)
If they spawn with laser rifles, well, then they are a bit sad.
rust devil GROUP .. 7 to 9
they got the numbers .. for suure
At higher level you will surely wipe the floor with them so just avoid them if you can't make a dent on them.
At low level you should use a meat shield and some explosives to take care of them. Don't go melee unless you got the build for it...even then , you should be carefull.
Doing the dlc won't make them go away. They're here to stay :P
I'm dealing with Nukaworld bots right now and I was never so happy to have my 4-barrel missile launcher lol
That said, I found the last fight in Automatron's questline particularly tough, since you're sealed in without any good place to hide or take cover, and face a large number of robots in short order. It made things pretty hectic since I was only around level 20 at the time.