Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have a two shot plasma gun and it certainly does not seem to have two green blobs come out when it fires. The damage is not double either. It varies from weapon to weapon. The best damage improvement I have found is with a 38 caliber mod for the hunting rifle which seems to do more than double the base damage, It actually makes this an efficient sniper rifle because it uses this plentiful and normally weak ammo.
The two separate shots have the same spread as a normal shot, so for weapons without much spread, they're pretty much directly on top of each other.
As for damage, the second shot adds the base damage of an unmodified version of the weapon, so if you've modified it for higher damage, it will be less than double, while if you've modified it for lower damage (as with your hunting rifle example), it will effectively be more than double.
I think that's probably due to VATS sending them both directly towards your target if you score a successful hit.
I'd have to check to see if VATS makes them travel in the same direction if you miss, but they can certainly diverge outside of VATS.