Fallout 4

Fallout 4

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Draughir May 9, 2017 @ 9:28am
Mod Issues
Posted on the Nexus forums as well, figured it couldn't hurt to post here too.

Hi folks! I'm having some trouble with several mods. I am wondering if it has something to do with the fact that I've gone and split my mods between bethesda.net and NMM. I have some in each. Has anyone run into problems with this?



DLC:

Automatron

Contraptions

Wasteland

Vault-tec







NMM Mods(in no particular order. Will do load order in a bit):



Thematic and practical(Installed, doesn't seem to be working)

Settlement keywords expanded

Homemaker

Place Everywhere

Scrap Everything DLC Neutered

F4SE

Achievements



BethNet:(in load order according to beth.net)



1. AWKCR

2.AWKCR automatron patch

3. AWKCR contraptions patch

4. AWKCR vault-tec patch

5. SSEX

6. SOE

7. Locksmith

8. Settlement Management Software

9. NCR Veteran Armor

10. Improved map w/visible roads

11. Holstered Weapons by Azar

12. Eyes of Beauty

13. K-9 Harness

14. Solar Power

15. DKS-501 sniper rifle

16. Misfit Ink

17. Ponytails by Azar

18. Lots More Beards and Mustaches

19. Improved Power Armor Paint

20. Lots more male hair

21. Lots more Female hair

22. More Power Armor paint.

23. planted plantable

24. gold trimmed power armor(I have yet to see)

25. Customisable Vault suits.



Now, load order according to NMM:


https://1drv.ms/i/s!Agmca9rHgZdwgQIDXmVTS_Knwt_T


2017-05-09 (1).png



Now the problems I am having are: Thematic and practical, is not showing up anywhere. uninstalled, reinstalled, with and without cheat mode. Nothing.



I also tried to use the desert eagle mod, but had an invisible gun, despite following the authors directions explicitly.



Some of the customisations are not showing up on my combat armor/power armor. Colors, decals etc.



I tried adding lore-firendly posters as well, but had an invisible menu category. The game said the things were there, but they were invisible. The same thing also happened with SKE's minuteman propaganda posters.



Also, my decon arches are suddenly not working. it plays the animation, but doesn't remove the rads. Regardless of how long I stand there, or how many times I go back and forth through the silly thing.



I know I don't have all the DLC, but I have scoured both beth.net and Nexus for patches and have not found any beyond what I already have.

I also know I am not running the unofficial patch because I have been unable to find a version that isn't for all DLC.



Any suggestions or input?
Last edited by Draughir; May 9, 2017 @ 9:31am
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Showing 1-11 of 11 comments
ronr42 May 9, 2017 @ 10:10am 
For all the invisible item mods, the one thing I know of that will cause that is if the mod is set to "Read Only". I only use nexus mods and NMM, so I don't know how you would check any Beth mods that have that problem. For nexus mods, open NMM and at the top click the folder icon then "Open NMM's Mods folder". Right click on the mod you have problems with[might want to check all your mods], choose properties and under General make sure it is not set to read only.

Most of those Beth mods you have are actually nexus mods ported over. I would have gotten as many as possible from nexus and not bothered with the Beth site. You have a chance that at some point the two mod managers will fight for control over all your mods and if that happens you could run into anything from the game not launching to CTD with no explanation of why it's crashing. Many players do use mods from both sites without issues. I only mention it because it can happen.

Edit; As far as your decon arch not working, you have a Beth mod called Solar Power. On nexus there are two mods with a similar name. If you have the one that has solar powered generators that would not be a potential cause of your problem. If you have the one that "Revamps" perks, try disabling it and see if that fixes the arch.

I just read the Thematic and Practical nexus page There are prerequisites for some of the items to show up in the build menu.

http://www.nexusmods.com/fallout4/mods/16207/?

Edit 2; I just thought of something. Most of your mods are Beth mods, for the nexus mods did you add the 3 required lines to your Fallout4Custom.ini so nexus mods will work?

In Documents/My Games/Fallout 4/Fallout4Custom.ini you Must add the following 3 lines under iLocation Y=0
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Do you have those 3 lines added? Also, you must place the Capital letters where they go.
Last edited by ronr42; May 9, 2017 @ 12:18pm
Draughir May 9, 2017 @ 8:22pm 
Originally posted by ronr42:
For all the invisible item mods, the one thing I know of that will cause that is if the mod is set to "Read Only". I only use nexus mods and NMM, so I don't know how you would check any Beth mods that have that problem. For nexus mods, open NMM and at the top click the folder icon then "Open NMM's Mods folder". Right click on the mod you have problems with[might want to check all your mods], choose properties and under General make sure it is not set to read only.

Most of those Beth mods you have are actually nexus mods ported over. I would have gotten as many as possible from nexus and not bothered with the Beth site. You have a chance that at some point the two mod managers will fight for control over all your mods and if that happens you could run into anything from the game not launching to CTD with no explanation of why it's crashing. Many players do use mods from both sites without issues. I only mention it because it can happen.

Edit; As far as your decon arch not working, you have a Beth mod called Solar Power. On nexus there are two mods with a similar name. If you have the one that has solar powered generators that would not be a potential cause of your problem. If you have the one that "Revamps" perks, try disabling it and see if that fixes the arch.

I just read the Thematic and Practical nexus page There are prerequisites for some of the items to show up in the build menu.

http://www.nexusmods.com/fallout4/mods/16207/?

Edit 2; I just thought of something. Most of your mods are Beth mods, for the nexus mods did you add the 3 required lines to your Fallout4Custom.ini so nexus mods will work?

In Documents/My Games/Fallout 4/Fallout4Custom.ini you Must add the following 3 lines under iLocation Y=0
[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

Do you have those 3 lines added? Also, you must place the Capital letters where they go.

I should have mentioned that. Yes I changed the ini way back when. The solar power mod is the one that adds two solar panel generators. As far as I know it has nothing to do with perks.

I knew about the pre-reqs for thematic and practical, so I did check that by enabling the 'cheat mode' from a terminal. Still nothing. Although it looks as if the mod page has been updated. There was no mention of the caravan bit when I first looked.

I would have preferred to go with NMM, but when I first started playing, I was having trouble getting it to work, so I grabbed a lot from bethnet. An update or two later and NMM worked fine, so I started adding a few more mods.

I'm really not certain if the decon arch is related to anything here. I am somewhat assuming so, simply because they worked fine in my first unmodded game.

I am fairly certain that nothing is read-only. At least from the nexus side, if for no other reason that I changed it in the boot up dialogue that asks to change them. But that at least is a starting point, which is more than I had. Thank you.
Draughir May 11, 2017 @ 11:05am 
So I thought maybe if I pulled all the mods from beth, and put them on NMM it might fix my problems. Haven't actually done anything beyond download them, but roughly half the mods from beth are not available on Nexus. Or at least I can't find them. Anyone seen these on nexus?:

Improved Power Armor Paint
Lots more male hair
more power armor paint
planted plantable
customizable vault suits
lots more beards and moustaches
misfit ink
NCR veteran armor

Now the other question: If I go and remove all the beth mods, and reinstall them via NMM, will it confuse things and not find the previously used items from the mods?
If so, then I think I'll wait till I start a new game, because I will lose more than half the buildings/decor in my settlements.
Last edited by Draughir; May 11, 2017 @ 11:10am
ronr42 May 11, 2017 @ 11:08am 
Originally posted by Draughir:
So I thought maybe if I pulled all the mods from beth, and put them on NMM it might fix my problems. Haven't actually done anything beyond download them, but roughly half the mods from beth are not available on Nexus. Or at least I can't find them. Anyone seen these on nexus?:

Improved Power Armor Paint
Lots more male hair
more power armor paint
planted plantable
customizable vault suits
lots more beards and moustaches
misfit ink
NCR veteran armor


Those sound like similar ones on nexus. Try the nexus search pane using the exact names aswell as combinations of those mods keywords.
Draughir May 11, 2017 @ 11:12am 
Originally posted by ronr42:
Originally posted by Draughir:
So I thought maybe if I pulled all the mods from beth, and put them on NMM it might fix my problems. Haven't actually done anything beyond download them, but roughly half the mods from beth are not available on Nexus. Or at least I can't find them. Anyone seen these on nexus?:

Improved Power Armor Paint
Lots more male hair
more power armor paint
planted plantable
customizable vault suits
lots more beards and moustaches
misfit ink
NCR veteran armor


Those sound like similar ones on nexus. Try the nexus search pane using the exact names aswell as combinations of those mods keywords.

I did that, and still only found some of them. :(
ronr42 May 11, 2017 @ 11:16am 
There are a few mods that add new PA paint, the names will just be different.

Not sure about the NCR armor.

Plenty of plant mods on nexus.

There are mods that add to the character creation menu.

No clue on misfit ink, that's a new one to me.

Tons of vault suit mods.

All I can suggest is to surf each type of mod using the nexus files, categories list.
Last edited by ronr42; May 11, 2017 @ 11:16am
Draughir May 11, 2017 @ 11:28am 
Originally posted by ronr42:
There are a few mods that add new PA paint, the names will just be different.

Not sure about the NCR armor.

Plenty of plant mods on nexus.

There are mods that add to the character creation menu.

No clue on misfit ink, that's a new one to me.

Tons of vault suit mods.

All I can suggest is to surf each type of mod using the nexus files, categories list.


Well, misfit ink is really the least of my concerns. Not that big of a deal if I don't find it. Honestly out of that list, the one I'm most concerned about is the plantable. It makes it so much easier to actually place the plants in the ground. But, I think place everywhere could make that one obsolete.
That one and the vault suit one. I'm not looking for the slooty ones, just one that changes the default color scheme(I never liked that particular shade of blue and yellow, in any of the FO games) and allows for some of the protective abilities that I've grown fond of.
I'd like to have the same mods, simply to try and prevent the "relies on content no longer available" bit.

But, I suppose it's not that big of a deal since most of the mods I can't find are aesthetics, except for the plant one.

Speaking of (and as above):(I was too slow with the editing ;)

If I do that(removed the beth mods, and replace them on NMM) Will I still end up with the content no longer available bit?
ronr42 May 11, 2017 @ 11:31am 
Content not avail. bit; Not sure but most likely yes. Won't keep the game from launching.

On the vault suit, I know there is at least one mod that changes the color to Black. Not sure about mods that change them to other colors.
Draughir May 11, 2017 @ 11:41am 
Originally posted by ronr42:
Content not avail. bit; Not sure but most likely yes. Won't keep the game from launching.

On the vault suit, I know there is at least one mod that changes the color to Black. Not sure about mods that change them to other colors.

Ok thanks for your help. I appreciate it. I may wait to swap over till I start another playthrough, because like I said, I'm likely to lose half or more of my settlement buildings. I wish I'd gotten NMM to work right before I added all the building mods. I would have grabbed them from there and possibly prevented all this.
ronr42 May 11, 2017 @ 11:43am 
You're welcome. I hope you can at least find nexus mods that are close to the Beth mods you have.
Draughir May 11, 2017 @ 7:12pm 
Ok so I switched over all my mods to nexus, updated all the mods that needed updating(including thematic and practical) and disabled everything from beth. I didn't lose anything, but didn't fix anything either. Still can't see the SKE posters, the desert eagle, the lore-friendly posters, thematic and practical or my combat armor customization. So. I give up.

The good news is: I found a sort of better power armor coloring mod(lost the stealth-enhancing black paint, tho), and my decon arches suddenly work again....
Last edited by Draughir; May 11, 2017 @ 7:14pm
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Date Posted: May 9, 2017 @ 9:28am
Posts: 11