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If by perfect you mean, what's the most basic but best way towards an entry sniper build then start by putting points into Agility and Perception, because these will help you the most. You want perks such as Ninja and Sandman, as well as all the gun and rifle perks.
Regarding armor should you start with a full set of leather armor, because weight matters in detection. Mod it into "shadowed" armor with "muffled" legs, "stabilized" arms (for better aiming) and a "dense" chest (against grenades). Or just go with a full set of "deep pocketed" if you like to be able to carry a lot. Skip metal armor, stay in leather and instead try to find combat armor. You may even find yourself going back to leather later depending on which legendaries you find or for the reduced weight it offers.
Use a .38 pipe rifle and .308 pipe bolt action, plus a 10mm pistol at start. Then move onto a hunting rifle and mod it into a .50 sniper rifle. Combat rifles can be modded into .308 sniper rifles or .45 automatic rifles. All of these can have suppressors and you should get your perks up soon so you can build suppressors as you won't always find them easily in loot drops. Also get yourself a .44 for when you need to get yourself out of a tough situation. A .44 cannot be silenced, but it's light and packs the fire power of a shotgun. The .44 ammo is hard to come by, but so is shotgun ammo and you really only want to use the .44 as a last resort.
For melee weapons to become effective do you need to put points into Strength and to get the melee perk up. Don't bother with it until you have Ninja maxed and you'll also might want to get other perks before then (i.e. Science). Keep it for last and when you've maxed all the gun and rifle skills.
When you're looking to get a few nice unique weapons then search for the Deliverer (10mm with silencer), Reba II (hunting rifle, which can be modded into a sniper rifle) and Pickman's Blade (a nice, light combat knife for melee).
Know that you won't even see some items drop until you've passed certain levels. So you really only make it harder on yourself if you're trying to find the perfect build. Instead, accept that you'll go through a series of setups as you progress through the game.
But not as good answers as previous ones, honest fun only. Maybe a bit dishonest. but fun.
For a new play through is .44 as well as shotgun shells quite rare and not an ammo-type one should rely on. Do you disagree?
But like, your primary weapon wouldn't be a shotgun anyway because you'd only ever wanna pull it out against small fry or ghouls or dudes in super close quarters, so I'd say you can be pretty wasteful with dem shells.
Gun (pistol you meant I suppose ?) = Gunslinger / Agility
Melee = Strength
To make the most use of each of these weapons you will need to be either high level or spread out your skillpoints so much that your character wouldn't be really efficient.
I tried Pistol/Rifle, while it was fun, it was definately not very strong and the weapons did not really synergize together.
I'm trying Sniper/Explosive and it looks promising.
Sniping and explosives is the classic combo. Stealth, pickpocket, lockpick, explosives, rifles. Scout out the area, lay a few mines along possible attack routes, take out the biggest target first then laugh as their buddies blow themselves up looking for you. Once your sneaking is good enough (rank 4, max rank is a bit OP) you can start getting a bit cheeky and stuff explosives down peoples pants. Thats always a fun time.
Edited to add: Well... the game will crash once you go beyond something like 60 thousand levels or so, I can't remember the number off the top of my head, but its pretty huge.