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It's been so long since I've played FNV and F3 vanilla that I might not even recognize the games. F4 almost immediately got modded (I've since done a single vanilla for achievements but I had to take a break from the ugliness).
I know that January is silent in gaming and YouTube (and my job
Too quiet.
They are up to something... I just know it.
*Prepares the Über awesome Chainsaw of Splattertastic Mass Annihilation and asks Dogmeat to take the point.*
Paladin Danse may not be the prettiest thing, in F4, to look at, but he sure can eat lead, lasers, and nukes on a daily basis. Sadly he tends to annoy the hell out of me just as much as Dogmeat, but I can smack him with my 2076 WSB, sending him to orbit in the process, without killing him.
I only put up with the idiots until I get the perks afterwards they become settlers somewhere on the edge of the map (Strong gets sent on a long pilgrimage).
The only exception comes from those using mods that change the ai.
(but they all do suck pretty much LOL)
Edit: Dogmeat shares this behavior with robots; however, robots do not "crouch". Stealth being moderately pointless when you have a giant murder bot killing entire camps, but I digress.
Adapting to the flawed ai, and claiming that it is improving over time, are not the same thing.
@Lucifer69 you seem kind of worked up. Can we get you a chamomile tea? ;-)
I truly am curious as to how his compainion ai has "improved" without mods. My best guess is he has gotten used to it, or placebo.
Currently playing TTW so am getting numerous dogs under my feet - DM, Rex and Willow's DJ. In my experience their all as bad as one another. I'm not an expert, far from it in fact, but I reckon someone, somewhere, wrote a script for 'doggie behaviour' and Bugsoft have been using it unaltered ever since!
Anyhoo - in other news, my day has just been ruined. Been waiting for some guidance on converting FO3 mods to work in TTW. I'm kinda desperate to get some decent companions into my game (got to have my girly gang). I was hoping it would be something similar to porting Skyrim mods to SSE - boy, was I wrong!
Way above my pay grade :(
I am pointing this, so that you guys do not wonder where the heck that feature went - if you were using it.
Dogmeat actually has the highest Sneak value of all companions. He has unique maximum perk value, without invisibility that would otherwise come with that.