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Een vertaalprobleem melden
weird thing as it only seems to happen after I talk to an NPC, 99% of the time it's fine. (So I never know when I'm screwed before it happens) Reboot seems to fix everything though ... I should test a straight reload I guess
thanks for this link.
i have a lot of old games i like that just might make good use of this.
@Chef, I'll try that next time, I thought I already did, but it might have been load, I'll give it a shot. The fix for me seems to be a reboot ... I think it's the "Cosair Utility Engine" software from my KB ... this didn't happen before I got upgraded.
Speaking of reboot ... high time I did lol
http://steamcommunity.com/sharedfiles/filedetails/?id=1328677065
Sorry, couldn't resist. It sure made me smile.
Avrie, oops.
Raubrey, LMAO! The house even looks like a Sanctuary House. What a cute little rat-dog, too.
In all honesty, this is top 5 of my favorite cut scenes in any game. I love the Brotherhood of Steel as a faction (Lyons version of it at least), and that entrance makes my spirit soar and gets the blood pumping.
https://np.reddit.com/r/RoadToLibertyMods/comments/84rmzj/capital_wasteland_death_faq/
Mmm!! I am using NMM 64.3 for SSE also for Fallout if I need to.(MO2 for that game)
Releases · Nexus-Mods/Nexus-Mod-Manager · GitHub
https://github.com/Nexus-Mods/Nexus-Mod-Manager/releases
Nexus is well behind in this field still stating 63.14
I can see I'm going to have to run through all the faction quests at one point or another. the RR quests do a nice job of sending me places I would clear anyway, and bumping up my EXP for going there.
The Emogene quest fired correctly, Marie was there when I got back to Parson's. And I've already tracked her down, and talked her safely away from the preacher. (non violent outcome ??? very refreshing) I'm hoping Tinker Tom runs out of Mila's soon. I'm sure it isn't by accident that these are all occupied high rise buildings. The last place was a gunner command center ... I'm having a sale on laser rifles and Westek optics.
Hmmmm: A nice rebalance of the weapons scrap recipes ...
https://www.nexusmods.com/fallout4/mods/30562
would probably need to be tested for use with scrapping mods, and the scrapper/scrounger perks, but I like the numbers. Not over done, and much better than vanilla
@Mringasa I love the cut-scene too. It never gets old. As long as it doesn't, one more playthrough. :D
lol