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Scrap grass, bushes , and leaves
Scrap all the things
9x39 project
Death trooper suit
Pre war and post war sanctuary houses
No perks - workshop mod
Iron man armour
Free crafter (season pass)
Void of serum of awaken potential
FN five-seven
Workshop rearranged
Solar power
Fusion core refueller
Clean wood workbenches
Improved power switches
Settlements limits slashed
Cheat room (and patches)
Sanctuary roundup extreme
SOE expansion pack
Clean sanctuary homes
See through scopes
Nexus Mods:
Doom based weapons
Crossbows of the commonwealth
Homemaker - expanded settlements
See-thriugh scopes (DUPLICATE, just realised)
Wall pass through power conduits
Basement living
True storms
Build and scrap beyond workshop boundaries
OCD Decorator
Either way I wonder what kind of issues that can rise from mixing Bethesda.net mods with Nexus mods. Would be smoother if you just stuck with one?
The 'no perk - workshop mod' was installed after the issue came up. I would agree with you about sticking with one mod provider but Nexus has some mods I want and Bethesda has some others , but I'll consider it as I have noticed the Nexus has a large collection of mods.
That's settled then , I'll use the Nexus from now on. Do you have any suggestions on on mods that scrap clutter and plants (a PC version of 'scrap that settlement!') or any mods that unlcok workshops you haven't unlocked via quests ?
If you are trying to add the Science perk through the regular perk mechanics... try player.addperk <perk ID> instead.
Ok , thanks for your help,it's really appreciated :)
Glad it was an easy fix. I had a Nexus mod that messed up assigning settlers. After hours of disabling mods and going back to old saves that didn't work... the only fix was to completely uninstall the game and start over.
Yeah i think I've got a similar issue , I've disabled all my mods to try and get some workshop me u options back , but they have still gone despite me disabling my mods
Sorry to hear that. It took me 5 hours to download and do a clean install.